• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=Simski;37472922]Maybe you could make the skull and the face two separate items? The face being a hoodie, and the skull being a misc that makes him look like Ghostrider or something[/QUOTE] The skull is a separate model, so I guess i could. Would onlye require some minor tweaking too the inner part of the mouth. Edit: Would add quite a few triangles tho, and it would look a bit weird, here is an image so you can see why: [URL="http://nukeaduke.com/img/tf2ScoutHoodie.jpg"]http://nukeaduke.com/img/tf2ScoutHoodie.jpg[/URL]
[t]http://puu.sh/10sUD[/t] going to finish this, then add depth and vines.
[QUOTE=Gamemaster1379;37464239]Okay so I'm trying to rig that poncho that danger posted, and am running into a slight problem. Whenever I try to rig it to the shoulders, it behaves correctly, but the poncho doesn't move far enough up to not clip into his shoulders. Is there a way to increase the influence that a bone has on a vertex group?[/QUOTE] Still looking for an answer on this
[QUOTE=WiltheKid;37472482][t]http://puu.sh/10rAO[/t] [img]http://www.facepunch.com/fp/ratings/clock.png[/img][/QUOTE] Doh, ah well I'll finish mine anyways.
Sound mod update - waiting for my damned converter to work. In the mean time, I've decided I'll do a class select portion that replaces the background music and dings when you scroll over the classes with more Super Mario Sunshine sounds. BG Music for normal games: [url]http://www.youtube.com/watch?v=Ca7ewkwSYb8[/url] The MVM music is gonna be Sirena Beach.
[QUOTE=ArakanI;37472825]Thank you fellow Swede! Here is a minor update: [IMG]http://nukeaduke.com/img/tf2ScoutHead3.jpg[/IMG][/QUOTE] [IMG]http://i0.kym-cdn.com/photos/images/original/000/358/544/541.gif[/IMG]
[QUOTE=ArakanI;37472825]Thank you fellow Swede! Here is a minor update: [IMG]http://nukeaduke.com/img/tf2ScoutHead3.jpg[/IMG][/QUOTE] Would it be too vile to make it look like muscles and tendons instead of a skull, as if only skin is pulled off
[QUOTE=Jampes;37473670][IMG]http://i0.kym-cdn.com/photos/images/original/000/358/544/541.gif[/IMG][/QUOTE] :P [QUOTE=Bapaul;37473705]Would it be too vile to make it look like muscles and tendons instead of a skull, as if only skin is pulled off[/QUOTE] Hmm, I don't think that it would look as good as a skull. Update: UVed and AO baked [IMG]http://nukeaduke.com/img/tf2ScoutHead4.jpg[/IMG]
Reckon it'll be okay with facial flexes? I think Scout's ears move about a fair amount so that could be trouble
[QUOTE=Bapaul;37473705]Would it be too vile to make it look like muscles and tendons instead of a skull, as if only skin is pulled off[/QUOTE] I'd say so. It's more spooky with the skeleton though, reminds everyone that there is a skeleton inside them!1!!
[QUOTE=NeoDement;37473768]Reckon it'll be okay with facial flexes? I think Scout's ears move about a fair amount so that could be trouble[/QUOTE] Pretty sure it have to be rigged just like the face.
Time4Bed [url="http://steamcommunity.com/sharedfiles/filedetails/?id=92977904"][img]https://dl.dropbox.com/u/1835520/NOTLU%202/fullimage.jpg[/img][/url] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=92977904[/url]
[QUOTE=ArakanI;37473747]:P Hmm, I don't think that it would look as good as a skull. Update: UVed and AO baked [IMG]http://nukeaduke.com/img/tf2ScoutHead4.jpg[/IMG][/QUOTE] Just the thought of seeing that in-game terrifies me a lot. It is, as Simski said, terrifyingly awesome.
[QUOTE=Venezuelan;37471818]gave the hanging paper depth [IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/9fd669bc.png[/IMG][/QUOTE] You should make styles, one with a [sp]Poo Stain[/sp] and the other normal, like that
Complete darkness or eyes(eyes would be remade if choosen)? [IMG]http://nukeaduke.com/img/tf2ScoutHead5.jpg[/IMG]
[QUOTE=ZnT00;37473997]You should make styles, one with a [sp]Poo Stain[/sp] and the other normal, like that[/QUOTE] I think Jarate is just enough bodily waste for one game.
