• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=Nzdjh;37737306]The way which the skin is bursting out suggests that it should be colored red instead of skin-colored (unless heavy's skin is somehow inside out). The skin bits that we're seeing should've been on the inside of heavy's chest judging from the way in which it's bursting from his chest, so it doesn't make sense to have it colored like skin.[/QUOTE] Agreed, I should probably make it a fleshier color, I probably over calculated the color (I thought it was being affected by the uber light trail ) [IMG]http://puu.sh/16Y8v[/IMG]
[QUOTE=eddy-tt-;37737521]Not that complex, don't see it being much of an issue to UV, just make sure you space it out well, that's the problem I always have.[/QUOTE] Alright. I'd watch tutorials but all the ones on youtube are just boxes and cylinders.
[QUOTE=Kapellmeister;37737665]And then none of your creations get in-game :v:[/QUOTE] you're a rude boy
[QUOTE=Simski;37737614]Do a anglerfish head replacement for Pyro, and don't forget to read up on their mating habits. [editline]20th September 2012[/editline] Will it conflict with the Business Casual?[/QUOTE] Why did I read up on anglerfish mating habits?
also i dont think im going to stick with "Boston Broom Bringer" so what should i name it? agree for "Dust Buster" disagree for other names
[QUOTE=ZnT00;37737825]also i dont think im going to stick with "Boston Broom Bringer" so what should i name it? agree for "Dust Buster" disagree for other names[/QUOTE] The Runner's [sp]Jimmy[/sp] Rustler
[QUOTE=ZnT00;37737825]also i dont think im going to stick with "Boston Broom Bringer" so what should i name it? agree for "Dust Buster" disagree for other names[/QUOTE] Dusta Busta
[QUOTE=Void Skull;37737584]thanks to this whole tf2spooky thing, the last few weeks i've had to research dead rats preserved in jars, how lobotomies are performed [basically hitting an ice pick into the bone right above the side of your eye and shattering the bone and perforating the frontal lobe], and eye infections the things i do for love[/QUOTE] You think you've got it bad, I had to research clowns. Fucking. Clowns.
Guys. I just want to let you know that we will have incoming Promo. This time a nice promo. [img]http://storefront.steampowered.com/v/gfx/apps/55300/extras/coh_promo_image.jpg[/img] [url]http://store.steampowered.com/app/55300/[/url] Edit: Oh shit. It's [B]raining clock![/B]
[QUOTE=ZnT00;37737825]also i dont think im going to stick with "Boston Broom Bringer" so what should i name it? agree for "Dust Buster" disagree for other names[/QUOTE] sydney sweeper
[QUOTE=Sparkwire;37736407]Also, i textured sex robot's skullbat a couple weeks ago, and i wanted to show it to you guys :) [img]https://dl.dropbox.com/u/4569541/firstperson.jpg[/img] [img]https://dl.dropbox.com/u/4569541/Untitled-2%20%282%29.jpg[/img][/QUOTE] very very nice Only thing i'm sceptical about is the lightwarp, the sharpness of the weapons lightwarp is good but it might look better with tinted shadows? You could try this lightwarp that i made based on the player lightwarp colors but with the same sharpness as the weapon lightwarp [url]https://dl.dropbox.com/u/39556064/warmweapon_lightwarp.vtf[/url] And I'd suggest you make the teeth a slightly different color, maybe less yellow and/or a bit brighter also how well does it match the skullbuster? cause it would be neat if they matched
[QUOTE=dak1ne;37733418]I am making another style for the Star :D a medal, like that people can chose pin or medal but i have problems again with wrapping it well. [IMG]http://puu.sh/16REA[/IMG][/QUOTE] In my humble opinion I think is way to thin for a medal. Maybe something a little bigger like this will be better: [IMG]http://screenshots.filesnetwork.com/27/others/ra2sovietlogo.jpg[/IMG]
Still looking for texturers, 40-50% to whoever does it.
[QUOTE=ZnT00;37738184]Still looking for texturers, 40-50% to whoever does it.[/QUOTE] can you repost the model with edged faces / wireframe view?
