[IMG]http://speedcap.net/img/cca7754a73f3b6e154c42d53b9b39637/1b729808.png[/IMG]
terrifying
[sp]heavily wip all class nixon mask[/sp]
[QUOTE=TacticalBacon;37232525]I'm not so sure about the positioning of it. How would it look angled, with the base of the canister near his left shoulder, and the nozzle at about the same position as it is now, with a strap for it going around his torso?[/QUOTE]
[IMG]http://cs304104.userapi.com/v304104321/2e32/gfJpg5K9iME.jpg[/IMG]
like this, so the old screen cylinder without textures
[t]http://puu.sh/Vg4D[/t]
another poll
[t]http://www.facepunch.com/fp/ratings/tick.png[/t] keep it how it is
[t]http://www.facepunch.com/fp/ratings/funny2.png[/t] put it on is canister/tank
[t]http://www.facepunch.com/fp/ratings/wrench.png[/t] put it on his belt
or somewhere else i dunno
[QUOTE=WiltheKid;37232705][t]http://puu.sh/Vg4D[/t]
another poll
[t]http://www.facepunch.com/fp/ratings/tick.png[/t] keep it how it is
[t]http://www.facepunch.com/fp/ratings/funny2.png[/t] put it on is canister/tank
[t]http://www.facepunch.com/fp/ratings/wrench.png[/t] put it on his belt
or somewhere else i dunno[/QUOTE]
Make it go over the ammo pouch
:yarr:
[URL="https://dl.dropbox.com/u/32006613/maps/limedragon_Testchamber/limedragon_testchamber_1-1.bsp.bz2"][IMG]https://dl.dropbox.com/u/32006613/maps/limedragon_Testchamber/promo_limedragon_testchamber_1-1.png[/IMG][/URL]
Changes from last version:
-Removed spawn floors leading to the dark room. Replaced that with a regular entry from outside the building
-Wall between spawns can now be opened or closed by shooting the white button in front of it
-Buff buttons added to the wall opposite the resupply locker (previously there was just an Add Uber/Remove Uber button next to the middle wall)
-Added a Dump button. Shoot it and everyone inside the building will be pushed out. To reverse this, shoot the blue button outside the dark room.
-Added a pool of water
-Added a Blue level 3 sentry to the top of the roof with a bullet filter. Now you can practice reflecting on either team!
[t]https://dl.dropbox.com/u/32006613/maps/limedragon_Testchamber/v1-1_1.png[/t][t]https://dl.dropbox.com/u/32006613/maps/limedragon_Testchamber/v1-1_2.png[/t][t]https://dl.dropbox.com/u/32006613/maps/limedragon_Testchamber/v1-1_3_1.png[/t][t]https://dl.dropbox.com/u/32006613/maps/limedragon_Testchamber/v1-1_4.png[/t]
[t]https://dl.dropbox.com/u/32006613/maps/limedragon_Testchamber/v1-1_5.png[/t]
A note: You have to shoot the buff buttons once at the beginning of the map to "clear" them. After you do this, they should work for the remainder of the time you are running the map. This is a problem I unfortunately do not know how to fix. Some help would be appreciated
[t]http://puu.sh/VgHQ[/t]
punkin
(should i make it allclass)
Well. After 2 hours of looking, i couldn't find a good idea to model. Any of you kinda folks here have some smashing ideas on the burner that we could work on? You know the drill 5% rev for the idea and possibility of more if you work with me/us.
Is there a mod that turns the Professor's Speks into the Marxman?
-snip holy fuck wrong thread
[QUOTE=Roninsmastermix;37233534]Well. After 2 hours of looking, i couldn't find a good idea to model. Any of you kinda folks here have some smashing ideas on the burner that we could work on? You know the drill 5% rev for the idea and possibility of more if you work with me/us.[/QUOTE]
I would really love to see some kind of uniform for Heavy. Something that would go perfect with the Officer's Ushanka. I mean, the Soldier has the Fancy Uniform, which looks pretty good, while the Heavy never gets anything seriously classy. It doesn't need to be anything flashy like a pair of epaulettes, just something that feels right.
Look at the majestic shoulders of Sean Connery. Feels so right.
[img]http://russianushankahat.com/sites/default/files/Hunt_For_Red_October_1232725555_resize_460x400.jpg[/img]
[QUOTE=Roninsmastermix;37233534]Well. After 2 hours of looking, i couldn't find a good idea to model. Any of you kinda folks here have some smashing ideas on the burner that we could work on? You know the drill 5% rev for the idea and possibility of more if you work with me/us.[/QUOTE]
New leg misc for the Scout- completely bare-footed, with pant legs rolled up, and the legs are covered in dirt, scratches, band-aids, etc.
Name: The Grit-Eating Shins
[QUOTE=Roninsmastermix;37233534]Well. After 2 hours of looking, i couldn't find a good idea to model. Any of you kinda folks here have some smashing ideas on the burner that we could work on? You know the drill 5% rev for the idea and possibility of more if you work with me/us.[/QUOTE]
This
[IMG]http://img577.imageshack.us/img577/9757/inspectorkemp.gif[/IMG]
for the demoman.
[QUOTE=Roninsmastermix;37233534]Well. After 2 hours of looking, i couldn't find a good idea to model. Any of you kinda folks here have some smashing ideas on the burner that we could work on? You know the drill 5% rev for the idea and possibility of more if you work with me/us.[/QUOTE]
I had this idea for a rocket launcher made of bamboo, I can draw a picture if you want although I can't guarantee it will look good though.
