• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=DeRosaJ;37202734]I can do that if I knew how to load more than one model onto the Medic in the model viewer :([/QUOTE] regedit. google "regedit TF2"
[QUOTE=psyke;37199917][img]http://dl.dropbox.com/u/25325795/PAEPER.png[/img] any better?[/QUOTE] Better [img]https://dl.dropbox.com/u/24489264/best.jpg[/img]
[img]http://i.imgur.com/1j8rz.png[/img] Welp, some minor clipping but yeah
That's one classy plague doctor.
Man I love that parting. (Absolutely no fucking idea what the english word is.)
[QUOTE=Constructor;37203172]Man I love that parting. (Absolutely no fucking idea what the english word is.)[/QUOTE] Thankya, and yeah that's pretty much the correct term for it; oh and here was my original intent for making the hair, lmao: [IMG]http://i.imgur.com/ECOD4.png[/IMG] god I'm a nerd
zombie pyro donot stela pls Doing a zombie pyro set with Snipa I guess. Concepts soon.
Valve, please make an arms body group so I would have to use this dirty "fix" [img]http://puu.sh/R7A3[/img] I was bored :V Very WIP
Hey, here's a halloween idea: A [URL="http://en.wikipedia.org/wiki/Shirime"]shirime[/URL] set for the Demoman!
[QUOTE=Deodorant;37203331]Hey, here's a halloween idea: A [URL="http://en.wikipedia.org/wiki/Shirime"]shirime[/URL] set for the Demoman![/QUOTE] Add a style for the Dear Memento that places it on his rump
[QUOTE=sergiuung;37203291]Valve, please make an arms body group so I would have to use this dirty "fix" [img]http://puu.sh/R7A3[/img] I was bored :V[/QUOTE] That's a really cool idea. [sp]I love Mirror's Edge.[/sp] Why's the eye tattoo on his cheek?
Almost done! Release sometime soon-ish. Along with the other things I need to release, because god I'm lazy [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/pans.jpg[/IMG]
[QUOTE=FISH KILL!;37203550]That's a really cool idea. [sp]I love Mirror's Edge.[/sp] Why's the eye tattoo on his cheek?[/QUOTE] I just extruded some polygons under scout's eye. I didn't notice it was misplaced until you mentioned it.
[QUOTE=Simski;37187057]Personal suggestion, could you have one of the styles being replacing that carnivorous looking fish with this :v:? [t]http://wiki.teamfortress.com/w/images/b/b8/Backpack_Goldfish.png[/t][/QUOTE] Just letting you be disappointed before hand, but we've decided not to do this after much debating. I really would like to do it (and had a nifty idea about how it'd look) but the workings are against us on this one, optimisation of it and the amount of work it'd require on it being the main ones. Doesn't mean I'm giving up on using the goldfish in something though. ;)
I want to make a Gray Mann replacement for Spy. Or Engie. Whichever proportions he's closest to. Probably neither, but we'll see.
Spy, probably. I got a big Spy vibe off him in general.
[QUOTE=VernoGuy;37190757]Here's some (shitty) concepts for a nehru jacket for the Spy and Medic. They are based off the ones James Bond and Dr. No wore in the first 007 movie from 1963. (Dr. Evil, from the Austin Powers movies, also wore one, but zip up). Anyone interested in modeling these?[/QUOTE] They're some nice concept images actually. While just simple paint overs they get your idea across and are easy to read. If I ever get the time I may work on some of them unless someone beats me to it. Valve might get fed up with outfit replacements though. :)
[QUOTE=ColossalSoft;37203258]zombie pyro donot stela pls Doing a zombie pyro set with Snipa I guess. Concepts soon.[/QUOTE] But [I]you[/I] are the thief ;) [url]http://steamcommunity.com/sharedfiles/filedetails/?id=231[/url] Not that I care, but don't be surprised if I make a Pyro zombie set of my own :P
-snip!-
[img]http://dl.dropbox.com/u/586461/Models/spy-the_provacateur-concept.png[/img] [b]The Provacateur[/b] A tranquilizer-based Sapper replacement. Designed to shoot a single specially-designed flechette to embed in non-human objects, and send out a signal that attracts gunfire from the nearest Sentry. Being modeled by AyesDyef, and designed and being textured by me, Void.
[url=http://tf2mods.net/mod.php?id=479][img]http://i227.photobucket.com/albums/dd305/zombieplasticclock/panpromo.png[/img][/url] Enjoy
[URL="https://dl.dropbox.com/u/6909475/penknife.zip"][IMG]https://dl.dropbox.com/u/6909475/modpromo.png[/IMG][/URL] Finally got around to releasing this.
[QUOTE=Void Skull;37204416][img]http://dl.dropbox.com/u/586461/Models/spy-the_provacateur-concept.png[/img] [b]The Provacateur[/b] A tranquilizer-based Sapper replacement. Designed to shoot a single specially-designed flechette to embed in non-human objects, and send out a signal that attracts gunfire from the nearest Sentry. Being modeled by AyesDyef, and designed and being textured by me, Void.[/QUOTE] That thing on the underside of the barrel is confirmed for stupid. [IMG]http://puu.sh/R9wP[/IMG]
Should I finish this this from a long time ago? I forgot I was working on it and completely abandoned it. [IMG]https://dl.dropbox.com/u/35490615/MaximSentry/Texture1.JPG[/IMG]
Did anyone ever call dibs on Deodorant's One Man Bomb Squad set?
[QUOTE=boomsta_;37204832]Should I finish this this from a long time ago? I forgot I was working on it and completely abandoned it. [IMG]https://dl.dropbox.com/u/35490615/MaximSentry/Texture1.JPG[/IMG][/QUOTE] Finish this sexy hunk of metal! I want to [I]erect[/I] it.
[QUOTE=boomsta_;37204832]Should I finish this this from a long time ago? I forgot I was working on it and completely abandoned it. [IMG]https://dl.dropbox.com/u/35490615/MaximSentry/Texture1.JPG[/IMG][/QUOTE] Just wondering, are there gonna be multiple levels?
[QUOTE=Blitz n' Barrag;37204986]Just wondering, are there gonna be multiple levels?[/QUOTE] I don't think so just because if I did It would need reanimating I am sure (which I have no experience in), but I could easily make a level 2 and 3 model based on just the level 1 I made.
[img]http://i.imgur.com/7amPG.png[/img] 'Bout ready to Workshop I suppose
[img]https://dl.dropbox.com/u/4379567/artpass/gray2.PNG[/img] And this is as far as it'll go, unless someone wants rig and unwrap it for me. Might finish the weird plunger tubes he has, but that's it :v
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