Okay, so a looooonnnng ass time ago, either SVDL or DanielAwesomo made a lever rifle skin for the [b]shotgun[/b] (not scattergun) - does anyone remember that? Did that ever get a proper release?
Also - DanielAwesomo's Lever Rifle skin for the [b]scattergun[/b] got updated recently to comply with the update the scattergun animation files, but they broke something in the process - it no longer plays reload sounds. If someone could take a look at the files and get that working again from [url=http://gamebanana.com/skins/98116]here[/url] I'd be very grateful.
[sp]also I am very good at getting page peasant[/sp]
[QUOTE=donhonk;37599084]Do I have to do anything special to my c_model pistol to get it to show up in third person? I load it up in itemtest and works just fine in first person but it doesn't show up on the bot that spawns. Just shows the default pistol.[/QUOTE]
c_model rigging rigs itself for both first and third person with the same item, so no, you should not. Itemtest is also buggy as Hell, so there could be any number of things it could be. Perhaps because the pistol is multi-class? I was trying to get a Saxxy replacement earlier on itemtest that didn't work for me.
[editline]9th September 2012[/editline]
[QUOTE=Quinnjdq;37599053]I am legitimately weirded out by Spark being nice actively.
Not that it isn't a good thing, it's just really [I]strange[/I].
Like a house with all the lights on and doors open but with no one home strange.[/QUOTE]
I wonder if Spark had a stroke or something. :v:
[QUOTE=Gamemaster1379;37599174]c_model rigging rigs itself for both first and third person with the same item, so no, you should not. Itemtest is also buggy as Hell, so there could be any number of things it could be. Perhaps because the pistol is multi-class? I was trying to get a Saxxy replacement earlier on itemtest that didn't work for me. [/quote]
I should say I didn't compile it through the itemtest utility, I just loaded the map to see if it was working correctly. Unless you mean the itemtest map is buggy too! (which I can believe!)
[QUOTE=donhonk;37599219]I should say I didn't compile it through the itemtest utility, I just loaded the map to see if it was working correctly. Unless you mean the itemtest map is buggy too! (which I can believe!)[/QUOTE]
The map itself is buggy, yes. And as for compiling through itemtest via SDK, if I thought you were actually doing that for weapons (or anything at all, really), I'd just tell you to blow your brains out. :v: You'd get the same amount done in a lesser amount of time that way.
Jigglebones work, and they don't suck! Thanks, Gamemaster!
[QUOTE=;37599241][IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/bones.jpg[/IMG][/QUOTE]
[QUOTE=donhonk;37599084]Do I have to do anything special to my c_model pistol to get it to show up in third person? I load it up in itemtest and works just fine in first person but it doesn't show up on the bot that spawns. Just shows the default pistol.[/QUOTE]
Which class/pistol are you trying to recompile as exactly?
[img]http://dl.dropbox.com/u/57186256/WIPs/robot_engineer/robot_engineer_full.png[/img]
Should I add plating to the waist area to cover up the joints?
[QUOTE=ZombiPlastiClok;37599264]Jigglebones work, and they don't suck! Thanks, Gamemaster![/QUOTE]
Haha, not a problem--but be sure to give credit where it's due, it wouldn't be as smooth as it was if it weren't for lemonade being such as boss and helping out.
[QUOTE=Quinnjdq;37599053]I am legitimately weirded out by Spark being nice actively.
Not that it isn't a good thing, it's just really [I]strange[/I].
Like a house with all the lights on and doors open but with no one home strange.[/QUOTE]
i don't get it, is everyone saying he is usually an ass or something? i never knew that he was the way that many are describing him. i guess im just oblivious.
[QUOTE=Lexar;37599466]i don't get it, is everyone saying he is usually an ass or something? i never knew that he was the way that many are describing him. i guess im just oblivious.[/QUOTE]
he used to be kind of a weiner.
[QUOTE=ZombiPlastiClok;37598962]Why them? I figured Mr. Saturn would be sitting on the merc's head, rather than magically floating beside them. Either way, I'll see what I can do[/QUOTE]
[img]http://fc00.deviantart.net/fs71/i/2012/018/8/a/fishing_for_birds_by_xaiena-d4mu2sk.png[/img]
Fishing for birdies
[QUOTE=Gamemaster1379;37599362]Haha, not a problem--but be sure to give credit where it's due, it wouldn't be as smooth as it was if it weren't for lemonade being such as boss and helping out.[/QUOTE]
Yeah I know. I already added him on Steam, whenever he's online I'll give him a heads-up.
