• [09/15/09] Team Fortress 2 Update.
    243 replies, posted
if im red heavy, can any blu player take the sandvich i dropped and vice versa if im blu?
Weird, the sandvich heals 300hp no matter how you eat it
Who will update the Team Fortress 2 item spawnlists ? :v: Edit : Awww no item trading or I just missed it ?
[QUOTE=BloodKain;17335152]if im red heavy, can any blu player take the sandvich i dropped and vice versa if im blu?[/QUOTE] Yes. The other team can grab your sandviches.
Wow. I love big updates. Sandviches being thrown? Nice one Valve, nice one.
Good. More Backpack space, an AWESOME Sandvich update (now I'll use it again), plus Blut can now crit. Overall, excellent.
Nice update actually, I assume that you lose your regen bonus as medic with blutsauger but regain your ability to crit.
[QUOTE=Snorkel;17334981]So they use an "idle check" system?[/QUOTE] No, this only changes how servers kick people when they're idle for too long.
[QUOTE=YoYoYoDude;17329199]Wait, so they fixed the halo particle effect on cloaked spies. Does anyone know if they fixed the crit effect on cloaked spies?[/QUOTE] Nope. I was sneaking deep behind enemy lines just now, but then I heard an awful noise... my team captured the intel. So suddenly all those guys around me turned towards those little crit sparks floating in mid-air at my knife.
[QUOTE=Clavus;17335627]Nope. I was sneaking deep behind enemy lines just now, but then I heard an awful noise... my team captured the intel. So suddenly all those guys around me turned towards those little crit sparks floating in mid-air at my knife.[/QUOTE] I always wondered if it was visible when I was cloaked and got that effect. Happened only twice for me, though, and there weren't enemies around me at those times.
[quote]Fixed Spies speaking their response rules lines after killing a player as the class they were disguised as[/quote] [hd]http://www.youtube.com/watch?v=P3ALwKeSEYs[/hd]
I always used the Syringe Gun anyway, I liked that one much more than the Blutsauger. Disagrees incoming! Or maybe agrees if you agree with "disagrees incoming", but in that case there is no disagrees and both me and you was wrong...
One of the more recent updates broke the engie face posing. Can't pose it in GMod, and when you look at the mouth of an engie, you can see through it.
Wow. You can now actually play solo heavy, and when teamed up with a medic, he wont die anymore of afterburn. Wonderful.
[QUOTE=scout-on-a-train;17335701][media]http://www.youtube.com/watch?v=1npdZnzP9yo[/media][/QUOTE] Fixed.
[QUOTE=thespectator;17326747]Awesome: [img]http://i27.tinypic.com/21dhbmf.jpg[/img][/QUOTE] Haven't even played this yet, didn't even read past page 1, but holy shit.
[QUOTE=BLU Spy;17335181]Weird, the sandvich heals 300hp no matter how you eat it[/QUOTE] Wasn't it 350? Since it says full health... And I think that's what the update said. When it said 'using the Taunt method' they weren't referring to the Taunt key instead of the Attack button, but the actual METHOD. Meaning, doing it like you used to. The other method would be dropping it and running over it, saving valuable time, but wasting some HP potential.
[QUOTE=Velguador;17336784]Wasn't it 350? Since it says full health... And I think that's what the update said. When it said 'using the Taunt method' they weren't referring to the Taunt key instead of the Attack button, but the actual METHOD. Meaning, doing it like you used to. The other method would be dropping it and running over it, saving valuable time, but wasting some HP potential.[/QUOTE] The second method also uses up your sandvich but it extinguishes fire.
[QUOTE=Neckbeard;17326550]Blutsauger Medics are gonna be [i]pissed[/i].[/QUOTE] so do the medics lose the health constantly? or only when they shoot. if so shooting in bursts would be helpfull in some ways... maybe... haha i dont go battlemedic anyways and i think its just annoying as fuck
[QUOTE=Mr_Sun;17337353]so do the medics lose the health constantly? or only when they shoot. if so shooting in bursts would be helpfull in some ways... maybe... haha i dont go battlemedic anyways and i think its just annoying as fuck[/QUOTE] It just lowers his regen rate. So instead of 3/6HP, it's 1/4HP
[QUOTE=Mr_Sun;17337353]so do the medics lose the health constantly? or only when they shoot. if so shooting in bursts would be helpfull in some ways... maybe... haha i dont go battlemedic anyways and i think its just annoying as fuck[/QUOTE] Bad reading. The medic regen rate was buffed to 3hp/sec, and using blut drops it back to the old 1hp/sec. So it's a buff for blut, since you get your crits back, and a buff for the regular syringe gun, since you get more hp/sec.
[QUOTE=Mr_Sun;17337353]so do the medics lose the health constantly? or only when they shoot. if so shooting in bursts would be helpfull in some ways... maybe... haha i dont go battlemedic anyways and i think its just annoying as fuck[/QUOTE] The Regeneration Rate is upped to 3 per second instead of 1, but because the Blut damages for 2 per second, it is shown as a decrease to the Regen Rate instead. When you do the math, you'll find that, with the Blut equipped, the Regen Rate is the same it's always been. In other words, [b]Syringe Gun[/b] Faster Regen Rate [b]Blutsauger[/b] Drains Health on hit
Fixed Spies speaking their response rules lines after killing a player as the class they were disguised as Finally, i was tired of hearing MMHMHMHMHMHMHHHH everytime i dominate someone disguised as pyro :(
[QUOTE=credesniper;17330650]Well then we'd find heavies going around corners, eating for a second then popping back out. It's nice that he has an item that heals, but it needs the drawback of 3 (or was it 4) seconds of animation.[/QUOTE] You'd only get as much health as you're wiling to sit still for.
I still play blutsauger, running back to spawn while arching needles into heavies as I slowly burn to death is too much fun. Plus I'm fairly sure that all those blut hits are faster than waiting it out on fast regen.
I prefer the Syringe Gun now. That 6hp/sec is a massive help when there's no other healing methods around.
The blutsauger has not been nerfed It is in fact more effective than it was before The syringe gun has also been buffed [I]How can you be pissed off[/I]
[QUOTE=SlickBlade;17333308]Here we go. With all the shitwads going heavy, crouching in a corner, then walk away with a sanvich there, followed by, "I shitted a samvitch!!!" [/QUOTE] Reminded me of this: [media]http://www.youtube.com/watch?v=WUNsPJy1Tgo[/media]
[QUOTE=suran37;17326643]lol so blautsauger kills you unless your actively hitting people?[/QUOTE] :wtc: Also, Heavy gets to share his sandvich with everyone else! :neckbeard:
If I were you guys I'd only bother using the blus in pubs. You won't need to be using your weapons nearly as much on better servers, so of course the default syringe gun would always be better for anything other than pub servers.
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