• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=Constructor;37508945]Pyro set release is delayed by Ducksink's broken finger. Stay tuned.[/QUOTE] Maybe I will win this race??
saw this in tf2 media, not sure if it is possible but could someone make the bald sniper? [t]http://24.media.tumblr.com/tumblr_m9k2f8TpbG1rsigupo1_1280.png[/t]
[QUOTE=Constructor;37508945]Pyro set release is delayed by Ducksink's broken finger. Stay tuned.[/QUOTE] I thought all humans had two hands.
[QUOTE=Pocket Medic;37505331]I'd kill for a Demo set based around demolitions to be created, released and uploaded to the workshop. I don't care so much for weapons, but something other than Scottish or pirate-themed hats and miscs would be amazing.[/QUOTE] Elbagast was making one but he went...what's the word I'm looking for? Oh, [I]nuts[/I], and he's gonna make [I]3 Demo sets and upload them all at once.[/I] Expect them to come out mid-2013 or something :v:
I retract my former statement after being convinced by Psyke. Spooky Joe is going to be accepted! It's too awesome, it needs to be added!
[QUOTE=Zannabluke;37508956]I thought all humans had two hands.[/QUOTE] Ducksink doesn't.
[QUOTE=HazzaHardie;37508955]saw this in tf2 media, not sure if it is possible but could someone make the bald sniper? [t]http://24.media.tumblr.com/tumblr_m9k2f8TpbG1rsigupo1_1280.png[/t][/QUOTE] I don't think that's possible, unless you make the model larger than Sniper's hair
[QUOTE=NeoDement;37508950]Maybe I will win this race??[/QUOTE] hopefully
[QUOTE=Evil_Knevil;37508959]I retract my former statement after being convinced by Psyke. Spooky Joe is going to be accepted! It's too awesome, it needs to be added![/QUOTE] You make it sound like i showed up at your door with a baseball bat.
[QUOTE=psyke;37508988]You make it sound like i showed up at your door with a baseball bat.[/QUOTE] I did what you asked, now slowly put the needle down and give my inflatable balloonicorn back.
[QUOTE=psyke;37508171][url=http://steamcommunity.com/sharedfiles/filedetails/?id=93562462][img]http://24.media.tumblr.com/tumblr_m9q19jEhoO1rrtgbwo2_1280.png[/img][/url] [/QUOTE] Still looks like a ghost ice-monkey. Needs transparency~ besides that it's a-o-good.
[QUOTE=HazzaHardie;37508955]saw this in tf2 media, not sure if it is possible but could someone make the bald sniper? [t]http://24.media.tumblr.com/tumblr_m9k2f8TpbG1rsigupo1_1280.png[/t][/QUOTE] See, I've wanted the same thing for the Medic for a long time... [img]http://www.rockymusic.org/img/shocky/ST-CosmoNationIntroductionL.png[/img] Props if you know what that's from.
[QUOTE=psyke;37508171][url=http://steamcommunity.com/sharedfiles/filedetails/?id=93566184][img]http://24.media.tumblr.com/tumblr_m9q19jEhoO1rrtgbwo3_1280.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=93562462][img]http://24.media.tumblr.com/tumblr_m9q19jEhoO1rrtgbwo2_1280.png[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=93565228][img]http://24.media.tumblr.com/tumblr_m9q19jEhoO1rrtgbwo4_1280.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=93564322][img]http://25.media.tumblr.com/tumblr_m9q19jEhoO1rrtgbwo5_1280.png[/img][/url] Cross-Post for those who don't check the workshop thread.[/QUOTE] The most medal-y post of the thread. So much Winner...
[t]http://puu.sh/11k6q[/t] I don't think he quite sees the point of Spooky Joe. Adorable nonetheless.
snip I was pipped at the post.
[QUOTE=Pocket Medic;37509357][t]http://puu.sh/11k6q[/t] I don't think he quite sees the point of Spooky Joe. Adorable nonetheless.[/QUOTE] Shit, he's onto us!
Just submitted the first version of my lantern: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=93599110"][IMG]http://cloud.steampowered.com/ugc/1137411731777671192/23545405CA923BDD4407441A9C8C64E44E3C9F53/268x268.resizedimage[/IMG][/URL] I'm still working a bit on the styles. Feedback is appreciated.
[QUOTE=Gadget | TF2M;37509481]Just submitted the first version of my lantern: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=93599110"][IMG]http://cloud.steampowered.com/ugc/1137411731777671192/23545405CA923BDD4407441A9C8C64E44E3C9F53/268x268.resizedimage[/IMG][/URL] I'm still working a bit on the styles. Feedback is appreciated.[/QUOTE] What's sad is that valve would only add 4 of them if they added it to the game.
Looks great but it could use some brush strokes or wear, looks like just basecolours and AO right now. I'd also suggest to put on decals that are more related to TF2, like the skull and crossbones. [editline]edit[/editline] Another suggestion is to submit it to the NotLU and maybe add the workshop template/logo maybe?
Dudes and dudettes, allow me to present one of the most forgettable Engineer hat concepts ever. [IMG]http://img214.imageshack.us/img214/3472/strilby.png[/IMG] Comes with a free blatant proportions mismatch.
[QUOTE=Skunkrocker;37509161]See, I've wanted the same thing for the Medic for a long time... [img]http://www.rockymusic.org/img/shocky/ST-CosmoNationIntroductionL.png[/img] Props if you know what that's from.[/QUOTE] Shock Treatment Richard o'Brian is such a nice guy in person too.
[QUOTE=Inspecter;37509581]What's sad is that valve would only add 4 of them if they added it to the game.[/QUOTE] What [b]do[/b] they add at this point?
[QUOTE=AbeX300;37509651]What [b]do[/b] they add at this point?[/QUOTE] It's actually a technical limitiation I think.
[QUOTE=Gadget | TF2M;37509481]Just submitted the first version of my lantern: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=93599110"][IMG]http://cloud.steampowered.com/ugc/1137411731777671192/23545405CA923BDD4407441A9C8C64E44E3C9F53/268x268.resizedimage[/IMG][/URL] I'm still working a bit on the styles. Feedback is appreciated.[/QUOTE] Maybe they can be used as a model replacement for the canteens? I wouldn't be surprised if Valve added it just for the next Halloween special and full moons
[QUOTE=Manibogi;37509684]It's actually a technical limitiation I think.[/QUOTE] I don't think so. They're just stored in the schema, and there doesn't seem to be any sort of limits there. I suppose it wouldn't be hard to test, just copy and paste the same style over and over just changing the id and seeing when it breaks. I think the four limit came from something Brandon said, where basically he said if you're making more than 4 or 5 styles, the work to make them and implement them is roughly the same as a whole new item, so the effort would better be served towards that.
Testing paint on the Eagle. I wasn't going to enable it at first because of the obnoxious pinks and greens but I think I should for the more greyish hair like colour paints which seem to work OK. [img]http://i46.tinypic.com/dyru5e.png[/img]
[QUOTE=Rozzy85;37510409]Testing paint on the Eagle. I wasn't going to enable it at first because of the obnoxious pinks and greens but I think I should for the more greyish hair like colour paints which seem to work OK. [/QUOTE] [img]http://puu.sh/11lvn[/img] Has this one been plucked?
That's the 'Chicken Fillet' style.
[QUOTE=Rozzy85;37510475]That's the 'Chicken Fillet' style.[/QUOTE] I'd desaturate your paint quite a bit
Was just joking about that. It's just the normal 'Dark Salmon Injustice' colour.
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