• Major Update Speculation Thread V3: Tonight's the Night, forever and always
    7,887 replies, posted
[QUOTE=Spagetto;36252665]What is that, where did you find it? EXPLAIN[/QUOTE] workshop submissions have private developer comment sections where the creators can directly receive replies from valve.
[QUOTE=Rageguy;36252707]Good time Valve time[/QUOTE] [url]http://wiki.teamfortress.com/w/images/7/77/Heavy_positivevocalization02.wav[/url] [editline]8th June 2012[/editline] So what item was it on?
[QUOTE=DatHarry;36252739]workshop submissions have private developer comment sections where the creators can directly receive replies from valve.[/QUOTE] AKA talk to one or two contributors properly, and repeatedly tell everyone else to use the itemtest directory structure.
So it's not tonight. But it is here. Finally.
[QUOTE=NeoDement;36252749]AKA talk to one or two contributors properly, and repeatedly tell everyone else to use the itemtest directory structure.[/QUOTE] I got proper responses :V
[QUOTE=DatHarry;36252739]workshop submissions have private developer comment sections where the creators can directly receive replies from valve.[/QUOTE] Alright, I didn't know that..I don't really follow up anything related to the workshop :P
[QUOTE=ned_ballad;36252761]I got proper responses :V[/QUOTE] Mm, I did in the early days to be fair
[QUOTE=NeoDement;36252749]AKA talk to one or two contributors properly, and repeatedly tell everyone else to use the itemtest directory structure.[/QUOTE] AKA talk to one or two contributors with millions of items in, show them everything that's being released in the future for no reason, and not say a single word to others.
I'm telling you, comic on monday, update buildup all week. New weta items, a few workshop hats/miscs. A second comic mid week, going deeper into the story behind the main update on thursday, were they reveal their version of Saxton hale mode, with Giant robot classes instead of Hale. Badge probably has something to do with robots mode. Also they add my [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=18832"]engineer wrench[/URL] hat and the [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=14117"]sniper golf trophy[/URL].
only weta items and melee weapons? ;_;
How do you know? They told you, or did you see it in the schema update that was shortly taken back? Edit: Doink, I can't read.
also if they add the golf trophy, I hope it's sniper only. It makes no sense at all on any other class, and if it's all class 99% chance it's a reskin.
What kind of original stats could a golf trophy possibly have?
[QUOTE=unlimi_Ted;36253032]What kind of original stats could a golf trophy possibly have?[/QUOTE] ridiculous knockback?
[QUOTE=unlimi_Ted;36253032]What kind of original stats could a golf trophy possibly have?[/QUOTE] Magic passive stats most likely, like the Pain Train or the Candy Cane.
[QUOTE=ned_ballad;36252924]also if they add the golf trophy, I hope it's sniper only. It makes no sense at all on any other class, and if it's all class 99% chance it's a reskin.[/QUOTE] I've got my fingers crossed for sniper only mele that has a slight damage buff against pyro, and a slight damage reduction on every other class. [QUOTE=-=NARH=-;36252923]How do you know? They told you, or did you see it in the schema update that was shortly taken back?[/QUOTE] Just my prediction. Also: Psyke doesn't get a single selfmade in the update, and drowns in a river of his own tears.
[QUOTE=unlimi_Ted;36253032]What kind of original stats could a golf trophy possibly have?[/QUOTE] Since when do stats have to have anything to do with the model they're applied to? Pain Train etc
[QUOTE=unlimi_Ted;36253032]What kind of original stats could a golf trophy possibly have?[/QUOTE] "Does more damage to the mentally sick, but less damage to professionals. Normal damage to everyone else" +25% damage to Soldier, Pyro, and Medic -25% damage to Sniper, Spy and Engineer Neutral damage to Heavy, Demoman and Scout (not professionals or mentally sick)
[QUOTE=ned_ballad;36253113]"Does more damage to the mentally sick, but less damage to professionals. Normal damage to everyone else" +25% damage to Soldier, Pyro, and Medic -25% damage to Sniper, Spy and Engineer Neutral damage to Heavy, Demoman and Scout (not professionals or mentally sick)[/QUOTE] Medic's not crazy, he's just… German
what about storing crits/minicrits for every headshot you get, with reduced base damage and no random crits?
[QUOTE=unlimi_Ted;36253032]What kind of original stats could a golf trophy possibly have?[/QUOTE] [i]On hit, clubs enemy's wife to death.[/i]
Who else remembers the way they teased the WAR! Update prior to the comic coming out? They added soundfiles that would replay randomly during the setup time, such as [url]http://wiki.teamfortress.com/w/images/7/7b/Announcer_dec_missionbegins60s06.wav[/url] The clever part that you could only hear this if you were either a Soldier or a Demoman.
[QUOTE=Jetamo;36253215]Who else remembers the way they teased the WAR! Update prior to the comic coming out? They added soundfiles that would replay randomly during the setup time, such as [url]http://wiki.teamfortress.com/w/images/7/7b/Announcer_dec_missionbegins60s06.wav[/url] The clever part that you could only hear this if you were either a Soldier or a Demoman.[/QUOTE] "[i]Remember your assignment... Incinerate everything you get your hands on... NO ONE can know what we're planning...[/i]"- Only audible as Pyro. [sp]How totally tits would THAT be?[/sp]
[URL="http://git.optf2.com/schema-tracking/commit/?h=teamfortress2&id=a4660a22dd404d44c18ed0f66d14cd33bf8dd120"]The item schema got updated. It added a new item, which got removed 6 minutes later.[/URL]
[QUOTE=alwaysrage;36253364][URL="http://git.optf2.com/schema-tracking/commit/?h=teamfortress2&id=a4660a22dd404d44c18ed0f66d14cd33bf8dd120"]The item scheme got updated. It added a new item, which got removed 6 minutes later.[/URL][/QUOTE] You are very very very very very very very very very very very very ver... ...very very very very very very very very very very late. Also it's "schema". Also very has lost all meaning to me and sounds weird.
[QUOTE=BanthaFodder;36253307]Pyro. tits[/QUOTE] Those two words in the same post... usually it's not a good sign
[QUOTE=Jorori;36252269]I assume it all went like this then: [media]http://www.youtube.com/watch?v=RBV3mdKKO8M[/media][/QUOTE] I forgot how nice it feels to have someone post a video of yours. [img]http://www.facepunch.com/fp/ratings/heart.png[/img] Also I am psyched as FUCK right now.
[QUOTE=hogofwar;36253392]You are very very very very very very very very very very very very ver... ...very very very very very very very very very very late. Also it's "schema". Also very has lost all meaning to me and sounds weird.[/QUOTE] Am I? I saw this on reddit like 5 minutes ago.
It was here about an hour ago.
[QUOTE=Clovernoodle;36253407]I forgot how nice it feels to have someone post a video of yours. [img]http://www.facepunch.com/fp/ratings/heart.png[/img] Also I am psyched as FUCK right now.[/QUOTE] Still can't believe Gotchaneer caught on. [SUP]My response was the best one.[/SUP]
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