Made the hat for the Luna Ghost set:
[IMG]http://puu.sh/Q8j0[/IMG] [IMG]http://puu.sh/Q8Ar[/IMG]
Everything's still basecolours.
Again I repeat
[t]http://images3.wikia.nocookie.net/__cb57526/kirby/en/images/a/ab/Marx_wings.jpg[/t]
Long-lost cousin?
[t]http://i.imgur.com/Iy7pj.png[/t]
[t]http://i.imgur.com/XqV5E.png[/t]
My halloween set begins.
[QUOTE=psyke;37152112]Quiet you >:C
There's team neutral styles coming up regardless [ super wip texture :C ]
[img]http://25.media.tumblr.com/tumblr_m8hz7nAZyN1rrtgbwo1_500.png[/img][/QUOTE]
Name it Science.
Props if someone gets the reference.
[QUOTE=MilesPyrower;37153217]Made the hat for the Luna Ghost set:
[IMG]http://puu.sh/Q8j0[/IMG] [IMG]http://puu.sh/Q8Ar[/IMG]
Everything's still basecolours.[/QUOTE]
Hey, that's from that crappy live action Scooby Doo film, isn't it?
I have to say, that's the coolest halloween item idea for pyro, ever.
dear pie and napy
[i]fuck[/i]
the first concept for spark and i's brain pyro head was back in january of this year
the only reason we posted ours is because we were afraid someone would steal our idea, we [i]wanted[/i] to keep it in secrecy
now you showed up
[i]god dammit[/i]
[QUOTE=FISH KILL!;37153423]Name it Science.
Props if someone gets the reference.
Hey, that's from that crappy live action Scooby Doo film, isn't it?
I have to say, that's the coolest halloween item idea for pyro, ever.[/QUOTE]
Yeah it's based loosely on the Luna Ghost because I like the smile, it breaths fire and I like Scooby Doo, but it's different enough to avoid any copyright I think
[QUOTE=MilesPyrower;37153217]Made the hat for the Luna Ghost set:
[IMG]http://puu.sh/Q8j0[/IMG] [IMG]http://puu.sh/Q8Ar[/IMG]
Everything's still basecolours.[/QUOTE]
That laugh the skull kid does in MM goes perfectly with this.
[QUOTE=Roninsmastermix;37152556][url="http://www.sendspace.com/file/vgys4v"][IMG]http://i.imgur.com/FPjMc.png[/IMG][/url] [url="http://steamcommunity.com/sharedfiles/filedetails/?id=88263935"][img]http://i.cubeupload.com/c71PFr.png[/img][/url]
Rate-up and download if you like. thanks.[/QUOTE]
The backpack shows up as a missing texture (only during gameplay) and the medi-beam (and patient marker) don't show up (tested with the Quick-Fix, neither error affected the Medi-Gun)
[QUOTE=Totenkreuz;37153538]That laugh the skull kid does in MM goes perfectly with this.[/QUOTE]
[media]http://www.youtube.com/watch?v=9eZVS7Q3aRg[/media]
move over.
[QUOTE=Totenkreuz;37153538]That laugh the skull kid does in MM goes perfectly with this.[/QUOTE]
I was thinking about making the mask a sound item where it plays constant quiet distant echoy laughter and call it The Lunatics Laughter, but I don't know how.
[QUOTE=psyke;37152030]Wip
[img]http://25.media.tumblr.com/tumblr_m8hxgmzGWD1rrtgbwo1_r1_1280.png[/img][/QUOTE]
why do a mouse while you can make archimedes?
if this goes to the workshop and gets ingame instead of an archimedes misc, i ain't gonna be happeh.
i want meh burds.
[editline]9th August 2012[/editline]
[QUOTE=Roninsmastermix;37152556][url="http://www.sendspace.com/file/vgys4v"][IMG]http://i.imgur.com/FPjMc.png[/IMG][/url] [url="http://steamcommunity.com/sharedfiles/filedetails/?id=88263935"][img]http://i.cubeupload.com/c71PFr.png[/img][/url]
Rate-up and download if you like. thanks.[/QUOTE]
the other mediguns too! here you go. across the internet hug.
