• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=Evil_Knevil;37603345]Progress on my gargoyle. I like how the face is turning out, feet and wings still need a lot of work. This is my first attempt at sculpting so comments and crits are welcome. [img]http://speedcap.net/img/d74b01218880da4273c09c67e58a6285/b7a8b878.png[/img][/QUOTE] That looks fantastic so far! I can't wait to see how the finished product looks
[t]http://i.imgur.com/ZZ1NQ.jpg[/t] Has this really not been done before? (Come on, for reals.) I couldnt find one on the workshop, well anyway I got the idea from snipes incredible set. Hey snipe, any chance I could have that Red Shed texture and permission to put it on the cup? (EDIT: Assuming you made the map that is!)
Does anyone happen to have a properly decompiled engineer .QC? I need the flexes part of it for my ghost, and using mdldecompiler doesn't work on the engineer...
[QUOTE=Danger21;37601872][B]The Devil Pumpkin[/B] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=95060325][IMG]http://cloud.steampowered.com/ugc/542938027761968928/9420A11FA96141B347C66A53B51AF2B048F8901C/[/IMG][/URL] Click on the picture to go to the workshop[/QUOTE] Just as a reminder, if you're using the Night of the Living Update 2 logos on your Halloween stuff, you should be releasing them with the update. You are going to, right?
[QUOTE=Kaymon;37603734]Just as a reminder, if you're using the Night of the Living Update 2 logos on your Halloween stuff, you should be releasing them with the update. You are going to, right?[/QUOTE] It says it's being released with it on the workshop description.
[QUOTE=Evil_Knevil;37603345]Progress on my gargoyle. I like how the face is turning out, feet and wings still need a lot of work. This is my first attempt at sculpting so comments and crits are welcome. [img]http://speedcap.net/img/d74b01218880da4273c09c67e58a6285/b7a8b878.png[/img][/QUOTE] Face needs to have more edges and overall more of a sharp look, looks too cute otherwise. Great work so far though! Also let me know if you need help with retopo.
[URL="http://youtu.be/C6K6zMGaHzQ?t=5m30s"]A bunch of us got shoutouts for NOTLU :)[/URL]
[QUOTE=Venezuelan;37604361][URL="http://youtu.be/C6K6zMGaHzQ?t=5m30s"]A bunch of us got shoutouts for NOTLU :)[/URL][/QUOTE] Everytime. Napy gets mentioned and I don't.
[QUOTE=Pie_Tony;37604560]Everytime. Napy gets mentioned and I don't.[/QUOTE] it's because they're reading the list of names in the collection, which goes off who uploaded it Valve should really change that to add the names of all contributors in there. The point is, they admired your work :)
[QUOTE=Venezuelan;37604361][URL="http://youtu.be/C6K6zMGaHzQ?t=5m30s"]A bunch of us got shoutouts for NOTLU :)[/URL][/QUOTE] The guys organising the whole thing didnt get mentioned at all :v: anyhow: [IMG]http://i.imgur.com/iK4a0.png[/IMG][IMG]http://i.imgur.com/IWcPp.png[/IMG] This solarpanel is not late for summer, it just really [I]early[/I] Model by Bapaul.
[QUOTE=Captain Chalky;37604830]Napy deserves some consolation since he never gets items in-game.[/QUOTE] That has nothing to do with this, I mean it even happened with PCGamer too. Plus my streak hasn't exactly been the best of late.
[QUOTE=Pie_Tony;37604560]Everytime. Napy gets mentioned and I don't.[/QUOTE] If it's any consolation, I keep getting you two mixed up.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=95095997&searchtext="]The workshop never disappoints[/URL]
[QUOTE=Frying Dutchman;37604673]This solarpanel is not late for summer, it just really [I]early[/I] Model by Bapaul.[/QUOTE] Pfft if we get lucky it gets in for christmas as the "Big Steel Solar Panel of Snow fun"
[img]http://i.imgur.com/sR66K.jpg[/img] Ok so, any ideas? This was the problem I described earlier in the thread. Pistol shows up on me, but not on the other model. Heres the QC: [url]http://pastebin.com/e13J4dxn[/url] EDIT: I can get rid of the wooden prop thing real quick btw. Im about ready to give this to someone else and have them compile it because I always run into some small thing!
Try compiling it over the lugermorph and then spawning itemtest bots with the luger and see if it still happens.
