• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=donhonk;37637572][t]http://i.imgur.com/jTTr6.jpg[/t] Should have this up on the Workshop soon! :)[/QUOTE] Is it called the Big Cup Holder? :v:
[QUOTE=seba079;37634534]I would love to try this; seems very fitting for the Spy imo.[/QUOTE] That's great, feel free to take a [I]stab[/I] at it. :v:
Okay, so I'm trying to add teamcolors to my model, and the names and shit are all correct, but it still only shows red for both teams. Any ideas for things I missed? [QUOTE]$cd "./" $modelname "weapons/c_models/c_riding_crop/c_riding_crop.mdl" $model "body" "c_twinkletoes.smd" $cdmaterials "models\weapons\c_items\" $cdmaterials "" $texturegroup skinfamilies { { "models\weapons\c_items\c_twinkletoes.vmt" } { "models\weapons\c_items\c_twinkletoes_blu.vmt" } } $hboxset "default" $hbox 0 "weapon_bone" -13.410 -8.200 -4.980 10.100 18.700 4.980 $surfaceprop "wood" // Model uses material "models\weapons\c_items\c_twinkletoes.vmt" // Model uses material "models\weapons\c_items\c_twinkletoes_blu.vmt" $illumposition 0.027 0.034 9.127 $sequence ref "c_twinkletoes" fps 30.00 $collisionmodel "c_twinkletoes.smd" { $mass 4.2 $inertia 1.00 $damping 0.00 $rotdamping 4.00 } $jigglebone "jiggle_mouth" { is_flexible { yaw_stiffness 1000 yaw_damping 0 pitch_stiffness 50 pitch_damping 2 tip_mass 20 length 20 pitch_constraint -19.35 0 yaw_constraint -.01 .01 } }[/QUOTE]
[QUOTE=ZombiPlastiClok;37638126]Okay, so I'm trying to add teamcolors to my model, and the names and shit are all correct, but it still only shows red for both teams. Any ideas for things I missed?[/QUOTE] Try this (also deleted unnecessary lines). [code] $modelname "weapons/c_models/c_riding_crop/c_riding_crop.mdl" $model "body" "c_twinkletoes.smd" $cdmaterials "models\weapons\c_items\" $texturegroup skinfamilies { { "c_twinkletoes.vmt" } { "c_twinkletoes_blu.vmt" } } $hboxset "default" $hbox 0 "weapon_bone" -13.410 -8.200 -4.980 10.100 18.700 4.980 $surfaceprop "wood" $illumposition 0.027 0.034 9.127 $sequence ref "c_twinkletoes" fps 30.00 $collisionmodel "c_twinkletoes.smd" { $mass 4.2 $inertia 1.00 $damping 0.00 $rotdamping 4.00 } $jigglebone "jiggle_mouth" { is_flexible { yaw_stiffness 1000 yaw_damping 0 pitch_stiffness 50 pitch_damping 2 tip_mass 20 length 20 pitch_constraint -19.35 0 yaw_constraint -.01 .01 } } [/code]
[QUOTE=Sharc;37636464]Would Hellboy inspired Heavy count as Halloween? [img]http://i.imgur.com/PkgWz.png[/img][/QUOTE] [t]http://puu.sh/14kbw[/t] I actually started on a hellboy thing but never got around to properly texturing it.
[QUOTE=Sharc;37637879]Is it called the Big Cup Holder? :v:[/QUOTE] See, I was thinking "Cup Holder" but the actual cup holder in this situation is the pouch. It may be called The Thirst Quencher.
[QUOTE=Psychopath12;37633648][QUOTE=FISH KILL!;37633641]Hey alexdom, I found your next project: [t]http://24.media.tumblr.com/tumblr_m92ljcPDYK1r84la2o1_500.png[/t] Robospies need love too.[sp]ifyouknowwhatimean.jpg[/sp][/QUOTE] I'd sap that.[/QUOTE] Not with a Red-Tape Recorder, I hope.
[QUOTE=Sharc;37636464]Would Hellboy inspired Heavy count as Halloween? [img]http://i.imgur.com/PkgWz.png[/img][/QUOTE] ah, now I have to find that great paintover Badgerpig did of a Hellboy model Vonwillibur did EDIT: the red image seems to have 404'd but here's the blue one: [IMG]http://img269.imageshack.us/img269/1766/faketextureblu.jpg[/IMG] /me shines the badgerpig symbol into the night sky for help
[QUOTE=kenshin6;37638223]Try this (also deleted unnecessary lines). [code] $modelname "weapons/c_models/c_riding_crop/c_riding_crop.mdl" $model "body" "c_twinkletoes.smd" $cdmaterials "models\weapons\c_items\" $texturegroup skinfamilies { { "c_twinkletoes.vmt" } { "c_twinkletoes_blu.vmt" } } $hboxset "default" $hbox 0 "weapon_bone" -13.410 -8.200 -4.980 10.100 18.700 4.980 $surfaceprop "wood" $illumposition 0.027 0.034 9.127 $sequence ref "c_twinkletoes" fps 30.00 $collisionmodel "c_twinkletoes.smd" { $mass 4.2 $inertia 1.00 $damping 0.00 $rotdamping 4.00 } $jigglebone "jiggle_mouth" { is_flexible { yaw_stiffness 1000 yaw_damping 0 pitch_stiffness 50 pitch_damping 2 tip_mass 20 length 20 pitch_constraint -19.35 0 yaw_constraint -.01 .01 } } [/code][/QUOTE] Didn't work. Still only shows red for both teams. Any other ideas?
