• TF2 Mod Emporium 48 - Spooky & Scary Edition
    10,000 replies, posted
[QUOTE=NeoDement;37298519] Also thanks for the paintover Harakiwi I like most of it, especially the burst of colour at the ring of the turbine[/QUOTE] you're welcome, it never hurts to help. For reference, I looked at the early jet planes from ww2, like this one: [IMG]http://farm3.static.flickr.com/2640/3924970277_219e3891f4.jpg[/IMG] There are simple switches like from your example in cockpits, but not to regulate the power. Maybe a thrust lever attached on the left side of the handle?: [URL]http://www.ultralightnews.ca/throttle_quadrants/images/IM000004.jpg[/URL] [URL]http://www.wakayamanet.or.jp/jun/fs/p4300064.jpg[/URL]
Looks great Neo, could you make this Top Gun jacket too? [img]http://www.filmjackets.com/VENDORS/FlightjacketsUSAuthentic/Feature_TopGunMavFT-big.jpg[/img]
[t]http://puu.sh/WtyZ[/t] That's a pretty cool jacket alright
[QUOTE=Totenkreuz;37294182][url]http://p3d.in/yFa1H[/url][/QUOTE] [QUOTE=ZombiPlastiClok;37296646] [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/rocket3.jpg[/IMG][/QUOTE] Add me, then nag me, I'll see what I can do :3
[QUOTE=Constructor;37298782] That's a pretty cool jacket alright[/QUOTE] Fixed.
[QUOTE=pogothemunty;37298787]Add me, then nag me, I'll see what I can do :3[/QUOTE] Blaholtzen is gonna texture it. Sorry man.
With all these community models that exist, why doesn't a model for the [URL=http://wiki.teamfortress.com/w/images/5/5a/Calendar_R.jpg]calendar[/URL] [URL="http://wiki.teamfortress.com/w/images/5/55/Calendar_B.jpg"]pin up[/URL] girls in TF2 exist?
[QUOTE=Totenkreuz;37298937]Blaholtzen is gonna texture it. Sorry man.[/QUOTE] did you get it unwrapped?
[QUOTE=pogothemunty;37298987]did you get it unwrapped?[/QUOTE] Eeshton said he would
[QUOTE=MultiTrip;37292763][img]http://i.cubeupload.com/UDMeNZ.png[/img][/QUOTE] Probably late, but please give that hat a dark band, it's currently visually uninteresting.
[QUOTE=Totenkreuz;37299032]Eeshton said he would[/QUOTE] No offense to Eesh (still lub u meng) but I do think you should let pogo do it, he's a good amount more experienced and could probably result in a bit better outcome.
I bet fully bodygrouped robot player models with robot styled hats and miscs pack would be out of the question seeing how much work would have to be done and that there's no engineer bot anyway, but it would be a nice thing to be made.
[QUOTE=Evil_Knevil;37298768]Looks great Neo, could you make this Top Gun jacket too? [img]http://www.filmjackets.com/VENDORS/FlightjacketsUSAuthentic/Feature_TopGunMavFT-big.jpg[/img][/QUOTE] I was working on an aviator jacket as part of my improved lighter then flare travel set: [IMG]http://puu.sh/WunA[/IMG] But i've been working on other things so it's only basecolours and don't think i've shown it on the emporium before.
[QUOTE=dennistrane;37294145][video=youtube;dGmqIkhjEPE]http://www.youtube.com/watch?v=dGmqIkhjEPE&feature=relmfu[/video][/QUOTE] :I
[QUOTE=NeoDement;37298519]Also thanks for the paintover Harakiwi I like most of it, especially the burst of colour at the ring of the turbine[/QUOTE] I was bored so I made a paintover as well [IMG]http://i45.tinypic.com/28up5ar.png[/IMG] -the switch board panel is fine IMO, colour makes it stand out much better -I liked the colour at the jet engine of Harakiwi's too, so I tried to do that as well but with more flat team colour tones and white (for if you're doing team textures; don't think this will look as good in blue) -when I think of airplanes, I think of panelling and bolts (your hat even has it!) so I added some
[QUOTE=NeoDement;37297833]The final component of the slowly developed pilot pack for Pyro I've been making: [img]https://dl.dropbox.com/u/900111/PilotFlamethrower.jpg[/img] [img]https://dl.dropbox.com/u/900111/PilotFlamethrower2.jpg[/img] Doesn't yet have basecolours or even a finalized UV so [B]any crits are totally welcome[/B], the addition of the anti-aircraft sight last time totally saved the boring flaregun. And a reminder of what the other items in the set are: [url]https://dl.dropbox.com/u/900111/pilothelmetagain.jpg[/url] [url]https://dl.dropbox.com/u/900111/flaregunfinal4.jpg[/url][/QUOTE] Cool! But does this mean I'll get accused of reversed-chronology plagiarism (like with Insaneicide's and my Leon shades/hat after the Liquidator's Lid got added) if I keep this thing in my concept dump? [IMG]http://img209.imageshack.us/img209/115/spitfire.png[/IMG]
hello i was told we were posting robot-themed concept art [IMG]http://i.imgur.com/gO7mA.jpg[/IMG] copyright me pls do not stela
[QUOTE=Guntherr;37299686]hello i was told we were posting robot-themed concept art [IMG]http://i.imgur.com/gO7mA.jpg[/IMG] copyright me pls do not stela[/QUOTE] short circuit?
