[QUOTE=A_Guardian;37322358][img]https://dl.dropbox.com/u/22376999/notlu2_banner.png[/img]
This one, but I think I am gonna stick with a more silk hood.
I think mine will look better as it looks to me like it hangs more like a silk or a fine linen.
Like one you wear in summer.
[editline]20th August 2012[/editline]
Might help with what?
Making me want to not make mine?[/QUOTE]
your topology
[QUOTE=Sparkwire;37322320]this might help
[img]http://puu.sh/X1NK[/img][/QUOTE]
-snip-
Remember modelling that hood, that was months ago
[QUOTE=Sparkwire;37322382]your topology[/QUOTE]
I am going for a grim reaper kinda thing.
I am also gonna try to make a sickle as a melee weapon (As a scythe would be too big for scout.), and possibly more misc.
Maybe a skull mask type thing.
[QUOTE=A_Guardian;37322181]I need to work some more on the model, and then find a texturer.
[img]http://dl.dropbox.com/u/24102295/for%20others/paintandnewmodel.jpg[/img]
I also need to come up with some items.
Maybe I will steal the seam from the pyro hood.
[sp]Cause I am a dirty, rotten, no good, thief.[/sp][/QUOTE]
that little hole for the dog tags isn't going to help much seeing how they fly around his neck when he runs
[QUOTE=blaholtzen;37322468]that little hole for the dog tags isn't going to help much seeing how they fly around his neck when he runs[/QUOTE]
Crap, I completely forgot about that.
Fuck, I have no idea what I am gonna do to fix it.
[QUOTE=A_Guardian;37322181]I need to work some more on the model, and then find a texturer.
[img]http://dl.dropbox.com/u/24102295/for%20others/paintandnewmodel.jpg[/img]
I also need to come up with some items.
Maybe I will steal the seam from the pyro hood.
[sp]Cause I am a dirty, rotten, no good, thief.[/sp][/QUOTE]
Not sure how I think a young, stuck up and speedy little kid from the streets fits the role of the Grim Reaper. I think that theme fits Pyro and Demo better.
You know what, I'll just scrap this hood.
Spark is working on his anyway.
But I am gonna make the eyes an all-class thing.
Pagking of the year.
Got a little work done on the eyes.
[img]http://dl.dropbox.com/u/24102295/for%20others/ghastly_eyesrender.jpg[/img]
Gonna finish them tomorrow.
Can't figure out if I want to make all the classes, or all but pyro+engie.
I could do pyro and engie, but it would kinda be like the deus specs.
Which I could do as if they got in they would most likely be a glasses item.
[QUOTE=A_Guardian;37323131]Got a little work done on the eyes.
[img]http://dl.dropbox.com/u/24102295/for%20others/ghastly_eyesrender.jpg[/img]
Gonna finish them tomorrow.
Can't figure out if I want to make all the classes, or all but pyro+engie.
I could do pyro and engie, but it would kinda be like the deus specs.
Which I could do as if they got in they would most likely be a glasses item.[/QUOTE]
I haven't been catching up on what you're working on, but what is it that you're making?
Right now it is glowing eyes.
Don't know what else will be in it, but i do plan on trying to put it in the Halloween thing.
Notld?
Guys, i need to know one thing: the mask of spy, Noh Mercy and Le Party Phantom, uses which bone on the Blender? I'm thinking to make Payday masks for them. Also another misc idea: it's a medkit from L4D a good misc for medic only or for all classes?
[QUOTE=KayoDuck;37323276]Guys, i need to know one thing: the mask of spy, Noh Mercy and Le Party Phantom, uses which bone on the Blender? I'm thinking to make Payday masks for them. Also another misc idea: it's a medkit from L4D a good misc for medic only or for all classes?[/QUOTE]
Party Phantom and Noh Mercy are parented to the bip_head bone. The Spy disguise mask is actually a bodygroup on the Spy playermodel.
Almost done with the modeling part of this. I just gotta try to make the cloak look more like a grim reaper cloak now
[img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/a7589b6c.png[/img]
[QUOTE=Demon!;37323328]Party Phantom and Noh Mercy are parented to the bip_head bone. The Spy disguise mask is actually a bodygroup on the Spy playermodel.[/QUOTE]
Thank you! I just want to try edit the miscs first.
[QUOTE=Jetamo;37320457]Because
A. Fuck rigging
B. Fuck unwrapping
C. It was done in a one hour binge of tea and music
D. Explicitly based on an item from the comics, wouldn't be allowed in and probably marked incompatible.
[editline]20th August 2012[/editline]
Oh yeah, E. Fuck finding people to texture my shit. :([/QUOTE]
um... unless someone already gots ya for A and B i would like to do it :<
[QUOTE=Mnemosynaut;37321323][url=http://halloween.tf2mods.net/rules.html][img]https://dl.dropbox.com/u/22376999/notlu2_banner.png[/img][/url][/QUOTE]
Those hourglasses NEED to get ingame.
[sp]Make an item set with them and the Homewrecker and name it Hammertime[/sp] :v:
Ok this should seriously be my last model changes to it.
[img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/b1458d47.png[/img]
Do you guys think I should add a string or something to attach the scythe to the arm?
[QUOTE=kenshin6;37324057]Ok this should seriously be my last model changes to it.
[img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/b1458d47.png[/img]
Do you guys think I should add a string or something to attach the scythe to the arm?[/QUOTE]
Nope, ees good.
[QUOTE=A_Guardian;37322775]You know what, I'll just scrap this hood.
Spark is working on his anyway.
But I am gonna make the eyes an all-class thing.
Pagking of the year.[/QUOTE]
i finished mine last year, and it's been on the workshop since then. finish your hood
Why haven't weaponized hats been made yet?
[QUOTE=Talishmar;37324356]Why haven't weaponized hats been made yet?[/QUOTE]
you mean hatenised weapons?
[QUOTE=NuggetWarmer;37321611]Just extend the whole date if you're gonna bother with extensions. It doesn't take almost a month and a half to make an update page.[/QUOTE]
Oh but it does.
[QUOTE=Talishmar;37324356]Why haven't weaponized hats been made yet?[/QUOTE]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=14545"]Close enough.[/URL]
Anyone possibly interested in texturing this? My texturing skills still severely lack
[img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/127a139d.png[/img]
Dulled down the biohazard sign and added more wear to it:
[IMG]http://puu.sh/X5Dh[/IMG]
Which makes it look more fitting with the rest of the set which is meant to look old and worn.
[QUOTE=MilesPyrower;37325105]Dulled down the biohazard sign and added more wear to it:
[IMG]http://puu.sh/X5Dh[/IMG]
Which makes it look more fitting with the rest of the set which is meant to look old and worn.[/QUOTE]
that looks really big compared to the standard gas tank. i'd scale it down by 30% or so.
[QUOTE=A_Guardian;37323131]Got a little work done on the eyes.
[img]http://dl.dropbox.com/u/24102295/for%20others/ghastly_eyesrender.jpg[/img]
Gonna finish them tomorrow.
Can't figure out if I want to make all the classes, or all but pyro+engie.
I could do pyro and engie, but it would kinda be like the deus specs.
Which I could do as if they got in they would most likely be a glasses item.[/QUOTE]
First though. Nazi zombies.
What about Team-Colored eyes? Do they look [B]that [/B]bad?
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