[QUOTE=ZombiPlastiClok;37638346]Didn't work. Still only shows red for both teams. Any other ideas?[/QUOTE] What does the blue vmt point towards? Other than that I cannot think of any reason beyond a red colored blue texture that would cause this.
[IMG]https://dl.dropbox.com/u/81940229/TF2/medipackconcept_compare.png[/IMG] slightly halloween themed concept art for a cosmetic medic backpack the idea is a more mad scientist kind of backpack that still looks similar to the original if anybody is interested in making this please tell me, I have a extra concept piece for it describing certain things better e: nah I'll just [URL="https://dl.dropbox.com/u/81940229/TF2/medipackconcept_words.png"]link it[/URL], all it is is a bunch of words describing what I couldn't draw
[QUOTE=FISH KILL!;37633641]Hey alexdom, I found your next project: [t]http://24.media.tumblr.com/tumblr_m92ljcPDYK1r84la2o1_500.png[/t] Robospies need love too.[sp]ifyouknowwhatimean.jpg[/sp][/QUOTE] i think i will use some part of that concept for the chest of my maidbots , thanks for the concept !
[QUOTE=alexdom;37638534]i think i will use some part of that concept for the chest of my maidbots , thanks for the concept ![/QUOTE] Make them battle-ready [QUOTE=Sharc;37634870]I added some improvements, you know... for battle. You can thank me later. :v: [img]http://i.imgur.com/4JNy6.png[/img][/QUOTE] How can you have a killer robot that's not deadly in every cubic inch of their cases?
And then you get the the part were just pyro is left, and you have no fucking idea what to do. [IMG]http://puu.sh/14l2U[/IMG]
[QUOTE=thecuntsman;37638734]And then you get the the part were just pyro is left, and you have no fucking idea what to do. [IMG]http://puu.sh/14l2C[/IMG][/QUOTE] Pretty sure you just uploaded a screenshot of pure white.
Not a huge fan of the Engie mask, you need to make the eyes read as goggles somehow I think The others are great, especially Scouts
[QUOTE=A_Guardian;37638406]What does the blue vmt point towards? Other than that I cannot think of any reason beyond a red colored blue texture that would cause this.[/QUOTE] The vmt points at c_twinkletoes_blu. First thing I checked, sadly In other news: [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/ROBOT.jpg[/IMG] I AM A ROBOT. BLOOP. WHAT IS CHRISTMAS? [sp]See I can make halloween stuff too[/sp]
[QUOTE=ZombiPlastiClok;37638817][IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/ROBOT.jpg[/IMG] I AM A ROBOT. BLOOP. WHAT IS CHRISTMAS?[/QUOTE] "Hasta la vista! Feliz Navidad! Hasta gazpacho!"
[QUOTE=Psychopath12;37638925]"Hasta la vista! Feliz Navidad! Hasta gazpacho!"[/QUOTE] Oh shit, I forgot he had those voice lines. That made my day just a bit better
SERIOUSLY SPOOKY WEAPON IDEAS Scout: CANOPIC JAR, ALREADY MADE! A golden Egyptian rod with a brain as a sandman replacement. Make a mummy out of your enemy! Put their brain in a jar! SOLDIER: FLYSWATTER PROBABLY MADE ALREADY Pyro: A pitchfork for torturing souls in hell! Glowing hot with team colours on the end. Demoman: A clawed furry paw! OH NO HE'S A WERE WOLF! Heavy: His arm used as a bludgeoning weapon! Includes a distinct lack of arm too! Engineer: His hand replaced with an oversized fly leg! Lets you build mini-bzzzzentries! Medic: A beaker of mysterious liquid! He doesn't know what it does, but he'll find out! WITH YOU AS THE TEST SUBJECT OMG Sniper: Holy water jarate, with floating garlic bits! And a stake + mallet! Spy: INVISIBLE MAN'S INVISIBLE GUN AND INVISIBLE KNIFE! Easy to model and texture!
