• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=lemonade1950;37477550]Rate friendly[/QUOTE] It's just not the same thing!
[QUOTE=Lucario Cyrus;37471635]You know guys, it's awesome to be here since first Emporium. So I kinda decided that I will do something for coverop [img]http://i.imgur.com/aGf3m.jpg[/img] Gentlemen behold, Robo-Coverop![/QUOTE] 10/10 I would suck your dick for that model in the game! [t]http://cloud.steampowered.com/ugc/902098651206614253/2FB73B1C8675EF3C8FD594D4BD5F2C7DB46A5234/[/t] It really fits to Robot-Heavy. Too bad phys is silly.
[t]https://dl.dropbox.com/u/3430278/Modding/Nixon/sfmrender.png[/t] 2spooky4me
Stupid question time go: Is it even possible to hex a weapon just to replace only the Kritzkreig/Backburner? I know they basically share the same models and all, and I'm having a bit of trouble trying to create one.
[QUOTE=Shadoxa;37476698]I just got off the workshop, this guy is trying to get that Femme Pyro model in-game and he says it's not the same model and that it's his own remake, so after posting comments to how their so similar and such, he deletes all my comments and now I can't post comments. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=92988068&searchtext=[/url] ಠ_ಠ Remind me again why everyone with an IQ lower than normal has access to the workshop.[/QUOTE] [quote=What I just posted]You aren't fooling anyone. Valve will never add this. You didn't make this. I am ashamed to even think we play the same game. You aren't trying your best to make this happen, it will never be added into the game. By deleting the comments telling you that what you're doing here is wrong, you're being a whiny little brat who doesn't understand how the Workshop works. If you delete my comment, you understand that as of now, you are worthless to humanity and will never redeem yourself for this atrocity you have committed.[/quote] Did I go too far?
[QUOTE=Venezuelan;37477765][t]https://dl.dropbox.com/u/3430278/Modding/Nixon/sfmrender.png[/t] 2spooky4me[/QUOTE] Hippies
[t]http://i.imgur.com/n3opU.jpg[/t] Started on this a couple days ago, gonna see if my horrible UV'ing skills are up to the task. Might see if theres any interest on here for texturing!
He has come for you [url=http://steamcommunity.com/sharedfiles/filedetails/?id=93038563][img]http://dl.dropbox.com/u/52618319/lilreaper_promo3.jpg[/img][/url] I'll add paint preview thing later
running in too bit of a roadblock, wondering if anyone knows what is going on. everytime i load my hat as a weapon in hlmv it works fine but if i try to load it by itself i get this: [t]http://img253.imageshack.us/img253/4295/wellshit.jpg[/t] cant load it in sfm as it appears to be miles and miles away from the map
[IMG]http://puu.sh/10BuU[/IMG] its eggs
[QUOTE=usaokay;37476191]I am American and I approve of this picture.[/QUOTE] I am picture and I approve of this American.
[QUOTE=NuggetWarmer;37478471][IMG]http://puu.sh/10Bou[/IMG] its eggs[/QUOTE] Where's the ham.
[QUOTE=psyke;37478527]Where's the ham.[/QUOTE] isle 3
[QUOTE=Doughnut Bear;37478459]running in too bit of a roadblock, wondering if anyone knows what is going on. everytime i load my hat as a weapon in hlmv it works fine but if i try to load it by itself i get this: [t]http://img253.imageshack.us/img253/4295/wellshit.jpg[/t] cant load it in sfm as it appears to be miles and miles away from the map[/QUOTE] Can you post your qc? It could be an idle animation problem.
[QUOTE=Jitters;37477916]Stupid question time go: Is it even possible to hex a weapon just to replace only the Kritzkreig/Backburner? I know they basically share the same models and all, and I'm having a bit of trouble trying to create one.[/QUOTE] You can hex to just replace Kritz, but not Backburner. It's created so it uses the flamethrower, so affecting the BB will also affect the flame. Same goes for Minigun/natascha. Really irritating because ti makes identifying between BB and Flamethrower impossible, but nothing we can do.
