Major Update Speculation Thread V3: Tonight's the Night, forever and always
7,887 replies, posted
[QUOTE=Urser;36153195]Hopefully the fact that they've been releasing workshop submissions that have been in for a very short time before their implementation means that they have a large backlog of items that they have prepped for the major update.
[I]Hopefully.[/I][/QUOTE]
Hopefully they have fixes backed up for a update.
I played my toaster last week, but it overheated. It made my duck hunt cartridge taste delicious though!
[QUOTE=Venezuelan;36153311]I played my toaster last week, but it overheated. It made my duck hunt cartridge taste delicious though![/QUOTE]
Boy, I didn't know you liked... Roast Duck!
:v:
[quote]Updated The Stickybomb Jumper
Players with this weapon equipped cannot carry the intelligence[/quote]
...Not sure how to feel about that.
I mean I get it, but...
[QUOTE=Captain Chalky;36153688]They ruined the Rocket and Sticky Jumper? Oh right, nobody even plays CTF so who cares.[/QUOTE]
Well, it was only really a problem on Doublecross, and that's an awful map anyway.
Okay so why the fuck did ronin got us hyped for his dota2 shit on the TF2 thread we'll probably never know. Anyways, let's get our hopes up for next monday.
[QUOTE=Scarabix;36154109] let's get our hopes up for next monday.[/QUOTE]
what about tonight?
Just in case you were wondering what the Halloween items looked like with the QC glove:
[IMG]http://i.imgur.com/p2DA8.png[/IMG]
Now Medic really is a mad scientist!
Too bad the loadout's impossible, but you can get close I suppose.
So, has anyone named their Quadwrangler, "The Powerglove" yet?
We're kind of running out of impossible gag updates. As soon as they fix the Loch-n-Load, we're out of a joke!
I thought the Rocket Jumper was something they would never fix. Oh well.
[QUOTE=ned_ballad;36155380]We're kind of running out of impossible gag updates. As soon as they fix the Loch-n-Load, we're out of a joke!
I thought the Rocket Jumper was something they would never fix. Oh well.[/QUOTE]
Don't worry, they'll NEVER fix the Loch-n-Load.
...wait, that's a bad/good/bad/good...it's a something!
[QUOTE=HerSilverHammer;36151267]Cause of this post, I decided to check.
We're at 293 updates.
Pyro is the third class on the class list.
Clearly, they are saving Meet the Pyro for their big 300th update.[/QUOTE]
Also HL3 confirmed.
Oh hey, found the [URL="http://steamgames.com/tf2/pyro/"]pyro update[/URL].
I like some old jokes, okay?
Why did I sell my Rocket Jumper the day before the update ;_; [SUB](but I got a key for it, so I should be happy, I guess)[/SUB]
Have the "Surgeon's side satchel" texture's been changed?
If so, could you compare them?
[QUOTE=Scizor;36158246]Have the "Surgeon's side satchel" texture's been changed?
If so, could you compare them?[/QUOTE]
They have been reduced in size, that's what I know.
Hm, I played a contest payload just a minute ago, this should be added to the game properly or at least more officially than they are current doing (no idea if valve have implemented some parts of it, the gui worked too well for valve not to have had a part in it)
If you don't know what the contest payload mode is, it is basically seeing which team can beat the other teams time of pushing the payload to the end, with the first team to go setting the to-beat time.
[QUOTE=hogofwar;36159447]Hm, I played a contest payload just a minute ago, this should be added to the game properly or at least more officially than they are current doing (no idea if valve have implemented some parts of it, the gui worked too well for valve not to have had a part in it)
If you don't know what the contest payload mode is, it is basically seeing which team can beat the other teams time of pushing the payload to the end, with the first team to go setting the to-beat time.[/QUOTE]
Isn't that basically what happens in competitive payload matches?
[QUOTE=dageek;36159561]Isn't that basically what happens in competitive payload matches?[/QUOTE]
Possibly? Not sure on the details.
[QUOTE=hogofwar;36159574]Possibly? Not sure on the details.[/QUOTE]
[url]http://wiki.teamfortress.com/wiki/Tournament_Mode[/url]
[editline]1st June 2012[/editline]
[QUOTE=ned_ballad;36155380]We're kind of running out of impossible gag updates. As soon as they fix the Loch-n-Load, we're out of a joke!
I thought the Rocket Jumper was something they would never fix. Oh well.[/QUOTE]
Critglow
Non-cloaking spy weapons
Reloading air
Sniper view/world model inconsistencies
The plethora of bugs that still have yet to be fixed
I can go on, but you get the idea.
That has a stopwatch?
none of those have been around for years and said they were going to be fixed multiple times over those years. Crit Glow and Non-Cloaking weapons only started being a problem recently. Sniper's stuff aren't even bugs.
Alright, in a last attempt to see if every dev has done and left to work on dota, followed by 4 great community contributors, someone should try and cheer us up by finding undocumented changes, especially grocket material updates.
[sp]Yes, I am exaggerating by a lot. But I for one don't give a shit about dota 2 and I really hate ronin right now for trying to raise hype for something most of us won't give a shit about.[/sp]
nothing was changed that they didn't already said was changed.
The only other possibility is new items added to the drop system, but no reports of those.
Jeez, the valve contact form captcha is HARD.
tfw no update ;-;
[QUOTE=ned_ballad;36159828]none of those have been around for years and said they were going to be fixed multiple times over those years. Crit Glow and Non-Cloaking weapons only started being a problem recently. Sniper's stuff aren't even bugs.[/QUOTE]
Here's a nice bug that we can joke about then and if I recall it's been fixable for a long time so far...
The BLU half-zatoichi!
We'll put it right here in the spot that the rocket jumper occupied until very recently.
I'm actually really surprised that the only undocumented change found is "Strange Part counters watched in-game now appear in a dim-gray color."
Usually there are at least 2/3 changes or so.
I've always been one to deride Valve for its endless deluge of meaningless cosmetics, but I have to say that the Quadwrangler is a rather comely addition to the Medic's wardrobe. I have a thing for popped collars and grandiose apparel.
Nevertheless, I will persist in faulting Valve for their attention to Dota 2, this preposterous Enforcer nerf, and their stubborn refusal to add weapons with unique stats.
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