• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=NeoDement;37606098]Choose your favourite name: [img]https://dl.dropbox.com/u/900111/cardiacattacklogo.jpg[/img] VS [img]https://dl.dropbox.com/u/900111/heartbreakerlogo.jpg[/img] [img]http://www.facepunch.com/fp/ratings/heart.png[/img] Cardiac Attack [img]http://www.facepunch.com/fp/ratings/tick.png[/img] Heart Breaker[/QUOTE] Why not a combination of both and call it "[B]Heart Attack[/B]"? :v:
[QUOTE=Larate;37605011]I'm tired of everyone using the Hightower/Svdl approach to redoing Grordbort weapons. I do love the original Svdl two, but they can't all look the same. It's not that hard to fit an aesthetic without doing a carbon copy. Take my rendition of your concept. Take it. [img]http://farm9.staticflickr.com/8447/7964722186_52b30d1644_c.jpg[/img][/QUOTE] Holyshit that is an awesome drawing!
[QUOTE=blaholtzen;37606157]I prefer heart breaker cause it fits scout better seeing how he's always trying to get girls and stuff if it was a medic or heavy item cardiac attack would be more appropriate[/QUOTE] Heart breaker is also better because I suggested it
[QUOTE=Frying Dutchman;37606183]Why not a combination of both and call it "[B]Heart Attack[/B]"? :v:[/QUOTE] Cardiac Breaker.
[QUOTE=Jalcober;37606190]Holyshit that is an awesome drawing![/QUOTE] looks more like a paint over to me but i could be wrong
[QUOTE=rezOnance;37605917]Ahh i see! I'm only really an amateur SFX designer, but i'm trying to get a job in the industry. We'll be releasing the model soon I think. SFX are just about complete. Care you to share your SFX mods? I'd love to take a look.[/QUOTE] [url=https://www.dropbox.com/s/b93wqo9awdgsysm/Iron%20Kurtain.rar]Iron Kurtain (and Default Minigun) using the Giants SFX.[/url] [url=https://www.dropbox.com/sh/gkn7ouz3yk0gkq0/Sqm5dl0Fwa/%5BS%5D%20HamSteak%3B%20Ascend]Some clips of songs from Homestuck to replace some tunes in TF2.[/url] [url=https://www.dropbox.com/sh/gkn7ouz3yk0gkq0/B7vqTXQhbZ/sentinal]General Building Noises replaced with Portal 2 sounds.[/url] and INTRODUCING... [url=https://www.dropbox.com/s/t02e69nx15gs72y/Fortress4Dead.rar][img]http://puu.sh/13Bbj[/img][/url] [B]This changes alot of core game sound effects to make it sound like Left4Dead, including draw sounds, and various weapon noises.[/B] This is only V1, so be prepared for more content later!
[QUOTE=unlimi_Ted;37606159]Is this what you were referring to when you said you were making something similar to my awful skull and bones concept?[/QUOTE] Oh yeah, it was similar at the time because the bat was a leg bone... looked a bit goofy though, so the idea isn't similar anymore.
[QUOTE=NeoDement;37606098]Choose your favourite name: [img]https://dl.dropbox.com/u/900111/cardiacattacklogo.jpg[/img] VS [img]https://dl.dropbox.com/u/900111/heartbreakerlogo.jpg[/img] [img]http://www.facepunch.com/fp/ratings/heart.png[/img] Cardiac Attack [img]http://www.facepunch.com/fp/ratings/tick.png[/img] Heart Breaker[/QUOTE] you could do something along the lines of "the heart beater" because it's a beating heart and scout beats people up with his bat
[QUOTE=NeoDement;37606098][img]http://www.facepunch.com/fp/ratings/tick.png[/img] Heart Breaker[/QUOTE] Heart Breaker all the way. mostly due to V [media]http://www.youtube.com/watch?v=vy-QmgdUVTI[/media]
The Heartbeat Gibe %pls
Will the Heart Breaker replace the Wrap Assassin?
[QUOTE=Damian0358;37606544]Will the Heart Breaker replace the Wrap Assassin?[/QUOTE] Sure. A heart that pumps breaks into glass.