[QUOTE=Demon!;37474257]I think Jarate is just enough bodily waste for one game.[/QUOTE] Not to mention Mad Milk being a "non-milk substance".
[QUOTE=ArakanI;37474238]Complete darkness or eyes(eyes would be remade if choosen)?[/QUOTE] I was going to rate it spooky. But since there isn't a rating like that, I'm rating it friendly.
[QUOTE=ArakanI;37474238]Complete darkness or eyes(eyes would be remade if choosen)? [IMG]http://nukeaduke.com/img/tf2ScoutHead5.jpg[/IMG][/QUOTE] I absolutely need to know who's texturing that. If you don't have anyone I'd love to try, that's a wonderfully gruesome item.
[QUOTE=Thatrandomuser;37474340]I absolutely need to know who's texturing that. If you don't have anyone I'd love to try, that's a wonderfully gruesome item.[/QUOTE] I have nobody texturing it(other then my self), so I guess you could give it a go. I'm pretty bad with textures anyway. PM me and ill upload the files to my homepage.
[QUOTE=ArakanI;37474238]Complete darkness or eyes(eyes would be remade if choosen)? [IMG]http://nukeaduke.com/img/tf2ScoutHead5.jpg[/IMG][/QUOTE] Have both of them be styles for it.
[QUOTE=Populus89;37471014][IMG]http://puu.sh/10piP[/IMG][/QUOTE] It's rather small for an eagle. Here's how big they really are: [t]http://media.al.com/travel/photo/bald-eagle-7afc9f250e41c386.jpg[/t] Also, it's eyes could be yellow with visible pupils like a real bald eagle's so it looks more alive.
Well since nobody's really gotten back to me about La Calavera Caliante v2, is someone atleast interested in doing the Sugarskull grenade replacements? Hasn't be done before just incase certain people were wondering. v:v:v [img]http://i.imgur.com/KDVYc.png[/img]
[QUOTE=Thatrandomuser;37474340]I absolutely need to know who's texturing that. If you don't have anyone I'd love to try, that's a wonderfully gruesome item.[/QUOTE] Let her do it! She's already proven good with skulls. (see that floating death item)
[QUOTE=Eeshton;37474657]Let her do it! She's already proven good with skulls. (see that floating death item)[/QUOTE] Id love to have somebody else do the texturing. And I really liked the models/textures she/he have in her/his workshop! Edit: I PMed a link to the files too her/him, and now I'm going to sleep. Good night Internet!
[QUOTE=Populus89;37471014][IMG]http://puu.sh/10piP[/IMG][/QUOTE] yes please.
[QUOTE=ZnT00;37473997]You should make styles, one with a [sp]Poo Stain[/sp] and the other normal, like that[/QUOTE] no though I have considered a bloody style as a joke
[img]http://25.media.tumblr.com/tumblr_m9lfb1moxb1rrtgbwo1_500.png[/img] [i]Let's go fight some wars. pepper-pot pete.[/i] Still got to reduce the smoggy. graininess in the texture. the main issue is doing painterly effects with the dark/yellowish/white tones of skeletal remains. end up looking like large square smudges :T
[QUOTE=psyke;37474916][img]http://25.media.tumblr.com/tumblr_m9lfb1moxb1rrtgbwo1_500.png[/img] [i]Let's go fight some wars. pepper-pot pete.[/i] Still got to reduce the smoggy. graininess in the texture. the main issue is doing painterly effects with the dark/yellowish/white tones of skeletal remains. end up looking like large square smudges :T[/QUOTE] are you going to make the helmet more beat up and old looking?
[QUOTE=psyke;37474916][img]http://25.media.tumblr.com/tumblr_m9lfb1moxb1rrtgbwo1_500.png[/img] [i]Let's go fight some wars. pepper-pot pete.[/i] Still got to reduce the smoggy. graininess in the texture. the main issue is doing painterly effects with the dark/yellowish/white tones of skeletal remains. end up looking like large square smudges :T[/QUOTE] Are the straps jiggle boned?
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