[QUOTE=HazzaHardie;37299764]short circuit?[/QUOTE] no
The Scorch Circuit Well this was an unexpected anti climatic page king. Oh well, have an unmade concept. [img]http://i.imgur.com/i8UkM.png[/img]
[QUOTE=Shadoxa;37299878]The Scorch Circuit Well this was an unexpected anti climatic page king. Oh well, have an unmade concept. [img]http://i.imgur.com/i8UkM.png[/img][/QUOTE] Do want
Made a hoodless style for the chemical defence/biological warfare helmet and added wear to the mask: [IMG]http://puu.sh/WvkT[/IMG]
[QUOTE=NeoDement;37298519]I added switches because there's no way for the jet engine to turn on otherwise, seemed like a pretty bad thing to miss out considering the default flamethrower has a switch to turn on the pilot light, but you can't see it in first person either: [img]https://dl.dropbox.com/u/900111/switch.PNG[/img] What I'm saying is I think the jet engine needs some way to be switched on so if you don't like the control panel, please suggest something similar Also thanks for the paintover Harakiwi I like most of it, especially the burst of colour at the ring of the turbine[/QUOTE] I love when people making weapons take the time to figure out how they operate and convey that in the finished product.
[url="http://steamcommunity.com/sharedfiles/filedetails/?id=90095838"][img]http://cloud.steampowered.com/ugc/902097924176927692/F97C16FA9FFC20BCE3C6CAC940FC3757C911D8DD/[/img][/url] Submitted to the workshop. What do you guys want to replace this with as a mod? (hopefully i wont mess it up this time since its just a cosmetic item)
[QUOTE=Roninsmastermix;37300067][url="http://steamcommunity.com/sharedfiles/filedetails/?id=90095838"][img]http://cloud.steampowered.com/ugc/902097924176927692/F97C16FA9FFC20BCE3C6CAC940FC3757C911D8DD/[/img][/url] Submitted to the workshop. What do you guys want to replace this with as a mod? (hopefully i wont mess it up this time since its just a cosmetic item)[/QUOTE] I'd say the Boom Bringer, but the lack of music source would make it rather unusual.
[QUOTE=Roninsmastermix;37300067][url="http://steamcommunity.com/sharedfiles/filedetails/?id=90095838"][img]http://cloud.steampowered.com/ugc/902097924176927692/F97C16FA9FFC20BCE3C6CAC940FC3757C911D8DD/[/img][/url] Submitted to the workshop. What do you guys want to replace this with as a mod? (hopefully i wont mess it up this time since its just a cosmetic item)[/QUOTE] [IMG]http://puu.sh/WvuL[/IMG] Well uh okay then Great work anyways.
[img]https://dl.dropbox.com/u/9500538/scout-shirt.png[/img] 1,340 tri. [editline]18th August 2012[/editline] [QUOTE=Roninsmastermix;37300067][url="http://steamcommunity.com/sharedfiles/filedetails/?id=90095838"][img]http://cloud.steampowered.com/ugc/902097924176927692/F97C16FA9FFC20BCE3C6CAC940FC3757C911D8DD/[/img][/url] Submitted to the workshop. What do you guys want to replace this with as a mod? (hopefully i wont mess it up this time since its just a cosmetic item)[/QUOTE] I would say Duffle, Learner, Stamp, Trinket, anything that doesn't use a bodygroup excluding the Boom Bringer. In other words, not shoes. All the other stuff is fair game.
I was thinking about an better skin for the AWPer Hand... The current one doesnt look too good...
[QUOTE=Matsilagi;37300367]I was thinking about an better skin for the AWPer Hand... The current one doesnt look too good...[/QUOTE] Already workin' on it, mine is just a few model and material changes though so if you had a completely different weapon in mind you arn't really getting that :v:
So. contributor-centric update based around the concept of mechanising existing cosmetics by the creators? Sounds brilliant
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