• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[img]http://imageshack.us/a/img405/1230/allpurposesniper.jpg[/img] A further example of the all_class weapon on Sniper, I've since toned down the edge highlighting.
[QUOTE=Manibogi;37712054]For all the weapons, like the Medieval Update.[/QUOTE] And the first NOTLU. I might do a few but I believe Frying Dutchman is the main man.
Urage. Can't get my image to bake. Tried a new image and crap. :/ [sp]Nerd rage.[/sp]
[QUOTE=NeoDement;37712206]And the first NOTLU. I might do a few but I believe Frying Dutchman is the main man.[/QUOTE] [IMG]http://i.imgur.com/2skDt.png[/IMG]
[QUOTE=Constructor;37712086]hi sam[/QUOTE] Hi there.
can't wait to see my bleeding toilet paper
[QUOTE=Constructor;37712163]it is possible[/QUOTE] So I'm guessing it's just itemtest that refuses to work?
[QUOTE=Frying Dutchman;37712284][IMG]http://i.imgur.com/2skDt.png[/IMG][/QUOTE] I really like that impact effect.
[QUOTE=A_Guardian;37710587]Now the lava head is complete. [img]http://puu.sh/16i4c[/img] [/QUOTE] I can still texture it as lava if you need, This is one of those submissions that I feel that even I can actually pull off because of the large flat areas.
[QUOTE=01271;37712376]I can still texture it as lava if you need, This is one of those submissions that I feel that even I can actually pull off because of the large flat areas.[/QUOTE] Needs a bit more detail.
[QUOTE=Urser;37712127][img]https://dl.dropbox.com/u/19306897/teuspooky.png[/img][/QUOTE] Thanks, doc.
[QUOTE=Constructor;37712163]it is possible[/QUOTE] Speaking of which, hows the facial fixes.
[QUOTE=01271;37712376]I can still texture it as lava if you need, This is one of those submissions that I feel that even I can actually pull off because of the large flat areas.[/QUOTE] I would say run that by manibogi. I am down for it though.
[QUOTE=Inspecter;37712410]Speaking of which, hows the facial fixes.[/QUOTE] all-father doesn't need em
[QUOTE=Constructor;37712474]all-father doesn't need em[/QUOTE] last time I checked soldier's looked horrendous. unless it's a mishap on Valve's part. There's still the bearded bombardier and it's lack of them.
[IMG]http://nukeaduke.com/img/bigFeet22.jpg[/IMG] Could anybody post that "one image tutorial" (the big ass picture that tells you how to do it in blender if I'm not mistaken) on facial flexing? Ill want too give it a try!
Yay no bake. [img]http://puu.sh/16lpD[/img]
[IMG]http://puu.sh/16lq2[/IMG] Testing out a quick brain fart I had.
[QUOTE=Sexy Robot;37712646][IMG]http://puu.sh/16lq2[/IMG] Testing out a quick brain fart I had.[/QUOTE] Dat skin. Wow.
[QUOTE=Sexy Robot;37712646][IMG]http://puu.sh/16lq2[/IMG] Testing out a quick [B]brain[/B] fart I had.[/QUOTE] he he
[QUOTE=ArakanI;37712525][IMG]http://nukeaduke.com/img/bigFeet22.jpg[/IMG] Could anybody post that "one image tutorial" (the big ass picture that tells you how to do it in blender if I'm not mistaken) on facial flexing? Ill want too give it a try![/QUOTE] [url]https://dl.dropbox.com/u/20211663/facial.png[/url]
[QUOTE=A_Guardian;37710587]Now the lava head is complete. [img]http://puu.sh/16i4c[/img] Pair this with the tie. Best combo. #yolmt [sp]133tn05c0p3[/sp][/QUOTE] How would this look with Sight for Sore Eyes?
[QUOTE=Sexy Robot;37712646][IMG]http://puu.sh/16lq2[/IMG] Testing out a quick brain fart I had.[/QUOTE] that could be the name, "the brain fart" if you add a green smoke particle to the little tubes
[QUOTE=A_Guardian;37712674][url]https://dl.dropbox.com/u/20211663/facial.png[/url][/QUOTE] Thanks!
[QUOTE=Merczy;37712708]How would this look with Sight for Sore Eyes?[/QUOTE] [img]http://puu.sh/16lG1[/img] Closest I can get. [img]http://puu.sh/16lWJ[/img] There is something wrong with the sore eyes in my hlmv. [editline]18th September 2012[/editline] [QUOTE=ArakanI;37712796]Thanks![/QUOTE] No prob.
[url]http://www.livestream.com/hawfmakesthings[/url] not necessarily TF2 but streaming some Halloween themed modelling
[QUOTE=A_Guardian;37712810][img]http://puu.sh/16lG1[/img][/QUOTE] [media]http://www.youtube.com/watch?v=KZ2lWyTi0oY[/media]
[thumb]http://niggaupload.com/images/E5bS.png[/thumb] A promotional poster!
[QUOTE=Nzdjh;37709811]Decided to make the spooky lamps because I was bored. [img]http://dl.dropbox.com/u/13972822/SpookyLamps/spookylamps.png[/img] ... [/QUOTE] Try this proxy and tweak the values to your liking: [CODE]"Sine" { "resultVar" "$selfillumtint" "sineperiod" "3" "sinemin" "1.5" "sinemax" "2" }[/CODE] You're most likely going to need a shorter sineperiod and a bigger difference between min and max.
Baaaah, going to take forever to import all flex models into maya..................................42models and each model takes more then 1 min too import :S. And i have to interact with the importer, cant just leave it by it self :S Edit: Here are all 41 flex SMDs, in case anybody would need them and are too lazy to use VTAAPPLY: [URL="http://nukeaduke.com/files/HeavyFlexSMDs.rar"]Heavy flexes as SMDs[/URL]
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