• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=NeoDement;37739383]I never get sick of showing my first models: [url]http://fc03.deviantart.net/fs9/i/2006/056/d/7/Pope_Hat_by_TJ_Triple_J.jpg[/url] The pope hat [B]and[/B] the waffles. First TF2 model: [url]https://dl.dropbox.com/u/900111/poster.jpg[/url][/QUOTE] Aw hell, I remember that metal gear solid box, Gah, That was in one of the first emporiums.
[QUOTE=Totenkreuz;37738802]Don't worry, everyones first model is shit.[/QUOTE] Its worse when people force you to release your first model as a huge group wants it. I still get people demanding I fix after a TF2 update broke a replacement...
My second model I ever created, way back in 2005: [URL="http://i13.photobucket.com/albums/a277/ArakanI/M45_WIP.jpg"]http://i13.photobucket.com/albums/a277/ArakanI/M45_WIP.jpg[/URL] And the first model I ever got into the source engine, also back in 2005: [URL="http://i13.photobucket.com/albums/a277/ArakanI/rolig_bild1.gif"]http://i13.photobucket.com/albums/a277/ArakanI/rolig_bild1.gif[/URL] Edit: Found my first ever 3d model: [URL="http://i13.photobucket.com/albums/a277/ArakanI/Link_Gun_Finnished.jpg"]http://i13.photobucket.com/albums/a277/ArakanI/Link_Gun_Finnished.jpg[/URL]
[QUOTE=seba079;37735503]Combyne's name (Brain Drain) is the best, hands down.[/QUOTE] I like memory leak more.
[QUOTE=Rexic;37739803]I like memory leak more.[/QUOTE] An engines worst nightmare. :v:
Some of my first models can be seen in this thread here: [url=http://www.runestorm.com/forums/viewtopic.php?f=54&t=75993]My Runestorm model showcase thread[/url]. You'll need to log into the site to see them, though. Sadly, I don't have those models anymore, as they were taken in a hard drive wipe.
Be afraid, b̵̥͋̂̓̾̈e v̨̠̭͑ͣ̍̎͛͒ͅe̸̼͕͎̜̝̗ͣ͑̀r̊͒͗҉̬̤̪̘̦̱̮̺y̧̰̫̮̤̳͔͎̾̀̌̐͞ a̡̗̝͈͎̘̖̣̳͋ͪͩ̉̒ͮ͐̔͠͠f̘̹͓̼̒̔r̜̰̟͎̝̣̻̒͑ͫ̔̓͐̀á̼͎̺̺̂̒͐ͥ͠i̸̫̝̘̙͍͉̤̾ͥͯͯ͆̄ͧ̚dͬͨ̿͢͠҉͙̬̭. [img]http://imageshack.us/a/img35/5442/2spookypyro.png[/img]
[QUOTE=Roninsmastermix;37738991]Managed to make something out of my lunch break. [IMG]http://i.imgur.com/aHN5m.jpg[/IMG] Modeled and half-textured at the moment. I'll compile when i reach home. Looking for the next suggestion for an item.[/QUOTE] How about the Executioner's Bracers from Skyrim? Lol idk, but very cool looking. Nice job. [B]Edit:[/B] These things, the bracers I mean. [img]http://speedcap.net/img/f94e2f952e98047873aa5705cb2bb24e/60890c56.png[/img]
[QUOTE=Szraneraxtq;37740078]Be afraid, b̵̥͋̂̓̾̈e v̨̠̭͑ͣ̍̎͛͒ͅe̸̼͕͎̜̝̗ͣ͑̀r̊͒͗҉̬̤̪̘̦̱̮̺y̧̰̫̮̤̳͔͎̾̀̌̐͞ a̡̗̝͈͎̘̖̣̳͋ͪͩ̉̒ͮ͐̔͠͠f̘̹͓̼̒̔r̜̰̟͎̝̣̻̒͑ͫ̔̓͐̀á̼͎̺̺̂̒͐ͥ͠i̸̫̝̘̙͍͉̤̾ͥͯͯ͆̄ͧ̚dͬͨ̿͢͠҉͙̬̭. [img]http://imageshack.us/a/img35/5442/2spookypyro.png[/img][/QUOTE] is that the smile dog or whatever its called?
[url=https://www.youtube.com/watch?v=htSmSUaWtBE]Someone should make something Rising related[/url]
Aww, I thought you meant dead rising :(
oh my god guys I was just thinking about an SFM movie that involves all 18 mercs, split up into three groups of six(the three MvM maps), and half of the total combined amount of mercs die in dramatic sequences. For example: A robo Soldier uses it's chest grenades to blow up the BLU Soldier, but the RED Demo pushes him out of the way, getting blasted into the wall. The Soldier then runs to Demo's side and watches him as dies, but not before reforming their friendship once again. When Demo dies, Soldier gives him a mini salute, and does the close-eye thing. Then he takes his grenade launcher and his bottle, and leaves the Gunboats. Then he does a last stand thing where he uses his rocket launcher and Demo's launcher, taking bullets from everywhere, eventually succumbing to the pain, and blacks out. Also, some other ones, like BLU Scout fights with RED Spy for a while, but gets destroyed by a Giant Pyro, who then dies to the Ambassador, then the Spy retrieves Scout's dog tags from his burnt body. And RED Heavy losing his Medic, and going all self-ubercharge on a bunch of robots. all this made me sad, because I thought of how exactly each merc would look while these events played. By the way, what I just said isn't me asking for someone to make an SFM video. This is just another random thought I have about stuff I think about when I'm bored.
