• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=Lexar;37585481]the pipe.. looks so so, can i get some direction please? im no good with modeling metal objects, its the drop im looking foward to doing. [IMG]http://lex.xsustudios.com/item-concepts/water-pipe.png[/IMG] i think the pipe looks rather.. well.. shit...[/QUOTE] Make the top of the water drop not such a fine point against the pipe; thicken it up a bit also you may want to exaggerate the bends in the pipe - what you have looks good, just make them a bit bigger
You are now aware Poopy Joe looks slightly like Gray Mann.
[QUOTE=eddy-tt-;37579439]No you should be exporting the model with the bone, your problem is clearly you haven't weighted/binded it to the bone correctly, also make SURE the bone you are binding to is named right, for example pistols by default binds to weapon_bone and the magazine binds to weapon_bone_2.[/QUOTE] Not sure why it was freaking out earlier but I solved this. Turns out for some reason the exporter renamed the bones from weapon_bone_1 to weapon.bone_1 which is sorta weird.
Ok, here are the 2 different pipes [IMG]http://lex.xsustudios.com/item-concepts/choose-water.png[/IMG] obvious voting is obvious Edit: It seems obvious my original pipe was better
[QUOTE=Lexar;37585481]the pipe.. looks so so, can i get some direction please? im no good with modeling metal objects, its the drop im looking foward to doing. i think the pipe looks rather.. well.. shit...[/QUOTE] It will look better once textured I would imagine.
[QUOTE=MugenOverlord;37585573]Make the top of the water drop not such a fine point against the pipe; thicken it up a bit also you may want to exaggerate the bends in the pipe - what you have looks good, just make them a bit bigger[/QUOTE] when you said bigger, did you mean fatten the joints? because i made the bends bigger as seen above and they didn't seem to get good feedback. i think fattening the joints may not looks so great, but ill try it.
[QUOTE=Lexar;37585939]when you said bigger, did you mean fatten the joints? because i made the bends bigger as seen above and they didn't seem to get good feedback. i think fattening the joints may not looks so great, but ill try it.[/QUOTE] Pretty sure he meant to make the joints wider. So yeah, fatten them.
[QUOTE=Lexar;37585799]Ok, here are the 2 different pipes [IMG]http://lex.xsustudios.com/item-concepts/choose-water.png[/IMG] obvious voting is obvious Edit: It seems obvious my original pipe was better[/QUOTE] I'm sorry but all I can think of is... [video=youtube;GYlLUQdFevs]http://www.youtube.com/watch?v=GYlLUQdFevs[/video]
Here it is then, before and after [IMG]http://lex.xsustudios.com/item-concepts/before-after-water.png[/IMG] i think the before looks better then the after personally
If I were you I'd rig up the pipe to his backpack instead of having it come out his neck.
[QUOTE=Lexar;37586087]Here it is then, before and after [IMG]http://lex.xsustudios.com/item-concepts/before-after-water.png[/IMG] i think the before looks better then the after personally[/QUOTE] [IMG]http://puu.sh/1345o/a888a268068fa633b3aabee78449e594[/IMG] some quick crits also im livestreaming again! [url]http://www.livestream.com/sparkwire[/url]
Holy jesus the work I am putting into the heavy beard is gonna be stupid to flex.
[QUOTE=Sexy Robot;37578426][URL="https://dl.dropbox.com/u/9411074/RELEASES/warpigfixes/soldierwarpigfix.zip"][IMG]https://dl.dropbox.com/u/9411074/RELEASES/warpigfixes/warpigfixes.png[/IMG][/URL] I'll be updating the expansion in a mo. [editline]penis[/editline] If I missed anything, notify me.[/QUOTE] It's still red on the blu team. And the nose of the soldier clips horribly with the mask.
[QUOTE=Sparkwire;37585273][img]http://puu.sh/132Jz/a535a816d755516b458178030380ddd1[/img] done for the night.[/QUOTE] Very creative. Good job as always. Reminds me of Cerebulon from War of the Monsters. Dangit, now I wish there was a Retro Movie-Monsters from Beyond Space and Time themed emporium...
