• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=The Calzone;37571825]allow me to propose a replacement for the cat [img]http://i.imgur.com/KCuHj.png[/img][/QUOTE] I'm surprised Lime hasn't already made it.
[img]http://dl.dropbox.com/u/57186256/WIPs/robot_engineer/robot_engineer_2.png[/img] Some more progress.
[QUOTE=Old Hermit;37569785][IMG]https://dl.dropbox.com/u/102054761/Pedo%20Scout.png[/IMG] Am I having too much fun with the new items?[/QUOTE] That's what Scout likes about high school girls. He gets older, they stay the same age.
[QUOTE=unlimi_Ted;37571862]I'm surprised Lime hasn't already made it.[/QUOTE] Maybe soon :3
[QUOTE=ZombiPlastiClok;37571292]I say screw you all and your Halloween bullshit! It's Christmas time: FYI: It's a remake of this old thing. Do you guys think it's better? I plan to make styles for it, one with a Stout Shako (like the old one), and another with Robo-Soldier. Thoughts? EDIT: Oh shit, anyone know any good tutorials for Jigglebones? I just realized I haven't done jigglebones again in the year since I've made this :v:[/QUOTE] Im with you about christmas time!
I really love most of the new community hats that just came ou- "[I]Fixed The Escape Plan not using the same taunt as The Equalizer"[/I] I love you valve
[QUOTE=Petachepas;37572128]Im with you about christmas time![/QUOTE] Hell yeah! Let's go make Christmas stuff!
whoever made the koala. make a download for the other styles if you could. it only has hat and no hat right now.
[QUOTE=Rexic;37572302]whoever made the koala. make a download for the other styles if you could. it only has hat and no hat right now.[/QUOTE] Ask Ronin or Pyske since they probably still have the files. Although I do think it was released as a mod a few emporiums back.
[QUOTE=ned_ballad;37570884]I like the cat too. It's an entirely harmless item.[/QUOTE] you are now realizing that the cat is not making a cute face, but a frightened one, as it is destined to die multiple times in a war zone
[QUOTE=omitrix212;37572344]Ask Ronin or Pyske since they probably still have the files. Although I do think it was released as a mod a few emporiums back.[/QUOTE] never delete anything i haven't deleted my first textured item, and i sure as hell haven't deleted my very first texture i mean, i've only been in this whole item texturing biz for a year [undead powder last halloween was my first, smooches to vonwilbur for taking away my item virginity] but still
Yeah i have all the files and such. what ones are people interested in?
[QUOTE=ZombiPlastiClok;37572297]Hell yeah! Let's go make Christmas stuff![/QUOTE] Spooky christmas items? 2cheerful4me? I dunno how that would work.
[QUOTE=A_Guardian;37572480]Spooky christmas items? 2cheerful4me? I dunno how that would work.[/QUOTE] 2naughty4Santa
my very first model i've lost but I still have a lot of my beginning models. not to mention a lot of threads I post on different forums in are still ongoing so it's a cool showing of my improvement.
You know what? I'm going to name like every item from this point on until I've had enough and see if ANY will be put in game because this is just hilariously sad and another thing why does valve re-name and re-describe EVERYTHING? They had great names, and by they I mean like everything but then Valve was all like ha ha no I really liked Lil' Bruce.....
Laying down some bases on the hat and beard. [img]http://dl.dropbox.com/u/24102295/for%20others/laying_bases.jpg[/img] Gonna do the tombstone in a little bit, and need to get the beard fitting the regular facial hair.