[QUOTE=CharlesMan;37599550][img]http://fc00.deviantart.net/fs71/i/2012/018/8/a/fishing_for_birds_by_xaiena-d4mu2sk.png[/img][/QUOTE]
Okay, I love this idea. Balloon-floating Mr. Saturn is go!
Finally I made a video for my Hardwood Hellraiser. Yes, it's kind of sucky, but Fraps wouldn't stop being a pain.
[video=youtube;mnUqg0heaG0]http://www.youtube.com/watch?v=mnUqg0heaG0[/video]
Also please vote for it on Steam Workshop. I'd very much appreciate it.
[QUOTE=MrMarioman;37597254]Just tried out Harakiwi's set, everything works except for the gloves of oppression's missing texture.
Has there been an update?
[/QUOTE]
Did you download it after 1 September, I did make a fix for it. Which replacement has missing textures?
[QUOTE=Sparkwire;37598770]Here you go! Comes with my written instructions in a .txt file :)
[URL]https://dl.dropbox.com/u/4569541/Jiggle Bone QC decompiler.zip[/URL][/QUOTE]
Alright. What have you done to the real Sparkwire?
Does anyone know if the bip head can be parented to a jigglebone? i want to do this so that the drop can be a misc item. similar to the aspect and last breath.
Or is the bip_head only able to be parented to the bip_spine?
parent the jiggles to bip_head
[img]http://img803.imageshack.us/img803/6343/remakey.png[/img]
Remake time! Since i can do it way better than before
[QUOTE=Constructor;37599861]parent the jiggles to bip_head[/QUOTE]
not going to happen, the jigglebones are parented the the bone thats at the end of the tap, this is what gives it the effect of a water drop.
[QUOTE=Batandy;37599871][img]http://img803.imageshack.us/img803/6343/remakey.png[/img]
Remake time! Since i can do it way better than before[/QUOTE]
bake your ao with some margin pls
Insert joke about hipsters doing things before everyone else does them.
[IMG]http://puu.sh/13qL1[/IMG] [IMG]http://puu.sh/13qLQ[/IMG] [IMG]http://puu.sh/13qM4[/IMG]
Oh, yeah...
[IMG]http://puu.sh/13p1f[/IMG]
Badges will to be please decal thanks.
Do you think we'll ever see decalable items again? I don't.
:suicide:
[QUOTE=Kapellmeister;37600262]Do you think we'll ever see decalable items again? I don't.
:suicide:[/QUOTE]
For some reason, I don't want to see news decalable items. I don't know, something tells is better is there are less decalable items.
[QUOTE=Batandy;37599871][img]http://img803.imageshack.us/img803/6343/remakey.png[/img]
Remake time! Since i can do it way better than before[/QUOTE]
Awesome, you should make it sit in the center of the screen like the super shotgun in Doom 2. (assuming that's what it is, because it looks identical)
Hey everyone, I'd just like to say I love absolutely everyone's work around here, and would love to become a part of it aswell.
[QUOTE=HazardousUser;37600379]Hey everyone, I'd just like to say I love absolutely everyone's work around here, and would love to become a part of it aswell.[/QUOTE]
d'awww
[url]http://www.youtube.com/watch?v=K2rwxs1gH9w[/url]
Repost cause LOOK BEHIND YOU OH NO
[QUOTE=Constructor;37599903]bake your ao with some margin pls[/QUOTE]
Yeah, this one was just a test,i still need to add more detail (It's only 1340 vertexes right now)
[QUOTE=.:FoxOnFire:.;37600372]Awesome, you should make it sit in the center of the screen like the super shotgun in Doom 2. (assuming that's what it is, because it looks identical)[/QUOTE]
The butt of the gun is based on Doom's Supershotgun, since i really like the shape of it (and that shotgun is probably the best shotgun in the videogame history :P)
But it's not going to be a 3d version of that weapon
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