I would also love to see some kind of Stahlhelm for Pyro.
[IMG]http://i.imgur.com/PkStx.png[/IMG]
It would be the only way to have something that resembles Darth Vader in TF2. If you could toy around with the idea, you could make something similar to his helmet without infringing any copyrights.
[quote][img]http://ployer.com/archives/B0007ZHJJS.16._AA384_SCLZZZZZZZ_.jpg[/img][/quote]
Actually I made a rough concept sketch of it somewhere, it was based on an old german firefighter helmet.
[QUOTE=Roninsmastermix;37233534]Well. After 2 hours of looking, i couldn't find a good idea to model. Any of you kinda folks here have some smashing ideas on the burner that we could work on? You know the drill 5% rev for the idea and possibility of more if you work with me/us.[/QUOTE]
[quote][IMG]http://fc06.deviantart.net/fs71/f/2011/202/d/9/tf2_weapon_concept___budwing_by_vinci_gb-d417tef.png[/IMG][/quote]
Throwable eagle for the Sniper. As well for the Scout.
[QUOTE=COSTA;37234263]I would also love to see some kind of Stahlhelm for Pyro.
[IMG]http://i.imgur.com/PkStx.png[/IMG]
It would be the only way to have something that resembles Darth Vader in TF2. If you could toy around with the idea, you could make something similar to his helmet without infringing any copyrights.
Actually I made a rough concept sketch of it somewhere, it was based on an old german firefighter helmet.[/QUOTE]
Im up for this. Its a challenge i'm willing to take on.
[QUOTE=Roninsmastermix;37234424]Im up for this. Its a challenge i'm willing to take on.[/QUOTE]
Oh, cool. Want me to post the rough concept sketches here? I think I have a few photos for real life references as well. I don't have any experience in modelling or texturing, but I sure can Photoshop and willing to learn how to texture. I can provide more new and better concepts too, if you want.
[QUOTE=COSTA;37234491]Oh, cool. Want me to post the rough concept sketches here? I think I have a few photos for real life references as well. I don't have any experience in modelling or texturing, but I sure can Photoshop and willing to learn how to texture. I can provide more new and better concepts too, if you want.[/QUOTE]
yes please. post them.
[IMG]http://cs304104.userapi.com/v304104321/31ce/5cYWmiO8wVc.jpg[/IMG]
How do you like this texture?
if in some areas that it is not, then write what you need to fix the texture?
I really value your opinion
[QUOTE=Roninsmastermix;37234499]yes please. post them.[/QUOTE]
Okay, the only sketch I could find for now was this. Nothing fancy, did it earlier this year in a rush.
[quote][IMG]http://i.imgur.com/ntBLh.jpg[/IMG][/quote]
I think the photos would give a better idea. I always thought the stahlhelm had an interesting shape (Didn't the concept artist of Star Wars say that he based Vader's helmet in the german helmets?) Anyway, maybe its interesting shape should be the base concept of the model itself. Not quite like Vader's, but it's getting there.
[quote][IMG]http://i.imgur.com/3hhgG.jpg[/IMG][/quote]
When I did the concept long ago I was thinking "why would the Pyro wear a german helmet in the first place?", so I figured the only explanation was to make it somewhat similar to some old german firefighter helmets. I THINK I saw one of these photos in the Emporium before.
[quote][IMG]http://i.imgur.com/IiqMl.jpg[/IMG] [IMG]http://i.imgur.com/mHMDk.jpg[/IMG][/quote]
If you check the sketch you can also see that I was thinking it could have many styles, like including the firefighter visor, so it would hide the blatant idea that I wanted the helmet to look like Darth Vader's. :v:
It would be diamonds if the helmet could be mostly dark gray or black, but with paintable sections. What do you think?
[QUOTE=FreaXx;37234298]Throwable eagle for the Sniper. As well for the Scout.[/QUOTE]
Should be for Soldier as a melee.
Dark or light?
[img]http://dl.dropbox.com/u/24102295/for%20others/darkorlight.jpg[/img]
I personally think the lighter version is pimpin as all hell, but deodorant likes the dark.
(Maybe styles.)
I guess agree for dark, or late for light.
[QUOTE=Inspecter;37234791]Should be for Soldier as a melee.[/QUOTE]
Yeah, I know. You already said that. But I want to throw a eagle at people, and see it burst into feathers as it touch someone. Plus if there's a BWACK! when it explode.
Who the hell traded their self made key?
[URL="http://tf2tp.com/trade.php?trade=7771539"]I think we need a tribunal.[/URL]
[QUOTE=A_Guardian;37235287]Who the hell traded their self made key?
[URL="http://tf2tp.com/trade.php?trade=7771539"]I think we need a tribunal.[/URL][/QUOTE]
I still don't know why those were made tradeable.
And this isn't the first time people have sold theirs.
[SUB](I used mine on a Winter Crate and gave the contents away.)[/SUB]
[QUOTE=Roninsmastermix;37233534]Well. After 2 hours of looking, i couldn't find a good idea to model. Any of you kinda folks here have some smashing ideas on the burner that we could work on? You know the drill 5% rev for the idea and possibility of more if you work with me/us.[/QUOTE]
[img]http://i.imgur.com/T3t7F.jpg[/img]
I always thought this style turban would make a sweet TF2 hat(sai included). Different enough from the Ceremonial and quite frankly more attractive. Might look good on Heavy(imagine this + the all father).
(not to mention a paintable turban would be so awesome)