[QUOTE=ZombiPlastiClok;37571292]I say screw you all and your Halloween bullshit! It's Christmas time: FYI: It's a remake of this old thing. Do you guys think it's better? I plan to make styles for it, one with a Stout Shako (like the old one), and another with Robo-Soldier. Thoughts? EDIT: Oh shit, anyone know any good tutorials for Jigglebones? I just realized I haven't done jigglebones again in the year since I've made this :v:[/QUOTE] I don't know of any good tutorials offhand, but I can do jiggle-boning for you if you want. :v:
"> Executing: C:\Program Files (x86)\ConTEXT\ConExec.exe "C:\Steam\steamapps\mrgoat911\sourcesdk\bin\ep1\bin\studiomdl.exe" "C:\Users\Tom\Desktop\Engineer\TF2 Extracted\parts\dmx\EngiHandgun.qc" qdir: "c:\users\dhonk\desktop\engineer\tf2 extracted\parts\dmx\" gamedir: "c:\steam\steamapps\derpderpderp\team fortress 2\tf\" g_path: "EngiHandgun" Working on "EngiHandgun.qc" SMD MODEL C:\Users\dhonk\Desktop\Engineer\TF2 Extracted/parts/dmx/EngiHandgun.smd SMD MODEL C:\Users\dhonk\Desktop\Engineer\TF2 Extracted/draw.smd SMD MODEL C:\Users\dhonk\Desktop\Engineer\TF2 Extracted/idle.smd SMD MODEL C:\Users\dhonk\Desktop\Engineer\TF2 Extracted/fire.smd SMD MODEL C:\Users\dhonk\Desktop\Engineer\TF2 Extracted/reload.smd [b]ERROR: cannot find bone bip_upperArm_L for bbox ERROR: Aborted Processing on 'weapons\v_models\EngiHandgun.mdl'[/b] > Execution finished. " wut. Alright lets see here if I have this process right. Import the smd with the pistol and arms. place my gun over the original gun, bind to gun bone, weight skin, delete default gun, export. Im leaving out some small steps, but thats the basic gist of it right?
[QUOTE=Void Skull;37569331]you try to kill you're selve, idiot you miss the demoman lurches closer, the silhouette in the distance gurgles useful = you make your way to the new silhouette optimistic = you try to kill you're selve again, idoit[/QUOTE] you try to kill you're selve again, idoit roll a 2 not enough to kill selve, accidentally cut ear pussying out because of the pain, you wobble to the ground the demoman inches closer, close enough to lick your ear wound unsatisfied with your blood's taste, the demoman steps back and grabs for his crotch you're extremely worried that you pee a little, but then he lifts his crotch flap [img]http://i49.tinypic.com/35k4qdy.png[/img] the silhouette appears to cross its arms and descends through the ground winner = wait paitently to see what in sam hill is going on optimistic = jerk off and not get to see what happens in 4 days
hnnnnng
Requesting it because I can't seem to do it myself (because I'm retarded); Little Dasha hexed for the Natascha?
[QUOTE=Jitters;37573037]Requesting it because I can't seem to do it myself (because I'm retarded); Little Dasha hexed for the Natascha?[/QUOTE] You can't hex stuff for the Natascha.
[QUOTE=unlimi_Ted;37573041]You can't hex stuff for the Natascha.[/QUOTE] Was it possible before? I have a hex for the Olga works with Natascha, I've no idea where I got it from, but it does work.
-snip-
[QUOTE=The Calzone;37571825]allow me to propose a replacement for the cat [img]http://i.imgur.com/KCuHj.png[/img][/QUOTE] return of this idea: I can't draw edition [img]http://i.imgur.com/Efss2.png[/img] THE PYBRO ps someone MIGHT be working on this????
[QUOTE=The Calzone;37573085]return of this idea: I can't draw edition [img]http://i.imgur.com/UMzS2.png[/img] THE PYBRO[/QUOTE] CUBONE.
[QUOTE=Jitters;37573061]Was it possible before? I have a hex for the Olga works with Natascha, I've no idea where I got it from, but it does work.[/QUOTE] I made it, it's more effort than it's worth and it still breaks if you get ubercharged
[QUOTE=Gamemaster1379;37573112]CUBONE.[/QUOTE] I was thinking the same thing actually. ALTERED TO LOOK LESS LIKE CUBONE.
[QUOTE=psyke;37572466]Yeah i have all the files and such. what ones are people interested in?[/QUOTE] probably all would be good. 1 file with all to replace irish and 1 file with all to replace the other one.(Not all at once obviously.lol) [editline]7th September 2012[/editline] 2 Scout item ideas. Skull hat(like pyromancers) called numbskull and a throwable bone to replace the guillotine
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