[QUOTE=Eeshton;37175646]Spy is gus under the mask.[/QUOTE]
best reference 2k12
[QUOTE=Da3dalus;37175020]pretty sure a calculator has been done.
that second one is a weapon, and the last one is silly [/QUOTE]
Not a calculator, a mini computer that prints programming tape.
The third isn't really that out there, cartoons always have silly camouflage, and the soldier could have had a rocket jumping mishap
[QUOTE=Venezuelan;37175764]Not a calculator, a mini computer that prints programming tape.
The third isn't really that out there, cartoons always have silly camouflage, and the soldier could have had a rocket jumping mishap[/QUOTE]
I think Vlek made an Engi pocket misc of one of those
[QUOTE=Venezuelan;37175764]Not a calculator, a mini computer that prints programming tape.
[/QUOTE]
I think someone already made that, too.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7345&searchtext="]Link[/URL]
Why in god is it a medal, it's way to big for that.
[QUOTE=Larate;37175796]I think Vlek made an Engi pocket misc of one of those[/QUOTE]
Just checked, nothing
[editline]11th August 2012[/editline]
[QUOTE=VernoGuy;37175857]I think someone already made that, too.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7345&searchtext="]Link[/URL][/QUOTE]
It's close but not the same, that prints out status reports, it's not a programmer
Making kibbleknight's Dr. Payne concept although I decided to not go with the spikes to allow the item to theme better with other items by being more generic. First rough pass with flat colour, basic AO and bone weights.
[img]http://i49.tinypic.com/35ktmyp.png[/img]
Still much to do.
[QUOTE=Rozzy85;37176063]Making kibbleknight's Dr. Payne concept although I decided to not go with the spikes to allow the item to theme better with other items by being more generic. First rough pass with flat colour, basic AO and bone weights.
[img]http://i49.tinypic.com/35ktmyp.png[/img]
Still much to do.[/QUOTE]
Maybe it's just me, but the tie seems a bit too flat.
[QUOTE=Ceiling Man;37176076]Maybe it's just me, but the tie seems a bit too flat.[/QUOTE]
You're thinking of the business causal. That tie is fine.
[img_thumb]http://cloud-2.steampowered.com/ugc/956140577738057058/EB735DA1604351C3CAAD5DFC1F34EDEFA90F4710/[/img_thumb]
[img_thumb]http://cloud-2.steampowered.com/ugc/956140577738055291/2296B818091C42B6F00E2DDDB2D9733C424358C6/[/img_thumb]
i am the danger
I took the Full Length Shotgun mod SVDL (I believe) made and adjusted it for the normal shotgun.
[img]https://dl.dropbox.com/u/37749778/SkinStuff/OhYes.png[/img]
Would anyone want this
[editline]wow[/editline] Okay jeez sorry I asked
[QUOTE=Ceiling Man;37176076]Maybe it's just me, but the tie seems a bit too flat.[/QUOTE]
As in too close to the chest? The tie (and other bits too) can only stick out so far before problems occur when he bends forward. Hopefully there won't be any big issues but I'll have to see how the weight adjustments go.
[img]http://puu.sh/QBkK[/img]
"Your job lies in the basement, as per the coin toss!"
[QUOTE=Rozzy85;37176063]Making kibbleknight's Dr. Payne concept although I decided to not go with the spikes to allow the item to theme better with other items by being more generic. First rough pass with flat colour, basic AO and bone weights.
[img]http://i49.tinypic.com/35ktmyp.png[/img]
Still much to do.[/QUOTE]
This is looking great so far, Ive noticed you forgot the tie clip, did you scrap that?
[QUOTE=Hawt Koffee;37176949][img]http://puu.sh/QBkK[/img]
"Your job lies in the basement, as per the coin toss!"[/QUOTE]
Coin toss is sacred man. That thing looks a little straight though, really not liking the filters.
[QUOTE=Hawt Koffee;37176949][img]http://puu.sh/QBkK[/img]
"Your job lies in the basement, as per the coin toss!"[/QUOTE]
"u just take pyro head and put on scout!"
[QUOTE=Hawt Koffee;37176949][img]http://puu.sh/QBkK[/img]
"Your job lies in the basement, as per the coin toss!"[/QUOTE]
BITCH!
YO.
so much breaking bad now
[QUOTE=Hawt Koffee;37176949][img]http://puu.sh/QBkK[/img]
"Your job lies in the basement, as per the coin toss!"[/QUOTE]
Are you my Mummy?
[QUOTE=Constructor;37171287]I need something to make :y[/QUOTE]
If you don't mind me asking, but what ever happened to this:
[URL="http://p3d.in/uhXYU"]http://p3d.in/uhXYU[/URL]
[QUOTE=SoSicklyAwesome;37177350]Are you my Mummy?[/QUOTE]
[t]http://wiki.teamfortress.com/w/images/7/70/Curse-a-Nature.png[/t]
[QUOTE=black0193;37177368]If you don't mind me asking, but what ever happened to this:
[URL="http://p3d.in/uhXYU"]http://p3d.in/uhXYU[/URL][/QUOTE]
I'm pretty sure he released that.
[QUOTE=-=NARH=-;37177384]I'm pretty sure he released that.[/QUOTE]
I checked the previous emporium to see if it was released, but I haven't found it yet.
Druida textures fast. Shell is still wip.
[IMG]http://puu.sh/QBZx[/IMG]
[QUOTE=Rozzy85;37176063]Making kibbleknight's Dr. Payne concept although I decided to not go with the spikes to allow the item to theme better with other items by being more generic. First rough pass with flat colour, basic AO and bone weights.
[img]http://i49.tinypic.com/35ktmyp.png[/img]
Still much to do.[/QUOTE]
I'm not too sure about that tie color. I wish it was the color of the tie he already has. Will there be a MtM vest underneath style?
[url=http://tf2b.com/downloads/TF2B-Icons-Version4-PATCH.zip][IMG]http://i.imgur.com/ZBVNR.png[/IMG][/url]
Or download the full pack!
[url=http://tf2b.com/downloads/TF2B-Icons-Version4.zip][img]http://i.imgur.com/tXEqB.png[/img][/url]
[QUOTE=black0193;37177424]I checked the previous emporium to see if it was released, but I haven't found it yet.[/QUOTE]
Check the classic update thread if it's not already buried. Should be in there somewhere.
Wow this is getting annoying. Sometimes I have no problem looking at p3d and other times it tells me my graphics card doesn't support it.
What's the deal?
[QUOTE=Lium;37177555]Check the classic update thread if it's not already buried. Should be in there somewhere.[/QUOTE]
Found it, thanks!
So, is somebody up for texturing these packs? (I"M LOOKING AT YOU CONSTRUCTOR) There's a set for Pyro and Engie. Nothing spectacular about them, but they still need something other than an AO bake and whatever the hell else was done to them.
[quote]
[img]http://i.imgur.com/riW8H.png[/img]
[img]http://i.imgur.com/b8sUr.png[/img]
[/quote]
Anybody is welcome to tackle them though. I know Constructor's been begging to texture though, so here's an opportunity.
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