[QUOTE=PSI Guy;37639059]SERIOUSLY SPOOKY WEAPON IDEAS Scout: CANOPIC JAR, ALREADY MADE! A golden Egyptian rod with a brain as a sandman replacement. Make a mummy out of your enemy! Put their brain in a jar! SOLDIER: FLYSWATTER PROBABLY MADE ALREADY Pyro: A pitchfork for torturing souls in hell! Glowing hot with team colours on the end. Demoman: A clawed furry paw! OH NO HE'S A WERE WOLF! Heavy: His arm used as a bludgeoning weapon! Includes a distinct lack of arm too! Engineer: His hand replaced with an oversized fly leg! Lets you build mini-bzzzzentries! Medic: A beaker of mysterious liquid! He doesn't know what it does, but he'll find out! WITH YOU AS THE TEST SUBJECT OMG Sniper: Holy water jarate, with floating garlic bits! And a stake + mallet! Spy: INVISIBLE MAN'S INVISIBLE GUN AND INVISIBLE KNIFE! Easy to model and texture![/QUOTE] I actually started making a stake/mallet combo for the Sandman. Stopped liking the idea, though: [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/stake2.jpg[/IMG]
[QUOTE=PSI Guy;37639059]SERIOUSLY SPOOKY WEAPON IDEAS Scout: CANOPIC JAR, ALREADY MADE! A golden Egyptian rod with a brain as a sandman replacement. Make a mummy out of your enemy! Put their brain in a jar! SOLDIER: FLYSWATTER PROBABLY MADE ALREADY Pyro: A pitchfork for torturing souls in hell! Glowing hot with team colours on the end. Demoman: A clawed furry paw! OH NO HE'S A WERE WOLF! Heavy: His arm used as a bludgeoning weapon! Includes a distinct lack of arm too! Engineer: His hand replaced with an oversized fly leg! Lets you build mini-bzzzzentries! Medic: A beaker of mysterious liquid! He doesn't know what it does, but he'll find out! WITH YOU AS THE TEST SUBJECT OMG Sniper: Holy water jarate, with floating garlic bits! And a stake + mallet! Spy: INVISIBLE MAN'S INVISIBLE GUN AND INVISIBLE KNIFE! Easy to model and texture![/QUOTE] I think the knife is unneeded and the melee idea for Scout seems kinda forced, to me atleast. Oh please shoot me off this pageking. [video=youtube;K2rwxs1gH9w]http://www.youtube.com/watch?v=K2rwxs1gH9w[/video]
Great! For some reasons i have to re-install windows 7 on my pc, and like an idiot, i've never made a backup of my source and blend files. So i may lose all the work i've made in this whole year. (My only hope is that it will make a "windows_old" folder with all the stuff, since i didn't format my hard drive.) Do you think that folder will keep all of my stuff? I've never reinstalled windows without formatting, and i'd really like to know if it's worth it.
Alright, last style for my nutcracker. Also got New Age Retro Hippie to texture it, since he's as amazing as always. So the last style? Not as fun to make as the shako and robo-soldier styles, but I may as well, being Christmas and all: The Santa Soldier nutcracker: [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/xmas.jpg[/IMG] And with that, that's all four styles. Opinions? [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/datface.jpg[/IMG]
[QUOTE=Batandy;37639761]Great! For some reasons i have to re-install windows 7 on my pc, and like an idiot, i've never made a backup of my source and blend files. So i may lose all the work i've made in this whole year. (My only hope is that it will make a "windows_old" folder with all the stuff, since i didn't format my hard drive.) Do you think that folder will keep all of my stuff? I've never reinstalled windows without formatting, and i'd really like to know if it's worth it.[/QUOTE] If you don't format, all files and folder will be left on the hard drive. So if you had to reinstall windows due to a virus. The virus will still be there.
[QUOTE=ZombiPlastiClok;37639768]Alright, last style for my nutcracker. Also got New Age Retro Hippie to texture it, since he's as amazing as always. So the last style? Not as fun to make as the shako and robo-soldier styles, but I may as well, being Christmas and all: The Santa Soldier nutcracker: [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/xmas.jpg[/IMG] And with that, that's all four styles. Opinions? [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/datface.jpg[/IMG][/QUOTE] A weapon with HAT? What's next? Melee with miscs? Sentry with colorable rockets? I don't know but one thing I know for sure.... DO WANT!
great to be back. looking for suggestions for the next update. Must be an item you can wear all year long but has some Halloween reference. Thanks.
[IMG]http://i.imgur.com/8YG1K.png[/IMG] Continue Y/N? Using the candy in the pumpkin crit drop for now to visualize the idea, no idea what's gonna be in there down the road.
[QUOTE=Demon!;37640130][IMG]http://i.imgur.com/8YG1K.png[/IMG] Continue Y/N? Using the candy in the pumpkin crit drop for now to visualize the idea, no idea what's gonna be in there down the road.[/QUOTE] Make it smaller otherwise it will clip so badly.
[QUOTE=Roninsmastermix;37640121]great to be back. looking for suggestions for the next update. Must be an item you can wear all year long but has some Halloween reference. Thanks.[/QUOTE] Your rules or valves?
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