[img]http://img19.imageshack.us/img19/7152/1263984492sonoftheserpe.jpg[/img]
If anyone still has a copy of this version of the Wrath of Wan Hu mod, please let me know. To date this is the best Backburner mod I have seen, yet the link in the Emporium thread it was introduced in is dead, and I can find nothing for this specific version elsewhere online (the team which conceptualized and designed it created a whole new flamethrower out of it, and the only replacements are for the Flamethrower and Degreaser).
[IMG]http://puu.sh/15fjV[/IMG]
[t]http://i.imgur.com/tFZwT.png[/t]
Anyone have any major problems with the fronts of the bags? I added a dark background behind the moon with the bats to add some contrast and to help make it look like a spooky night sky. People asked for the bats as a style so I obliged. I'm still undecided on the colors for the candy, I've had a few people tell me it looks fine but I still have a nagging feeling that they look funky and not quite right.
might just be me but the big white one looks a little strange
[QUOTE=Hawt Koffee;37672943]ok last update :P
[img]http://puu.sh/15faF[/img]
[img]http://puu.sh/15fbu[/img]
just a quick dirty ingame test, the imported model came with no smoothing groups so I had to set up some quickly generated ones[/QUOTE]
Reminds me a weapon from game called "CHASM THE RIFT"
[img]http://www.myabandonware.com/media/captures/C/chasm-the-rift/chasm-the-rift_6.png[/img]
[I]Enters Source SDK, hoping that my model finally works[/I]
[IMG]http://imageshack.us/a/img42/8919/fgsfdss.png[/IMG]
[I]Leaves Source SDK[/I]
It'd probably help if I could actually find out how to do everything in Blender. I always get confused when I have to parent the weapon_bone with the model and it's just fgsfds
[img]http://puu.sh/15bFi[/img]
Collab between me and Prim. The hair may need to go.
Ok, matched the skin color and made LODs. Not sure how much is left for this. Going off to Psyke when ever he gets online.
[img]http://bookofjesus.org/images/z2pz8bkggcvg0twduuoi.jpg[/img]
[QUOTE=Hawt Koffee;37670677][img]http://puu.sh/15aCK[/img]
and just about everyone else[/QUOTE]
I think the main issue with it is the rimlight being too strong, the normal isn't as big of a deal.
And i'd say have the skull be paintable and have the default color be that of the spine chilling skull
[editline]15th September 2012[/editline]
[QUOTE=Hawt Koffee;37672943]ok last update :P
[img]http://puu.sh/15faF[/img]
[img]http://puu.sh/15fbu[/img]
just a quick dirty ingame test, the imported model came with no smoothing groups so I had to set up some quickly generated ones[/QUOTE]
great job on this, i'm kinda glad i didn't have at it cause i would probably just have wasted my time
[QUOTE=treythepunkid;37674219]Ok, matched the skin color and made LODs. Not sure how much is left for this. Going off to Psyke when ever he gets online.
[img]http://bookofjesus.org/images/z2pz8bkggcvg0twduuoi.jpg[/img][/QUOTE]
What's left to do? Texture looks fine
[t]http://puu.sh/15hSI[/t]
[t]http://puu.sh/15hOw[/t]
Collab between me and Prim
Concepts:
[t]http://puu.sh/15eDz[/t]
[t]http://puu.sh/15b3h[/t]
Still a heavy WIP
Shit, ghost page is hauting again.
Double shit, I have the damn pageking have some boobies: [img]http://www.photo-dictionary.com/photofiles/list/5787/12886blue-footed_booby.jpg[/img]
[QUOTE=Roninsmastermix;37674175][img]http://puu.sh/15bFi[/img]
Collab between me and Prim. The hair may need to go.[/QUOTE]
Yeah, I always think that hair for Spy looks dumb as fuck. I'll make an exception for the Magistrate's Mullet since it's an obvious and stereotypical wig though.
[editline]15th September 2012[/editline]
[QUOTE=treythepunkid;37674219]Ok, matched the skin color and made LODs. Not sure how much is left for this. Going off to Psyke when ever he gets online.
[img]http://bookofjesus.org/images/z2pz8bkggcvg0twduuoi.jpg[/img][/QUOTE]
I'm very happy with the skin color now, but how would the inside parts of the skin look with the type of red color I suggested earlier instead of gray?
[editline]15th September 2012[/editline]
[QUOTE=Simski;37663965]I think the inside parts of the skin could maybe look good with this kind of color on the inside skin parts [img]http://i96.photobucket.com/albums/l189/Simski_2006/reddfsdfs.png[/img]
It's pretty subtle, won't make it look overly gruesome, but will make it look more like flesh rather than just skin.
