They probably get the fire effect just without the fire.
....Someone tested out both weapons yet? Do they have Kill icons and maybe new sounds? Also I really hope Demoman got the Taunt kill for the Axe.
[QUOTE=NeoDement;22073223]
"TF_SoldierDrillHat" "Sergeant's Drill Hat"
[/QUOTE]
[media]http://www.youtube.com/watch?v=-TAGNCEHM6g[/media]
Micspamming this as soon as i get the hat
I just got me a drill hat :)
[QUOTE=XSFOX;22073998]Also
[img_thumb]http://img715.imageshack.us/img715/404/valve.jpg[/img_thumb][/QUOTE]
Its seems to me that they didn't even completely test the new additions to the map. Its only a minor visual error but can be exploited so I'm sure they will fix it quickly.
[QUOTE=Flip pl;22073986]Forgot two:
[img]http://img231.imageshack.us/img231/7894/tootoot.png[/img][/QUOTE]
Most badass Pyro hat ever.
[QUOTE=Flip pl;22073986]Forgot two:
[img]http://img231.imageshack.us/img231/7894/tootoot.png[/img]
[img]http://img526.imageshack.us/img526/287/medicmeh.png[/img]
The medic's hat is awful.[/QUOTE]
My bad, fixed now.
Nice, another DoT weapon. Will be useful for snipers v spies :D
Oh boy it seems Valve forgot to put effort in the community weapons again.
[QUOTE=yellowoboe;22074151]Oh boy it seems Valve forgot to put effort in the community weapons again.[/QUOTE]
I know, Valve should've made better ones.
Oh wait.
Crafted a Drill Sergent Hat
Random or class specific?
Just crafted myself that sexy new Kukri. Finally, crafting is actually valuable.
my hat made it :D top original bottom valve fix
[IMG]http://img214.imageshack.us/img214/7751/gatsby.png[/IMG]
[QUOTE=Frisk;22074165]I know, Valve should've made better ones.
Oh wait.[/QUOTE]
he means the stats, Valve keeps giving weird stats
I can confirm that dead ringer + huntsman = tribalman's shiv
-snip-
[QUOTE=latin_geek;22074047]And why the hell does Medic have the NVG, they should be a spy item.[/QUOTE]
[img]http://www.gbfans.com/images/store/699_1149700674.jpg[/img]
I, for one, think they fit perfectly.
[QUOTE=Nzdjh;22074196][img]http://www.gbfans.com/images/store/699_1149700674.jpg[/img]
I, for one, think they fit perfectly.[/QUOTE]
But in TF2, crossing the streams does nothing bad!
[QUOTE=luigimario;22074180]my hat made it :D top original bottom valve fix
[IMG]http://img214.imageshack.us/img214/7751/gatsby.png[/IMG][/QUOTE]
I would have rather seen your pyro apron or chicken butt in game. I love those two.
The axe blows. It has the same range as the bottle (same sounds too, because the eyelander makes too much sense right?) and the speed decrease makes it very hard to use even on back-peddling opponents
[QUOTE=luigimario;22074180]my hat made it :D top original bottom valve fix
[IMG_thumb]http://img214.imageshack.us/img214/7751/gatsby.png[/IMG_thumb][/QUOTE]
Sweet, already 3 hats and a weapon that are somehow related to FP!
I just realized the new medic goggles aren't a Splinter Cell joke
It's Ghostbusters
[QUOTE=Mexican;22074181]he means the stats, Valve keeps giving weird stats[/QUOTE]
What I mean is that they did the same thing as the last set of community weapons.
No new sounds, kill icons, etc.
[QUOTE=yellowoboe;22074235]What I mean is that they did the same thing as the last set of community weapons.
No new sounds, kill icons, etc.[/QUOTE]
Oh.
Yeah that too.
Wait didn't Neo make them a kill icon just for that reason?
[QUOTE=Mexican;22074242]Oh.
Yeah that too.
Wait didn't Neo make them a kill icon just for that reason?[/QUOTE]
So he made a kill icon and Valve didn't use it? Now that's being retarded
[QUOTE=Corporal Yippie;22073744]right
a [b]roman (or greek probably)[/b] fireman's helmet[/QUOTE]
the greeks did not have firemen. The romans did later on, but they were basically poorly equipped slaves that generally worked for public services, not a dedicated fire crew. So there's no such thing as a roman or greek fireman
crafted me an axe.
If anyone needs it:
[b]Jarate + Axtinguisher = Scotsman's Skullcutter
Dead Ringer + Huntsman = Tribalman's Shiv[/b]
[QUOTE=Urog;22074334]crafted me an axe.[/QUOTE]
Have fun with the bottle sound.
Sorry, you need to Log In to post a reply to this thread.