• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[IMG]http://puu.sh/13uvh[/IMG] Time to die. XD
-snip-
[QUOTE=rezOnance;37601750][img]https://dl.dropbox.com/u/900111/cardiacattack4.jpg[/img] Yeah like NeoD said, the concept was designed by myself with SFX in mind. Thanks for the enthusiasm though! Add me on Steam and we shall discuss Sound Design further: [url]http://steamcommunity.com/profiles/76561197980220030/[/url][/QUOTE] Well to be fair, I'm not in any way a "Proffesional SFX Designer", or even an amateur one, as all I really do is look around the net/game files for suitable sounds. I mess with audacity and mix a few up and their pitches with fades and see what I get. But I've released ALOT of Sound Effect mods to the Emporium over atleast 6 months, if not more, and while they've not all been added to OP's I generally work to make them sound right. And yeah, I guess it makes sense that the guy who's idea it is should make the sounds. I don't have any problems with that, so go on ahead! Also: Guess what the theme of my next SFX Mod is. Hint: [sp]Zombies.[/sp]
reposting a concept [img]http://puu.sh/13uxU[/img] I did have a clever name for it but now I'm stumped
[IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/aba39c8c.png[/IMG] taken too soon
These: [t]http://puu.sh/13uLY[/t] Are all this: [img]http://puu.sh/13uMo[/img] WELL
[QUOTE=NateDude;37602292]These: [t]http://puu.sh/13uLY[/t] Are all this: [img]http://puu.sh/13uMo[/img] WELL[/QUOTE] [url=http://tf2mods.net/search.php?type=weapon]Check over here.[/url]
[QUOTE=Venezuelan;37602291][IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/aba39c8c.png[/IMG] taken too soon[/QUOTE] That's adorable and [del]2[/del]spooky[del]4me[/del], I love it.
Aaand there's the new wood. [img]http://img694.imageshack.us/img694/5329/woodtest2.jpg[/img]
much better
[QUOTE=HazzaHardie;37602168]reposting a concept [img]http://puu.sh/13uxU[/img] I did have a clever name for it but now I'm stumped[/QUOTE] Maybe we should give you a hand with that then.
Revamped one of my oldest models. [IMG]http://puu.sh/13uU9[/IMG]
[QUOTE=Pie_Tony;37602386]Maybe we should give you a hand with that then.[/QUOTE] I know you're doing a pun, but if you also mean you want to have a go at modelling it then be my guest.
[QUOTE=HazzaHardie;37602395]I know you're doing a pun, but if you also mean you want to have a go at modelling it then be my guest.[/QUOTE] Ha Ha, Me? Modelling? I thought after all these years you lot would know by now.
[QUOTE=REAL SNIPA;37602390]Revamped one of my oldest models. [IMG]http://puu.sh/13uU9[/IMG][/QUOTE] Hopefully Valve doesn't take it as a misc. I would hate to see the clipping that mask has.
[QUOTE=Pie_Tony;37602402]Ha Ha, Me? Modelling? I thought after all these years you lot would know by now.[/QUOTE] oh, I like your things
[QUOTE=BANG!;37599294]Which class/pistol are you trying to recompile as exactly?[/QUOTE] Engineer
[QUOTE=REAL SNIPA;37602390]Revamped one of my oldest models. [IMG]http://puu.sh/13uU9[/IMG][/QUOTE] I think you should keep the mask normal for Pyro on this one. It doesn't really add any real comedic value to having him wear this item wrong, and I think he's a class that could make this mask fit really well with. He's after all the faceless, mysterious, unintelligible character that chases after people (and is also an Axe killer). [editline]9th September 2012[/editline] It also fits his head shape pretty well
[img]http://img560.imageshack.us/img560/677/peasantpack.jpg[/img] And there you have the Less-Than-Pleasant Peasant Pack.
[QUOTE=Snood_1990;37602560][img]http://img560.imageshack.us/img560/677/peasantpack.jpg[/img] And there you have the Less-Than-Pleasant Peasant Pack.[/QUOTE] Maybe fix up the hat to look more like the shield in terms of colouration and saturation? Throw me some agrees/disagrees on this, I'm not sure about it myself.
[IMG]http://puu.sh/13vH0[/IMG] Re-UVed this thing, anyone care to do the texture? I did it last time but it was far too strokey and I can't seem to get that right
[QUOTE=Bapaul;37602724][IMG]http://puu.sh/13vH0[/IMG] Re-UVed this thing, anyone care to do the texture? I did it last time but it was far too strokey and I can't seem to get that right[/QUOTE] Cool! I can give it a try if you fail to find someone better.
Guys can we have skeleton robots for Mann vs Machine? I wanna play Spooky Scary Skeletons while killing them.
[IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/29a32e22.png[/IMG] balloony joe
[img]http://img20.imageshack.us/img20/6990/peasantpack2.jpg[/img] I wonder if I should attempt a grenade launcher or a misc item.
[QUOTE=Snood_1990;37602560][img]http://img560.imageshack.us/img560/677/peasantpack.jpg[/img] And there you have the Less-Than-Pleasant Peasant Pack.[/QUOTE] [t]http://metalalbumreviews.com/wp-content/uploads/2011/08/varg-vikernes.png[/t] ???
[QUOTE=Venezuelan;37602809][IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/29a32e22.png[/IMG] balloony joe[/QUOTE] Does that hose connect their butts to each other?
[QUOTE=Venezuelan;37602809][IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/29a32e22.png[/IMG] balloony joe[/QUOTE] I can't help but think that the cord its coming from his digestive system...
[QUOTE=Danger21;37601872][B]The Devil Pumpkin[/B] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=95060325][IMG]http://cloud.steampowered.com/ugc/542938027761968928/9420A11FA96141B347C66A53B51AF2B048F8901C/[/IMG][/URL] Click on the picture to go to the workshop[/QUOTE] Needs Batwings
Progress on my gargoyle. I like how the face is turning out, feet and wings still need a lot of work. This is my first attempt at sculpting so comments and crits are welcome. [img]http://speedcap.net/img/d74b01218880da4273c09c67e58a6285/b7a8b878.png[/img]
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