[QUOTE=Deodorant;37595050]Designed an Svdl-style Pomson replacement. I guess I could have gone with more of a TF industries or Spytech look, but the color palette of Svdl's ones is just too gorgeous to pass up, and I kind of like the idea of there being a consistent alternate Grordbort style. Justifications aside, if someone makes this and submits it to the workshop, I'd be ok with that person giving half my percentage to Svdl instead (assuming he'd want it). [IMG]http://img9.imageshack.us/img9/3/pomson.png[/IMG][/QUOTE] I'm tired of everyone using the Hightower/Svdl approach to redoing Grordbort weapons. I do love the original Svdl two, but they can't all look the same. It's not that hard to fit an aesthetic without doing a carbon copy. Take my rendition of your concept. Take it. [img]http://farm9.staticflickr.com/8447/7964722186_52b30d1644_c.jpg[/img]
[QUOTE=Void Skull;37572980]you try to kill you're selve again, idoit roll a 2 not enough to kill selve, accidentally cut ear pussying out because of the pain, you wobble to the ground the demoman inches closer, close enough to lick your ear wound unsatisfied with your blood's taste, the demoman steps back and grabs for his crotch you're extremely worried that you pee a little, but then he lifts his crotch flap [img]http://i49.tinypic.com/35k4qdy.png[/img] the silhouette appears to cross its arms and descends through the ground winner = wait paitently to see what in sam hill is going on optimistic = jerk off and not get to see what happens in 4 days[/QUOTE] i was wrong things went faster than expected tonight's the night
[QUOTE=Venezuelan;37602809][IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/29a32e22.png[/IMG] balloony joe[/QUOTE] [IMG]http://images3.wikia.nocookie.net/__cb20111020164539/bindingofisaac/images/9/93/Gemini_full.png[/IMG] :v:
[QUOTE=donhonk;37604930][img]http://i.imgur.com/sR66K.jpg[/img] Ok so, any ideas? This was the problem I described earlier in the thread. Pistol shows up on me, but not on the other model. Heres the QC: [url]http://pastebin.com/e13J4dxn[/url] EDIT: I can get rid of the wooden prop thing real quick btw. Im about ready to give this to someone else and have them compile it because I always run into some small thing![/QUOTE] lugermorph AND the stock pistols both still use the w/v model system that's why i can't finish my frontier justice pistol mod EDIT: well actually it's more like a c/w model system
[QUOTE=donhonk;37603468][t]http://i.imgur.com/ZZ1NQ.jpg[/t] Has this really not been done before? (Come on, for reals.) I couldnt find one on the workshop, well anyway I got the idea from snipes incredible set. Hey snipe, any chance I could have that Red Shed texture and permission to put it on the cup? (EDIT: Assuming you made the map that is!)[/QUOTE] Sure thing bro: [URL="puu.sh/13zwz"]puu.sh/13zwz[/URL]
Tried the lugermorph thing Gamemaster! Same problem. Ok yeah, W_Model eh? Thats annoying. Do w_models use the same positioning on the bones or would I have to decompile the engineer model and re do the rigging with the gun? Also, thanks so much Snipe! I'll get some progress on that soon.
[QUOTE=Old Hermit;37604922][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=95095997&searchtext="]The workshop never disappoints[/URL][/QUOTE] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=94743548&searchtext=[/url]
[QUOTE=Larate;37605011]I'm tired of everyone using the Hightower/Svdl approach to redoing Grordbort weapons. I do love the original Svdl two, but they can't all look the same. It's not that hard to fit an aesthetic without doing a carbon copy. Take my rendition of your concept. Take it. [img]http://farm9.staticflickr.com/8447/7964722186_52b30d1644_c.jpg[/img][/QUOTE] I have a bunch of things to say about this. To avoid thesaurusing the word 'also', I'll write it as a list. - That drawing is fucking gorgeous. - It needs to be adjusted to fit animations, though; The front grip needs to be at approximately the same height level as the bottom of the trigger guard (though I accidentally fucked up that too in a badly thought-through last minute change of the trigger part), and the bolt needs to be positioned further ahead and be able to slide freely back and forth. - As I said, yeah, I could definitely have done it in some different style. Of the options I considered, Svdl-style ended up feeling like the most pretty-looking, and I think mimicking can be ok if one calls it consistency. - Where are those 'all' you talk about? Because if there are other Svdl-style Grordbort replacements out there, I want download links.
Alright, quick question for Tablet users. So I am trying to get into Source Filmmaker to make some promo pics, and I am using an Intuos 4 tablet with the wacom mouse. For some reason, I can't click buttons, can't navigate the camera etc... I was wondering if anyone else had (or has) the same problem as me, and if they have figured out how to fix it. I switched it out with my pen, and it seems to work for the most part except when I try to mess with the camera view, it just goes insane and rotates so fast I can't even see what I'm doing. I would use a normal mouse, but I don't have one with me, and I would just love to get the wacom mouse working instead. Anyone have the same problem?
[QUOTE=Deodorant;37605201] - Where are those 'all' you talk about? Because if there are other Svdl-style Grordbort replacements out there, I want download links.[/QUOTE] I think he's referring to a lot of the concepts that where created for the Classic Update here on FP.
[QUOTE=Deodorant;37595050]Designed an Svdl-style Pomson replacement. I guess I could have gone with more of a TF industries or Spytech look, but the color palette of Svdl's ones is just too gorgeous to pass up, and I kind of like the idea of there being a consistent alternate Grordbort style. Justifications aside, if someone makes this and submits it to the workshop, I'd be ok with that person giving half my percentage to Svdl instead (assuming he'd want it). [IMG]http://img9.imageshack.us/img9/3/pomson.png[/IMG][/QUOTE] Svdl already made something like that for the pomson, doesn't have the radar dish in the front but apart from that it was pretty close
[thumb]https://dl.dropbox.com/u/9216111/TF2%20Concepts/SniperSkullVeil_sombrero.jpg[/thumb] [thumb]https://dl.dropbox.com/u/9216111/TF2%20Concepts/HeavyHood.jpg[/thumb] [thumb]https://dl.dropbox.com/u/9216111/TF2%20Concepts/HeavyBalboa.jpg[/thumb] On the topic of concepts, here's a spooky Sniper, a (slightly silly) sweatshirt and a hat (with hair).
[QUOTE=blaholtzen;37605397]Svdl already made something like that for the pomson, doesn't have the radar dish in the front but apart from that it was pretty close[/QUOTE] Link link link link! I've only seen the CM5K and Bison ones.
[QUOTE=Larate;37605011]I'm tired of everyone using the Hightower/Svdl approach to redoing Grordbort weapons. I do love the original Svdl two, but they can't all look the same. It's not that hard to fit an aesthetic without doing a carbon copy.[/QUOTE] Ahem. [IMG]http://puu.sh/12Gc9[/IMG] [sp]My nipples erect with rage, due to people constantly ignoring my efforts. Grrrr arggg.[/sp]
Sorry, you need to Log In to post a reply to this thread.