• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
Awesome, the winning item of the first Modding Competition got added. Congrats to the creators. It makes me proud.
Why there is no engi bot... they have Engi head ....
[url=https://dl.dropbox.com/u/76332743/ClassSelectMusicMod.rar][img]https://dl.dropbox.com/u/76332743/MusicMod.png[/img][/url] [video=youtube;FYYE9jUVgd4]http://www.youtube.com/watch?v=FYYE9jUVgd4[/video] (Promo image is pretty bad, well, this is my first release there)
[QUOTE=VintageCat;37265209][url=https://dl.dropbox.com/u/76332743/ClassSelectMusicMod.rar/][img]https://dl.dropbox.com/u/76332743/MusicMod.png[/img][/url] [video=youtube;FYYE9jUVgd4]http://www.youtube.com/watch?v=FYYE9jUVgd4[/video] (Promo image is pretty bad, well, this is my first release there)[/QUOTE] You added a / to the end of the url, making the download impossible without copying the link and deleting the /.
[QUOTE=-=NARH=-;37265234]You added a / to the end of the url, making the download impossible without copying the link and deleting the /.[/QUOTE] Thanks, fixed now
I wonder if making a robotized version of the Team Captain/Last Breath as a MvM reward would be worth investing my time in. Anyone got any info on the new gamemode and its interaction with the workshop yet?
-Snip-
what are the file requirements to get a soundfile to replace the character select bgm so far wav and renaming didn't work, is there anything else to it
[QUOTE=Corporal Yippie;37265730] so far wav and renaming didn't work, is there anything else to it[/QUOTE] I don't know, renaming works for me, maybe you tested it on sv_pure 2 server?
[url=http://dl.dropbox.com/u/13206175/graymachineteam.zip][img]http://dl.dropbox.com/u/13206175/ohgrossgray.png[/img][/url] Until someone makes a better one. (kept the ubers blu) EDIT: if you want to see some screenshots, just go here [url]http://gamebanana.com/tf2/skins/119917[/url]
I'm still sad how Valve throw the Red & Blu VS Grey battle. And made it another Red vs Blu battle.
Dear people who are working on hexing the bots. I want the pyro first. [img]http://dl.dropbox.com/u/24102295/for%20others/Iwantthis.jpg[/img] just look at damn awesome the bot with the hazmat looks. The others are okay too.
[QUOTE=Pie_Tony;37254814]So while I'm waiting for napy to do whatever he is doing, lets attempt to name this handsome bandana: [thumb]https://dl.dropbox.com/u/6993235/Experimental/sniper/%21.png[/thumb] as honestly I have no idea what to call it, so to get the ball rolling here's some of the suggestions I've had: Solid Shot Camo Cobra Fox-Tie[/QUOTE] I'd been using a Your Worst Nightmare as a Solid Snake Bandanna for a while now, thank you so much for making a legit one
What would be the optimal color for an ubered robot? Nobody really wants red or blue, and a grey uber isn't exactly noticeable.
[QUOTE=Uesrname;37266110]What would be the optimal color for an ubered robot? Nobody really wants red or blue, and a grey uber isn't exactly noticeable.[/QUOTE] Purple
Green? They do run on money... [editline]16th August 2012[/editline] [QUOTE=Dracon;37265776][url=http://dl.dropbox.com/u/13206175/graymachineteam.zip][img]http://dl.dropbox.com/u/13206175/ohgrossgray.png[/img][/url] Until someone makes a better one. (kept the ubers blu) EDIT: if you want to see some screenshots, just go here [url]http://gamebanana.com/tf2/skins/119917[/url][/QUOTE] There needs to be a mod that gives the "Giant" robots a custom texture set, one that actually matches their increased size (smaller rivets, different/more paint strokes, detail changes etc.)
[QUOTE=The Lone Spy;37265796]I'm still sad how Valve throw the Red & Blu VS Grey battle. And made it another Red vs Blu battle.[/QUOTE] It's because retarded playtesters got confused and started shooting each other. Seriously there's only 6 of you.
Hey guys, congratz and guess why? RoBro 3000 made it in-game!
[QUOTE=Uesrname;37266110]What would be the optimal color for an ubered robot? Nobody really wants red or blue, and a grey uber isn't exactly noticeable.[/QUOTE] Something like this maybe? but More Silver than grey, maybe whitish.