I don't think having obvious blood splattered on it would be that fitting though.[/QUOTE]
[editline]15th September 2012[/editline]
Oh and... lastly like someone else suggested, could the little yellow wire maybe be cream spirit?
[QUOTE=Hawt Koffee;37672943]ok last update :P
[img]http://puu.sh/15faF[/img]
[img]http://puu.sh/15fbu[/img]
just a quick dirty ingame test, the imported model came with no smoothing groups so I had to set up some quickly generated ones[/QUOTE]
Nice job man,
I would recommend using a higher texture resolution, or try to sharpen out those edge highlights. Right now the whole texture seems a bit blurry...
[IMG]https://dl.dropbox.com/u/36415965/isitdone.png[/IMG]
I think its done.(minus the trigger)
Moving on, gonna do a melee and a shield maybe?
[QUOTE=Simski;37674987]
Oh and... lastly like someone else suggested, could the little yellow wire maybe be cream spirit?[/QUOTE]
no, that little yellow wire is not worth two texture sheets.
Cream spirit in general isn't worth two imo.
[QUOTE=Venezuelan;37675266]no, that little yellow wire is not worth two texture sheets.
Cream spirit in general isn't worth two imo.[/QUOTE]
not for something that small, but anything bigger, yes it is
Something occurred to me: Valve said they would only be accepting cosmetic items, but would a Weapon be considered cosmetic if it ends up with the same stats as a default weapon?
[QUOTE=Zoshi235;37675315]Something occurred to me: Valve said they would only be accepting cosmetic items, but would a Weapon be considered cosmetic if it ends up with the same stats as a default weapon?[/QUOTE]
please god no
[QUOTE=Constructor;37675321]please god no[/QUOTE]
And what, exactly, is wrong with a cosmetic weapon? It's a better, more flexible way to customize your weapons than giving it christmas lights, that's for sure.
[QUOTE=Constructor;37675278]not for something that small, but anything bigger, yes it is[/QUOTE]
Fair enough considering it's so small, but I thought the eyes would be teamcolored either way.
Then again, if it used a sprite for the eyes to glow instead of a texture, then it would look really cool when it stopped glowing on death.
[editline]15th September 2012[/editline]
[QUOTE=Zoshi235;37675329]And what, exactly, is wrong with a cosmetic weapon?[/QUOTE]
I just think a lot of people are tired of new weapons that are just reskins instead of having new stats, since they're boring to use and doesn't sell well in the store.
Many Calaveras - The scary item with the funny name
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=96409809][img]http://cloud-2.steampowered.com/ugc/596981848337319920/2C5799F9D90A369AE7B419BF2466B6EA6BDF5481/[/img][/url]
Concept by Sharc, modelling/texturing by me
[QUOTE=Simski;37675340]Fair enough considering it's so small, but I thought the eyes would be teamcolored either way.
Then again, if it used a sprite for the eyes to glow instead of a texture, then it would look really cool when it stopped glowing on death.
[/QUOTE]
the eye is paintable, meaning it's white and then colored through the .vmt
Two .vmts, one vtf
[QUOTE=Venezuelan;37675358]the eye is paintable, meaning it's white and then colored through the .vmt
Two .vmts, one vtf[/QUOTE]
Soooo... what color will it be by default then? Will it be red for both teams or team colored?
Personally it seems very unnecessary to have the eyes paintable since I don't having them paintable can create any new fitting themes or anything either way, it will still look best being team colored.
The only problem I have with (good-looking) reskins (of good weapons) is that they're not stranges.
[QUOTE=Simski;37675401]Soooo... what color will it be by default then? Will it be red for both teams or team colored?
Personally it seems very unnecessary to have the eyes paintable since I don't having them paintable can create any new fitting themes or anything either way, it will still look best being team colored.[/QUOTE]
team colored by default I think he said
[QUOTE=Ducksink;37675257][IMG]https://dl.dropbox.com/u/36415965/isitdone.png[/IMG]
I think its done.(minus the trigger)
Moving on, gonna do a melee and a shield maybe?[/QUOTE]
Why not a grenade launcher? We've never gotten a full-on GL, SL and melee set.
[QUOTE=Venezuelan;37675458]team colored by default I think he said[/QUOTE]
Ah, good then.
[editline]15th September 2012[/editline]
I still wish it will have glowing sprite eyes though, that turns off when you die :v:
[QUOTE=Yukoviz;37675658]Why not a grenade launcher? We've never gotten a full-on GL, SL and melee set.[/QUOTE]
Because we all know that Valve will just slap on new Demoman boots and shields instead of Grenade Launchers and Stickybomb Launchers.
Hell, I don't even think there's an entirely new Stickybomb Launcher that wasn't made by Valve, in the game, yet.
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