[img]http://25.media.tumblr.com/tumblr_m9lz4cWSR61rrtgbwo1_500.png[/img] base colours sorted on the hats/ect
coming soon [IMG]http://cs304105.userapi.com/v304105321/43ab/1JjMY96LnJQ.jpg[/IMG] [IMG]http://cs304105.userapi.com/v304105321/43a2/S1GNSvFMm0U.jpg[/IMG] Thx VLEK for concept art [B]added[/B] [IMG]http://cs304105.userapi.com/v304105321/43b4/H6Z4LGubmPc.jpg[/IMG]
[QUOTE=Danger21;37478809]coming soon [IMG]http://cs304105.userapi.com/v304105321/43ab/1JjMY96LnJQ.jpg[/IMG] [IMG]http://cs304105.userapi.com/v304105321/43a2/S1GNSvFMm0U.jpg[/IMG] Thx VLEK for concept art[/QUOTE] VLEK's behind that? But how would it be jiggleboned?
[QUOTE=Thatrandomuser;37477342]Not a kiwi-bird 0/10.[/QUOTE] Kiwi's are only found in New Zealand (hence the nickname "kiwis"). New Zealanders don't really get on with Aussies very well at all.
[QUOTE=Lium;37478875]VLEK's behind that? But how would it be jiggleboned?[/QUOTE] yep , VLEK's behind that . It be jiggleboned
[QUOTE=Danger21;37478993]yep , VLEK's behind that . It be jiggleboned[/QUOTE] [img_thumb]http://filesmelt.com/dl/Face9.png[/img_thumb] [I]But how?[/I]
[QUOTE=The Lone Spy;37479020][img_thumb]http://filesmelt.com/dl/Face9.png[/img_thumb] [I]But how?[/I][/QUOTE] what? [IMG]http://www.skueeze.com/wp-content/uploads/2012/08/5f0be__dean-what-gif.gif[/IMG]
[QUOTE=Thatrandomuser;37474340]I absolutely need to know who's texturing that. If you don't have anyone I'd love to try, that's a wonderfully gruesome item.[/QUOTE] Did you start making any texture for it, if not ill finish my attempt of making one and then upload it to the workshop.
[QUOTE=Thedashingrogue;37478878]Kiwi's are only found in New Zealand (hence the nickname "kiwis"). New Zealanders don't really get on with Aussies very well at all.[/QUOTE] Yes we do. Aussies and Kiwis are like Yanks and Canadians. We give each other shit all the time, but we're really bros4lyfe.
[QUOTE=Danger21;37479038]what? -image macro-[/QUOTE] take that down :)
Two things. [QUOTE=ArakanI;37473747][IMG]http://nukeaduke.com/img/tf2ScoutHead4.jpg[/IMG][/QUOTE] Firstly, I'm not very fond of the change you did to the upper lip to be longer. It looked more like a horrified scream before, but with the clip change it looks a lot more like a goofy smile. [QUOTE=ArakanI;37474238]Complete darkness or eyes(eyes would be remade if choosen)? [IMG]http://nukeaduke.com/img/tf2ScoutHead5.jpg[/IMG][/QUOTE] Secondly, would it be possible to model the skull so close to Scout's original skin that you could use his normal eyes instead of modeling new ones? That would also make the skull look better as a separate misc item, and it would allow the human hood to be closer to scout's skin.
[QUOTE=Danger21;37478809] [IMG]http://cs304105.userapi.com/v304105321/43b4/H6Z4LGubmPc.jpg[/IMG][/QUOTE] I feel as if the pumpkins shouldnt be uniform, you should have the two different pumpkins on the shoulders and the second of each be diagonal from the first. So that it seems more randomized.
[QUOTE=Simski;37479576]Two things. Firstly, I'm not very fond of the change you did to the upper lip to be longer. It looked more like a horrified scream before, but with the clip change it looks a lot more like a goofy smile. Hmmm, im pretty sure i haven't changed the upper lip Secondly, would it be possible to model the skull so close to Scout's original skin that you could use his normal eyes instead of modeling new ones? That would also make the skull look better as a separate misc item, and it would allow the human hood to be closer to scout's skin.[/QUOTE] The skull would work really bad as a misc/mask, it's based on the scouts head so it fits underneath his skin. Started to lay out some colors, just to get a fell on where to go next with the texture: [IMG]http://nukeaduke.com/img/tf2ScoutHead6.jpg[/IMG]
Could you also do one version without the skull? Where it's just Scout's normal face sticking out? I think that could still look good as some sort of unnatural creature inhabiting someones body or reproducing itself.
[QUOTE=Simski;37479626]Could you also do one version without the skull? Where it's just Scout's normal face sticking out? I think that could still look good as some sort of unnatural creature inhabiting someones body or reproducing itself.[/QUOTE] Would require some minor changes too the model, otherwise it would be a huge gap between the outer skin and the head. Edit: Does characters have spec textures? Cant find any spec .vmt texture for the scouts body/head in the GCF file.
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