[QUOTE=ned_ballad;37739009]I wonder if an executioner's axe would look ridiculous on Heavy's Saxxy animations[/QUOTE] [img]https://dl.dropbox.com/u/9216111/TF2%20Concepts/Heavy_Axe.jpg[/img] Didn't turn out too bad actually, but that weird grip they use for the Saxxy animations is a pain.
[QUOTE=El Fonz0;37740316]oh my god guys I was just thinking about an SFM movie that involves all 18 mercs, split up into three groups of six(the three MvM maps), and half of the total combined amount of mercs die in dramatic sequences. For example: A robo Soldier uses it's chest grenades to blow up the BLU Soldier, but the RED Demo pushes him out of the way, getting blasted into the wall. The Soldier then runs to Demo's side and watches him as dies, but not before reforming their friendship once again. When Demo dies, Soldier gives him a mini salute, and does the close-eye thing. Then he takes his grenade launcher and his bottle, and leaves the Gunboats. Then he does a last stand thing where he uses his rocket launcher and Demo's launcher, taking bullets from everywhere, eventually succumbing to the pain, and blacks out. Also, some other ones, like BLU Scout fights with RED Spy for a while, but gets destroyed by a Giant Pyro, who then dies to the Ambassador, then the Spy retrieves Scout's dog tags from his burnt body. And RED Heavy losing his Medic, and going all self-ubercharge on a bunch of robots. all this made me sad, because I thought of how exactly each merc would look while these events played. By the way, what I just said isn't me asking for someone to make an SFM video. This is just another random thought I have about stuff I think about when I'm bored.[/QUOTE] I am so doing this when I learn Source Filmmaker
I'd love to see a sfm vid using a whole fuck-ton of the notlu2 content. like an all-out match of TF2 with each merc fully kitted out in a notlu set.
[QUOTE=psyke;37740417]I'd love to see a sfm vid using a whole fuck-ton of the notlu2 content. like an all-out match of TF2 with each merc fully kitted out in a notlu set.[/QUOTE] Maybe i'll spend my next summer on that :v:
Yea, I don't think my grave digger set will be done in time for notlu. :(
[QUOTE=A_Guardian;37740606]Yea, I don't think my grave digger set will be done in time for notlu. :([/QUOTE] is your grave digger set for the demoman? If so I have a good name for it
[QUOTE=A_Guardian;37740606]Yea, I don't think my grave digger set will be done in time for notlu. :([/QUOTE] At least it's getting done.
cerebrum ex machina will hopefully be done before the doors are closed
[IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/762e5c3f.png[/IMG] any comments on this texture?
The submission deadline for NotLU2 is tomorrow at midnight, right?
[QUOTE=Venezuelan;37740857][IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/762e5c3f.png[/IMG] any comments on this texture?[/QUOTE] More brushstrokes on the bandages.
[IMG]http://img15.hostingpics.net/pics/724311dosh.png[/IMG] 01000100 01101111 01101110 01100101 00101110 00100000 01001101 01101111 01100100 01100101 01101100 00100000 01100010 01111001 00100000 01000010 01100001 01110000 01100001 01110101 01101100 00100000 01100001 01101110 01100100 00100000 01110100 01100101 01111000 01110100 01110101 01110010 01100101 00100000 01100010 01111001 00100000 01101101 01100101 00101110 00100000 01000010 01000101 01000101 01010000 00100000 01000010 01001111 01001111 01010000
[QUOTE=Venezuelan;37740857][IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/762e5c3f.png[/IMG] any comments on this texture?[/QUOTE] the bandages look a bit too plain [editline]20th September 2012[/editline] [QUOTE=NassimO PotatO;37740888][IMG]http://img15.hostingpics.net/pics/724311dosh.png[/IMG] Done. Model by Bapaul and texture by me. BEEP BOOP[/QUOTE] for the lazy
[QUOTE=NassimO PotatO;37740888][IMG]http://img15.hostingpics.net/pics/724311dosh.png[/IMG] 01000100 01101111 01101110 01100101 00101110 00100000 01001101 01101111 01100100 01100101 01101100 00100000 01100010 01111001 00100000 01000010 01100001 01110000 01100001 01110101 01101100 00100000 01100001 01101110 01100100 00100000 01110100 01100101 01111000 01110100 01110101 01110010 01100101 00100000 01100010 01111001 00100000 01101101 01100101 00101110 00100000 01000010 01000101 01000101 01010000 00100000 01000010 01001111 01001111 01010000[/QUOTE] Thats neat.
[QUOTE=Zoshi235;37740869]More brushstrokes on the bandages.[/QUOTE] [IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/09838acd.png[/IMG] I'm bad at brushstrokes. [IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/8d5016d0.png[/IMG] will noise suffice?
The brushstrokes look better than the noise, IMO. Also, why is the skin around the eye so different from the rest of the Demo's skin?
[QUOTE=Venezuelan;37741075][IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/09838acd.png[/IMG] I'm bad at brushstrokes. [IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/8d5016d0.png[/IMG] will noise suffice?[/QUOTE] That normal map looks crazily unfitting. Like I don't think you should make his mutated head looked like a mix between a fried egg and pitted concrete.
[QUOTE=Deodorant;37741156]The brushstrokes look better than the noise, IMO. Also, why is the skin around the eye so different from the rest of the Demo's skin?[/QUOTE] supposed to look infected, guess it's not doing the trick oh also the phong doesn't match
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