[QUOTE=Venezuelan;37738225]can you repost the model with edged faces / wireframe view?[/QUOTE] [img]http://i.imgur.com/wY370.png[/img]
So, After a while of playing Borderlands 2, I got this idea: The goliaths in that game are pretty... Halloween-fitting. Knock off their masks and suddenly their malformed head is revealed, as their skull, part of their spinal cord and some veins come out and flail about: (Large image) [url]http://cloud.steampowered.com/ugc/1135162376667672161/8F1AC19C3079B5627F126BCC0B8226CB185EBAFF/[/url] Naturally, this as a Heavy item would be rather intresting
now to finish lods and compile, why is this part always have to be like pulling teeth for me
[QUOTE=coverop;37738001]Guys. I just want to let you know that we will have incoming Promo. This time a nice promo. [img]http://storefront.steampowered.com/v/gfx/apps/55300/extras/coh_promo_image.jpg[/img] [url]http://store.steampowered.com/app/55300/[/url] Edit: Oh shit. It's [B]raining clock![/B][/QUOTE] darn my medal is useless now ?
[QUOTE==DarkStar=;37738169]In my humble opinion I think is way to thin for a medal. Maybe something a little bigger like this will be better: [IMG]http://screenshots.filesnetwork.com/27/others/ra2sovietlogo.jpg[/IMG][/QUOTE] DIE HÜTE, LEGT AN!
[QUOTE=Drury;37738439]DIE HÜTE, LEGT AN![/QUOTE] This is so clever. And it's also gramatically correct.
I think an angler pyro misc would be pretty neat also the angle light being a little flame would be pretty neat to kinda like this [SUp][SUB]vvv[/SUB][/SUp] [QUOTE][t]https://dl.dropbox.com/u/81940229/TF2/anglerpyro2.png[/t] [URL="https://dl.dropbox.com/u/81940229/TF2/anglerpyro2.png"]{enlarge image}[/URL][/QUOTE] btw I have a[I] much[/I] larger version of that concept if anybody wants it for some reason
[QUOTE=coverop;37738001]Guys. I just want to let you know that we will have incoming Promo. This time a nice promo. [img]http://storefront.steampowered.com/v/gfx/apps/55300/extras/coh_promo_image.jpg[/img] [url]http://store.steampowered.com/app/55300/[/url] Edit: Oh shit. It's [B]raining clock![/B][/QUOTE] $60???? SSSSSSSSSSSHHHHHHHHHHHHHHHHIIIIIIIIIIIIIIIIIII--- i wanted these promos and the xcom ones now i have to wait 2 months so they can become tradable :c
[QUOTE=Drury;37738439]DIE HÜTE, LEGT AN![/QUOTE] [IMG]http://screenshots.filesnetwork.com/27/others/ra2sovietlogo.jpg[/IMG] oh god mine is definitely worse lol ....but you gave me a new model to create :) i mean this model seems really nice yeah thanks !
[QUOTE=dak1ne;37738417]darn my medal is useless now ?[/QUOTE] that one has a huge "2" on it, meaning it's kind of tacky
[quote]3:48 PM - *゚✲*。❆*☆Twilight Sparkle☆*❆。*✲゚*: do you want me to be honest 3:48 PM - Ironman: sure 3:48 PM - *゚✲*。❆*☆Twilight Sparkle☆*❆。*✲゚*: thats not a very good model 3:48 PM - Ironman: well i mean 3:49 PM - Ironman: it's like my 2nd model 3:49 PM - *゚✲*。❆*☆Twilight Sparkle☆*❆。*✲゚*: get better at modeling first [/quote] ;-;
yeah, the handle is too high poly and the bristles are too low poly and underdetailed, you also have to delete some faces that aren't visible
ok so, its time to remake it i guess, and this time its called the sweeper's dust rustler
[QUOTE=ZnT00;37738719];-;[/QUOTE] Don't worry, everyones first model is shit.
[QUOTE=Venezuelan;37738773]yeah, the handle is too high poly and the bristles are too low poly and underdetailed, you also have to delete some faces that aren't visible[/QUOTE] i was planning on having the bristles textured on, but i guess that wont work too well [editline]20th September 2012[/editline] is 8 verts on the handle good? or too low?
[QUOTE=ZnT00;37738887]i was planning on having the bristles textured on, but i guess that wont work too well[/QUOTE] the individual bristles should be textured, yes, but the shape the bristles overall make is rounder, and more interesting. also a few knicks in the end of the model would be nice.
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