[QUOTE=HelmoChipChop;37586463]Very creative. Good job as always. Reminds me of Cerebulon from War of the Monsters. Dangit, now I wish there was a Retro Movie-Monsters from Beyond Space and Time themed emporium...[/QUOTE] What number was that emporium? I want to check it out.
No no, he wishes there was one.
"Clash of the Contributors from Beyond the Screen!" "See the Forum-Shaking Horror from Facepunch!" Idk I'm bored. Nighty.
[img]http://dl.dropbox.com/u/24102295/for%20others/takethatblending.jpg[/img] This thing is gonna be a pain in the dick to facial flex.
Looks too symmetrical.
[QUOTE=Quinnjdq;37586587]Looks too symmetrical.[/QUOTE] It's symmetrical, but I think it looks best like this. Might make the points less pointy though.
[QUOTE=Demon!;37586524]No no, he wishes there was one.[/QUOTE] Oh thx.. Lol my mistake.
I felt like doing a little bit of vectoring to take a break from modelling the drip so i made these [URL="http://lex.xsustudios.com/packs/voteico/vote-icons-png.zip"][IMG]http://lex.xsustudios.com/packs/voteico/vector-pack-png.png[/IMG][/URL] [URL="http://lex.xsustudios.com/packs/voteico/vote-icons-psd.zip"][IMG]http://lex.xsustudios.com/packs/voteico/vector-pack-psd.png[/IMG][/URL] hope you guys find them useful
[QUOTE=unlimi_Ted;37583364]Has anyone shown any interest in making this? [t]http://img811.imageshack.us/img811/1746/bombsquad.png[/t] Because I kind of want to. I mean, it'll be a while, because I'm still learning to model, but I'd like to know if anyone else has this set planned so I don't get my hopes up to make it for nothing.[/QUOTE]Totally unclaimed, go wild. [QUOTE=Sparkwire;37585273][img]http://puu.sh/132Jz/a535a816d755516b458178030380ddd1[/img] done for the night.[/QUOTE] This looks lovely.
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[QUOTE=Lexar;37587335]I felt like doing a little bit of vectoring to take a break from modelling the drip so i made these [URL="http://lex.xsustudios.com/packs/voteico/vote-icons-png.zip"][IMG]http://lex.xsustudios.com/packs/voteico/vector-pack-png.png[/IMG][/URL] [URL="http://lex.xsustudios.com/packs/voteico/vote-icons-psd.zip"][IMG]http://lex.xsustudios.com/packs/voteico/vector-pack-psd.png[/IMG][/URL] hope you guys find them useful[/QUOTE] [IMG]http://puu.sh/136e3[/IMG]
ok, here it is, i tryed to make it the way spark suggested i do so. main area of notice is the top of the drop and the chamfering on the pipes [IMG]http://lex.xsustudios.com/item-concepts/spark-compare.png[/IMG]
[QUOTE=Lexar;37587607]ok, here it is, i tryed to make it the way spark suggested i do so. main area of notice is the top of the drop and the chamfering on the pipes [IMG]http://lex.xsustudios.com/item-concepts/spark-compare.png[/IMG][/QUOTE] try this :) [IMG]http://puu.sh/136Iw/d3ad9baeb4743b7cf7d052c8bd055234[/IMG] make a spline in the shape of a drop and then pop the lathe modifier on it also make the chamfer hard edged [IMG]http://puu.sh/136Jl/5235e77e55ce7af99c6d52f1c117e941[/IMG] see how you can still see the inside of the tap? that will look good when you see it from the bottom you can change the edgeloop level using the interpolation on the spline panel [img]http://puu.sh/136K5/91ace89fe50a51aae6641f4a4376da63[/img] Hope this helps!
It looks like a balloon tied around a tap's nozzle.
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model finished [IMG]http://cs304105.userapi.com/v304105321/45b6/molSEZCLYjM.jpg[/IMG][IMG]http://cs304105.userapi.com/v304105321/45ae/ewTcyHVBXXs.jpg[/IMG]
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