[QUOTE=Damian0358;37606544]Will the Heart Breaker replace the Wrap Assassin?[/QUOTE] Yes (although might change) [QUOTE=rezOnance;37601750][img]https://dl.dropbox.com/u/900111/cardiacattack4.jpg[/img] [/QUOTE] Sounds: [media]http://soundcloud.com/rezonance-1/heart-breaker-cardiac-attack[/media]
[QUOTE=rezOnance;37606576]Yes [/QUOTE] Oh. Damn.
[QUOTE=NeoDement;37606098]Choose your favourite name: [img]http://www.facepunch.com/fp/ratings/heart.png[/img] The Barb Wire Bat With A Heart [img]http://www.facepunch.com/fp/ratings/tick.png[/img] The Bat With Barb Wire And A Heart[/QUOTE] Valve's adding it, remember
they'll rename it the sco-bat
Please don't use Cardiac Arrest or something along the lines.
[QUOTE=Void Skull;37605059]i was wrong things went faster than expected tonight's the night[/QUOTE] you patiently wait to understand what is going on the demoman collapses in front of you, his body turning to dust except for two items [url=http://steamcommunity.com/sharedfiles/filedetails/?id=95134164][img]http://cloud.steampowered.com/ugc/900974198123153697/507513957D9B9AA030820744330FA97FAE2B269B/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=95134869][img]http://cloud.steampowered.com/ugc/900974198123194463/52175DDE68A1FFE1A5A2BE61C0A6A5CC77A3728A/[/img][/url] you click the items to vote for them in a special workshop the silhouette returns and lingers in the distance, his time will soon come to be concluded
another concept by me, this idea may have been done before [img]http://puu.sh/13C3I[/img] The Handvich
[QUOTE=DMY;37605399][thumb]https://dl.dropbox.com/u/9216111/TF2%20Concepts/SniperSkullVeil_sombrero.jpg[/thumb] [thumb]https://dl.dropbox.com/u/9216111/TF2%20Concepts/HeavyHood.jpg[/thumb] [thumb]https://dl.dropbox.com/u/9216111/TF2%20Concepts/HeavyBalboa.jpg[/thumb] On the topic of concepts, here's a spooky Sniper, a (slightly silly) sweatshirt and a hat (with hair).[/QUOTE] I know I'm late on this, but these are really awesome concepts. I love the Rocky Balboa hat and hair, though some could argue that it's from Hercules in New York (a terrible Schwarzenegger movie for those who don't know.)
heavy was actually the inspiration for every movie of the 1970s and 1980s
[url]http://www.livestream.com/ashtonslivestream[/url] will be finishing my halloween set
OK, I'm having an issue with the Armed to the Tooth. I've added the UV map seams, and I'd like to start attempting to texture it (which is not something I am confident in), but when I use Blender's Texture View method, there are holes in the model. They don't exist in the other views, though. The top image is the texture view, the bottom is the solid view: [IMG]http://img651.imageshack.us/img651/7607/armedtothetoothproblem.png[/IMG] Anyone know how I might fix this?
Recalculate normals.
Go into edit mode select all faces and press "Ctrl+N"
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=95159758"][IMG]http://cloud.steampowered.com/ugc/900974198124544560/D25D298AFD611152B0BE6EAE44CA66635508185D/[/IMG][/URL] Donate 1 vote today, and you too can help get rid of horribly ugly valve inflicted texture seams and issues with the War Pig. Thank you.
[QUOTE=Sexy Robot;37607171]Donate 1 vote today, and you too can help get rid of horribly ugly valve inflicted texture seams and issues with the War Pig. Thank you.[/QUOTE] That should've been part of the Workshop description.
hey guys, i wanted to know, how do u unistall the custom kill icons (like the "consistent" ones here") ??? its just i dont know what file they are using and their launcher doesnt have an "uninstall" option(or does it?). plz help
[QUOTE=Void Skull;37606840][url=http://steamcommunity.com/sharedfiles/filedetails/?id=95134164][img]http://cloud.steampowered.com/ugc/900974198123153697/507513957D9B9AA030820744330FA97FAE2B269B/[/img][/url][/QUOTE] It makes me feel super uneasy and at the same time I wanna poke it. D:
Is it at all possible through even comically roundabout ways to physically display a Spy's currently equipped watch on his model like a cosmetic item? I can imagine it would be doable as a server mod, but what about a client one?
Sorry, you need to Log In to post a reply to this thread.