Okay.
And that text was like the only thing I had that looked like an engraving; the final product will hopefully have a normal map supplied by OneFourth for the text. I just wanted to make sure I got a good UV first. And I think I got one this time.
[QUOTE=Demon!;37658689][t]http://i.imgur.com/HrR2E.png[/t]
Blue and red side by side.
Edit: For blue in front of the field of sparkles I was thinking of something like a shopping cart with a man at an angle.[/QUOTE]
i like it, i think you should keep the other version you made as a style though(the one with the bats)
also foster's facade version, now to make them lods and compile
[IMG]http://img402.imageshack.us/img402/5188/75504084.jpg[/IMG]
Another version, using Mugen's criticism. Mainly because I need the practice.
[img]https://dl.dropbox.com/u/9500538/adjustment-uvaotxt2.png[/img]
But I'll still let Deodorant have a shot at it, since apparently he's a highly regarded texture artist.
Please stop sending me hate mail.
[QUOTE=Ceiling Man;37657633]Surprised nobody has made a varsity jacket for Scout, yet.
[img]http://mountolympusawards.com/images/ds15prod.jpg[/img][img]http://mountolympusawards.com/images/ds18prod.jpg[/img][/QUOTE]
[QUOTE=Void Skull;37658262]Don't worry, Pogo's got it covered.[/QUOTE]
Well in case he hasn't made a concept yet, here's one I whiped up after seeing those pictures.
[IMG]http://dl.dropbox.com/u/96692528/School%20Jacket.jpg[/IMG]
[QUOTE=NapyDaWise;37657466][img]http://puu.sh/14RRM[/img]
I hope Valve will be able to do something, I don't really have the time or money to send a letter to San Francisco.[/QUOTE]
I gave the link to that one guy's store page thing to the valve person on my friends list and he said he would forward it to valve's lawyers
[t]http://img594.imageshack.us/img594/3195/45164462.jpg[/t]
now to just do the lods than to get it ready for the workshop/ submit to notlu
Made it more round, and it doesn't really clip with hats.
[img]http://dl.dropbox.com/u/24102295/for%20others/goingotbedpyro_skull.jpg[/img]
Gonna go to sleep and work on the texture tomorrow.
Then might get it ready to submit for notlu.
Or might just release it.
I dunno.
I sure wish the Maya plugins would work half the time. It just decides when they want to work or not. Anyone else a Maya user in here?
EDIT: woah holy shit vsMaster.mll is working!!!! so happy.
[QUOTE=donhonk;37659680]I sure wish the Maya plugins would work half the time. It just decides when they want to work or not. Anyone else a Maya user in here?
EDIT: woah holy shit vsMaster.mll is working!!!! so happy.[/QUOTE]
Get that a lot too. You are better off setting your "SET PATH" command in the runmaya.bat to use team fortresses 2 bin folder. Seemed to help a lot when i get issues with the plugins but it also means you have to run TF2 once after an update before they will work.
[QUOTE=Venezuelan;37658655]why do I keep getting this error?
[IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/6e213042.png[/IMG]
a lot of models load black in HLMV for me.[/QUOTE]
looks like saxton hale lost some weight
[QUOTE=Robmortar;37660134]looks like saxton hale lost some weight[/QUOTE]
Looks like Woody to me.
[QUOTE=NapyDaWise;37657466][img]http://puu.sh/14RRM[/img]
I hope Valve will be able to do something, I don't really have the time or money to send a letter to San Francisco.[/QUOTE]
What exactly is the item? I'm curious. I use SL alot so yeah..
Hey, does anyone think i should not include the flame fuel drop for the pyro head im making, i have seen some comments here and there so im just wondering if its worth keeping.
[QUOTE=Lexar;37660344]Hey, does anyone think i should not include the flame fuel drop for the pyro head im making, i have seen some comments here and there so im just wondering if its worth keeping.[/QUOTE]
Perhaps a style?
[QUOTE=Ghostly2334;37660375]Perhaps a style?[/QUOTE]
it s a style, thats how it was implemented, was just wondering if i should scrap the style was all.
[QUOTE=Szraneraxtq;37656949]Ever wonder what would happen if the Medic got his hands on some haunted bones [from Coaltown]?
[img]http://img6.imageshack.us/img6/8847/octopusr.png[/img]
[sub]Excuse the missing texture...[/sub][/QUOTE]
DDDDDDDDDDDDDDUUUUUUUUUUUUUUUUUUUUDDDDDDDDDDDDEEEEEEEEEEEEEEEEE
THAT'S AWESOME!
[QUOTE=Vipes;37660160]What exactly is the item? I'm curious. I use SL alot so yeah..[/QUOTE]
[QUOTE=alexdom;37651849]wow someone stole alot of TF2 community models and sell them for real money in a game called second life........
thats pretty disgusting
[URL]https://marketplace.secondlife.com/stores/76114?search%5Bcategory_id%5D=&search%5Bcopy_permission%5D=0&search%5Bkeywords%5D=&search%5Blayout%5D=gallery&search%5Bmaturity%5D%5B%5D=General&search%5Bmaturity%5D%5B%5D=Moderate&search%5Bmaturity%5D%5B%5D=Adult&search%5Bmodify_permission%5D=0&search%5Bpage%5D=3&search%5Bper_page%5D=12&search%5Bprice_high%5D=&search%5Bprice_low%5D=&search%5Bprim_count_high%5D=&search%5Bprim_count_low%5D=&search%5Bsort%5D=created_at_desc&search%5Bstore_id%5D=76114&search%5Btransfer_permission%5D=0&utf8=%E2%9C%93[/URL][/QUOTE]
some stuff in this hasn't been done yet, but a good watch
[video=youtube;Mg_-CCSFzu0]http://www.youtube.com/watch?v=Mg_-CCSFzu0[/video]
Might make the Norman Bates kitchen knife for sniper or spy but so many of those kinds of knives already exist
Maybe a phantom of the Opera mask
[QUOTE=Hawt Koffee;37661259]Maybe a phantom of the Opera mask[/QUOTE]
Isn't this basically what Le Party Phantom is supposed to be, sort of?
[QUOTE=Simski;37661351]Isn't this basically what Le Party Phantom is supposed to be, sort of?[/QUOTE]
oh yeah
the iconic phantom of the opera mask is pure white and covers one eye
though it has been done before
Ok, here is round two on these dang robo flexes. Note that the eye socket, upper skull/jaw bolts and wires all keep there original shape as the Heavy's face flexes.
[img]http://bookofjesus.org/images/9g87mil0ed6rnya3sgg6.jpg[/img]
It's really good looking now. Will you consider making a Heavy-bot style when you're done though?
Guys I have the best idea ever.
A giant scope that shoots rockets.
And has a tiny Direct Hit attached to it.
I'm still uncertain about the skin in some places though. Maybe it's just me, but I feel it looks a bit off being that bright on his chin for example
[QUOTE=Simski;37662438]It's really good looking now. Will you consider making a Heavy-bot style when you're done though?[/QUOTE]
You really don't give up.
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