• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
I would rather have a bottle of petrol that he throws that increases fire damage and after burn time.
[QUOTE=Quinnjdq;37410151]I would rather have a bottle of petrol that he throws that increases fire damage and after burn time.[/QUOTE] but that's not spooky
[QUOTE=ned_ballad;37410165]but that's not spooky[/QUOTE] Put a skull on it.
[QUOTE=MeltingData;37410177]Put a skull on it.[/QUOTE] Not just a skull, a SKELETON 2spooky4u
[URL="https://dl.dropbox.com/u/3430278/Modding/omgmaracas.wav"]pill bottles are basically maracas.[/URL]
[QUOTE=Venezuelan;37410228][URL="https://dl.dropbox.com/u/3430278/Modding/omgmaracas.wav"]pill bottles are basically maracas.[/URL][/QUOTE] you're not supposed to go in the medicine cabinet
[QUOTE=Quinnjdq;37408769]I wonder if Sexy Robot ever optimized that stack of money he did. If he did he would sure have [B]LOD's[/B] of money. [sp]Joke stolen from Bran[/sp][/QUOTE] God dammit, you didn't even do it right. It's [I]LODs of emone[/I] [t]http://i45.tinypic.com/14vrxp3.png[/t]
[QUOTE=Megaguy213;37410348]you're not supposed to go in the medicine cabinet[/QUOTE] halp call 911 that wasnt candy
can the RoBro's unique animations that Valve scrapped be modded back in
[QUOTE=Thatrandomuser;37410087][IMG]http://puu.sh/YS7s[/IMG] Spooky Scary Candles (claimed )[/QUOTE] >claimed ugh not cool I'm not sure I want to work on something if someone else works on something very similar at the same time. It's like that guy that started making a box-opening Knife and then someone else started working on another one before the first one was even finished. :C
make yours anyway, the idea of a candelabra isn't claimed by anyone
[QUOTE=Venezuelan;37410796]halp call 911 that wasnt candy[/QUOTE] GOD DAMNIT
[img]http://i49.tinypic.com/351xw15.png[/img]
Since I'm too sick, tired, and lazy to pack this right now, I'll just throw these screenshots on here. Original: [IMG_thumb]http://i48.tinypic.com/5uohf6.png[/IMG_thumb] Fixed: [IMG_thumb]http://i50.tinypic.com/op3dk3.png[/IMG_thumb] Original: [IMG_thumb]http://i49.tinypic.com/sv4b40.png[/IMG_thumb] Fixed: [IMG_thumb]http://i48.tinypic.com/24loljq.png[/IMG_thumb] Because of my massive OCD complication, it bothered the hell out of me that the spy and the scouts' heads were skin-colored and without phong.
[QUOTE=LolzMan1325;37411385]Since I'm too sick, tired, and lazy to pack this right now, I'll just throw these screenshots on here. Because of my massive OCD complication, it bothered the hell out of me that the spy and the scouts' heads were skin-colored and without phong.[/QUOTE] Don't forget to put a lightwarp to their heads, Valve forgot that too.
[QUOTE=LolzMan1325;37411385]Since I'm too sick, tired, and lazy to pack this right now, I'll just throw these screenshots on here. Original: [IMG_thumb]http://i48.tinypic.com/5uohf6.png[/IMG_thumb] Fixed: [IMG_thumb]http://i50.tinypic.com/op3dk3.png[/IMG_thumb] Original: [IMG_thumb]http://i49.tinypic.com/sv4b40.png[/IMG_thumb] Fixed: [IMG_thumb]http://i48.tinypic.com/24loljq.png[/IMG_thumb] Because of my massive OCD complication, it bothered the hell out of me that the spy and the scouts' heads were skin-colored and without phong.[/QUOTE] But what about the blu clothing and what not on grey team?
I was expecting a fix for that by now tbh.
There was one, it was uploaded a few weeks ago on here.
[QUOTE=Ayane-152;37409648]tf\sound\player\sign_bass_solo.wav[/QUOTE] Thanks mate!
[QUOTE=LolzMan1325;37411385]Since I'm too sick, tired, and lazy to pack this right now, I'll just throw these screenshots on here. Original: [IMG_thumb]http://i48.tinypic.com/5uohf6.png[/IMG_thumb] Fixed: [IMG_thumb]http://i50.tinypic.com/op3dk3.png[/IMG_thumb] Original: [IMG_thumb]http://i49.tinypic.com/sv4b40.png[/IMG_thumb] Fixed: [IMG_thumb]http://i48.tinypic.com/24loljq.png[/IMG_thumb] Because of my massive OCD complication, it bothered the hell out of me that the spy and the scouts' heads were skin-colored and without phong.[/QUOTE] That's always bothered me as well. Thanks for fixing it. Now, if only someone would improve the spy-bot's body texture. Just check it out in SDK's model viewer or something. You'll see what I mean.
[img]http://img713.imageshack.us/img713/9866/improvedwood.png[/img] More detail on the wood, more textured parts, and a test alpha map for the phong
[img]http://i48.tinypic.com/32zrjgn.jpg[/img] mmm
I went and checked the vtf for the robo spy and found out why his texture looks so shitty. [B]It's 256x256.[/B] For comparison, the other bots seem to have at least 1024x512 textures like the regular player models. Valve must have screwed up on the compression or something.
Valve screwing up compression? Nah, that's impossible. I mean the shadeing on the awp is suppose to look like it's in [B]16 bit[/B].
[QUOTE=Quinnjdq;37413020]Valve screwing up compression? Nah, that's impossible. I mean the shadeing on the awp is suppose to look like it's in [B]16 bit[/B].[/QUOTE] yeah haven't you ever played counter-strike 16 bit is its [i]artstyle[/i], yo
[QUOTE=Quinnjdq;37413020]Valve screwing up compression? Nah, that's impossible. I mean the shadeing on the awp is suppose to look like it's in [B]16 bit[/B].[/QUOTE] Everything about it seems somewhat half-assed if you ask me.
-Snip-
[QUOTE=Quinnjdq;37413061]Anyone got that promo image Spark did for NotLU? The zombies one.[/QUOTE] huh
Thanks, I knew you guys did it together so I just kind of named Spark as he's the first person I think of.
[QUOTE=Quinnjdq;37413061]Anyone got that promo image Spark did for NotLU? The zombies one.[/QUOTE] [t]http://dl.dropbox.com/u/35902819/Scout%20of%20the%20Dead.png[/t] Wrong person, I made this one for me and his items.
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