[QUOTE=Totenkreuz;37266295]It's because retarded playtesters got confused and started shooting each other. Seriously there's only 6 of you.[/QUOTE] That [i]can't[/i] be true. BF3 doesnt have a problem, and EVERYONE looks identical in that game.
Okay, so I decided to hex the MedicBot for the Medic class and here were the results. Good part is that the model works fine, the bot model overwrites the animations by default(even without making a replacement), all normal animations are great, and hats are perfect. And now the Bad part. When in the class menu it shows the idle animation, when taunting on all weapons(or Meet the Medic taunt) it does the default gloveBot taunt, when using the high-five or schadenfreude it shows the idle animation, and the first person view still shows human gloves mixed with the bot textures. [I]Here's the First Person examples: [/I] [IMG]http://media.tumblr.com/tumblr_m8u9fakXTz1rqklns.jpg[/IMG] [IMG]http://media.tumblr.com/tumblr_m8u9fepygw1rqklns.jpg[/IMG] [IMG]http://media.tumblr.com/tumblr_m8u9fjRzp31rqklns.jpg[/IMG] On an added note, the normal footsteps still play even if he has one wheel. But with all that, the MedicBot plays well and is tolerable to look at.
The bots (or at least most of them) seem to use generic invuln textures that are also used for the medic's backpack. Also, I know the medic bot doesn't have specific über textures for its head so I think recompiling with new set paths for über textures would be best if you want the bots to have a different colored über. Luckily, the bots are great for decompiling because with separated limbs, vertex groups won't even be an issue unlike with humans.
[QUOTE=Man in the Moon;37266361]Something like this maybe? but More Silver than grey, maybe whitish.[/QUOTE] Something like.... What?
What color should the über be? My ideas are either silvery gray or turquoise. Good work so far, though!
GREEEEEEEEEEEEEEEEEN
Manually shaping stuff is such FUN! [img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/38617ae5.png[/img]
[QUOTE=Uesrname;37266420]Something like.... What?[/QUOTE] fuck it would actually help if I posted what I was talking about, wouldn't it? [url]http://gamebanana.com/tf2/skins/69554[/url] Sorry for the confusion.
[QUOTE=The Lone Spy;37265796]I'm still sad how Valve throw the Red & Blu VS Grey battle. And made it another Red vs Blu battle.[/QUOTE] There's a theory floating around that the BLU team will be attacking the Gray factories in a future update (and with that scenario we'll get the engineer robot). So in a way, it makes sense: RED defending against and BLU attacking the robots. Still, gray looks better imo.
[QUOTE=Man in the Moon;37266507]fuck it would actually help if I posted what I was talking about, wouldn't it? [url]http://gamebanana.com/tf2/skins/69554[/url] Sorry for the confusion.[/QUOTE] A toned down gold might actually make sense, considering some of those ticketed drops are gold. Good idea, though. [editline]16th August 2012[/editline] [QUOTE=Harakiwi;37266539]There's a theory floating around that the BLU team will be attacking the Gray factories in a future update (and with that scenario we'll get the engineer robot). So in a way, it makes sense: RED defending against and BLU attacking the robots. Still, gray looks better imo.[/QUOTE] I'd still rather have them mixed, because even if RED is defending, there are only 6 of them defending a factory/fake factory at any given time. Who says the other three aren't out taking the fight to Gray? Also, while I'm on the topic, I just took a look at what else they did to the game after hours of MvM. Loving the sound thing when choosing a class, and an actual function Matchmaking Lobby is a nice alternative to that old crappy autojoin thing that's been there forever. I just wish they would move the actual server browser button back into focus and move matchmaking/autojoin down where the browser is now. It's like they're trying to accommodate for people who are so technically illiterate they don't know how to browse servers manually.
[QUOTE=Harakiwi;37266539]There's a theory floating around that the BLU team will be attacking the Gray factories in a future update (and with that scenario we'll get the engineer robot). So in a way, it makes sense: RED defending against and BLU attacking the robots. Still, gray looks better imo.[/QUOTE] so left4fortress? [editline]16th August 2012[/editline] [QUOTE=Uesrname;37266542]A toned down gold might actually make sense, considering some of those ticketed drops are gold. Good idea, though. [/quote] I didn't even think of that, that's not a bad idea either.
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