*hug <3*
[QUOTE=NeoDement;37151709]There's a loooot of packing here so please tell me if I broke something.[/QUOTE]
The standalone Dive Bomber uses the combo's model, at least for the Helmet Without Home
[QUOTE=psyke;37153584][media]http://www.youtube.com/watch?v=9eZVS7Q3aRg[/media]
move over.[/QUOTE]
[media]http://www.youtube.com/watch?v=2EAFhxLFQZ4[/media]
Fits pyro a lot better imo
Deciding on the bells misc's colours:
[IMG]http://puu.sh/Q9eR[/IMG] [IMG]http://puu.sh/Q8j0[/IMG]
Agree for waterlogged labcoat, disagree for keep normal teamcolours
[QUOTE=MilesPyrower;37153989]Deciding on the bells misc's colours:
[IMG]http://puu.sh/Q9eR[/IMG] [IMG]http://puu.sh/Q8j0[/IMG]
Agree for waterlogged labcoat, disagree for keep normal teamcolours[/QUOTE]
What about waterlogged for the collar and normal team colors for the arms?
If not, then waterlogged for both would be preferable... at least, in my opinion.
[QUOTE=Pako;37153930]The standalone Dive Bomber uses the combo's model, at least for the Helmet Without Home[/QUOTE]
I had a feeling I did that when I saw my Wiki Cap had balloons, damn. Sorting it.
Blu basecolours:
[IMG]http://puu.sh/Q9W5[/IMG]
[QUOTE=Verkie;37153978][IMG]http://i1227.photobucket.com/albums/ee436/Verkie/wildjiggles1.png[/IMG][/QUOTE]
[b]LODS OF EMONE[/b]
How to hold a flamethrower.
[IMG]http://cloud-2.steampowered.com/ugc/956140577719069828/76E5E67423C769F5FDC7CE8D9A256A6F6A968CF0/1024x640.resizedimage[/IMG]
Ignition line, where are you jiggling? :v:
[img]http://speedcap.net/img/18dd095f43064383b95f58ade625e30b/1291ce9d.png[/img]
Working on a new redesign for the Sound Barrier Breaker. It is part of the Speed and Electicity pack Quinn and I are working on together.
[QUOTE=NeoDement;37154170]I had a feeling I did that when I saw my Wiki Cap had balloons, damn. Sorting it.[/QUOTE]
Fixed it and removed the Cross-Comm Crash Helmet due to helmet clipping (oops). Redownload and reinstall it to fix, thanks!
[editline]9th August 2012[/editline]
[QUOTE=Verkie;37154515]How to hold a flamethrower.
[IMG]http://cloud-2.steampowered.com/ugc/956140577719069828/76E5E67423C769F5FDC7CE8D9A256A6F6A968CF0/1024x640.resizedimage[/IMG]
Ignition line, where are you jiggling? :v:[/QUOTE]
That's because it's parented to his backpack, which doesn't exist in first person. No idea how you'd fix it, that's why I gave up on this:
[img]https://dl.dropbox.com/u/900111/flamernew.jpg[/img]
[QUOTE=FISH KILL!;37153423]Props if someone gets the reference.
[/QUOTE]
i get it
give my my props
pls
[QUOTE=NeoDement;37154533]
That's because it's parented to his backpack, which doesn't exist in first person. No idea how you'd fix it, that's why I gave up on this:
[/QUOTE]
Actually I parented the backpack bone to the end of the hose (which however is just hanging freely at the moment). I'm pretty sure the ignition jiggles are doing this just because I haven't yet made any qc tweaking to them.
[QUOTE=MilesPyrower;37154367]Blu basecolours:
[IMG]http://puu.sh/Q9W5[/IMG][/QUOTE]
I was wondering if it would be paintable because I was curious about how it would look in colors like ye olde rustic, air of debonair, cream spirit and operator's overrals... Then I remembered the existence of Lime, Pink, Extraordinary abundance of tinge and A lack of Hue... and realized why I probably DO NOT want something like this to be paintable, ever, please.
[QUOTE=Simski;37154703]I was wondering if it would be paintable because I was curious about how it would look in colors like ye olde rustic, air of debonair, cream spirit and operator's overrals... Then I remembered the existence of Lime, Pink, Extraordinary abundance of tinge and A lack of Hue... and realized why I probably DO NOT want something like this to be paintable, ever, please.[/QUOTE]
If he doesn't, it runs the risk of the TF team making it paintable themselves.
I would rather the creator do that than the TF team, given their track record of making things paintable.
My voodoo mask got no comments?
[QUOTE=Psychopath12;37154731]If he doesn't, it runs the risk of the TF team making it paintable themselves.
I would rather the creator do that than the TF team, given their track record of making things paintable.[/QUOTE]
Damn. Well shit, it's going to be a massive eyesore to see people walking around with that set painted pink, lime, and white.
original shotgun is complete
[img]http://puu.sh/QayI[/img]
who wants to unwrap and texture this because I certainly don't want to
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