• Major Update Speculation: V8: Rise of the Machines!
    10,002 replies, posted
i've got a problem, i want to buy cs:go and it's write i've already got cs:go then i've got the beta, what can i do ?
[QUOTE=Baboo00;37280757][img]http://cloud-2.steampowered.com/ugc/939252621080889270/89652F50FBD272C7FA97E93AFC2A11EEE0C34348/1024x640.resizedimage[/img] I modded it a bit; there's 2 new upgrades in that picture. Mvm_upgrades.txt is pretty much the same deal as items_game.txt.[/QUOTE] Anyone know how to do this? I'm looking through my TF2 folder but can't find Mvm_upgrades.txt
[QUOTE=NateDude;37285464]Anyone know how to do this? I'm looking through my TF2 folder but can't find Mvm_upgrades.txt[/QUOTE] tf -> scripts -> items -> mvm_upgrades.txt Edit: Forgot about the items folder.
[QUOTE=AbeX300;37285476]tf -> scripts -> items -> mvm_upgrades.txt Edit: Forgot about the items folder.[/QUOTE] [t]http://puu.sh/Wcsg[/t] Mine [I]ends[/I] at scripts. Welp
[QUOTE=NateDude;37285464]Anyone know how to do this? I'm looking through my TF2 folder but can't find Mvm_upgrades.txt[/QUOTE] You have to use gcfscape to open team fortress 2 content.gcf. Then you must make these folders in your real team fortress 2/tf folder: scripts |---->items in the items folder, extract mvm_upgrades.txt You can now edit the upgrades This is because the game will use the gcf as default files, but if those files are already in the team fortress 2 folder, it will use those instead
[QUOTE=NateDude;37285542][t]http://puu.sh/Wcsg[/t] Mine [I]ends[/I] at scripts. Welp[/QUOTE] You're not using GCFScape. [b]Edit:[/b] Derp-ninja'd by above. Also, does anyone know how to get SourceMod to work properly? I have -insecure mode on, but when I try to go to any MvM map, the game just crashes, immediately, and when I try to use TF2Items on a non-MvM map, the game crashes as well.
well, I knew how to use GFScape, but like a dumbass I assumed that you didn't need it to get the text file. I'm a moron, doing it now~
[QUOTE=ZGear;37285163]btw , is there anyone with spare beta invite for community thingy ? [url]http://steamcommunity.com/id/zgear[/url] thanks[/QUOTE] I got 3 for some reason I'llgive you one when I get home
[QUOTE=HazzaHardie;37285611]I got 3 for some reason I'llgive you one when I get home[/QUOTE] Could I get one of those too?
What with such a huge update out the door, what do you think Valve will be offering in the way of Manniversary? I really do hope they focus more on the weapons quality and content of the original Mann-conomy as opposed to last year's boring hat and misc bonanza. At the very least, release those Grordborts. And why is that Geoff Keighley character so unlikeable? And why the heck did he call Gabe "gaben" to his face? [I]Twice[/I]. He even put the emphasis on "gay." Seems super disrespectful to someone who's agreed to give you his time for an interview.
[img]http://puu.sh/WcDR[/img] Shouldn't this work? Sorry if I'm being dumb, but it's not being very clear on how to lock stats for certain weapons, slots, or classes, and I'm wondering if anyone else knows :v:
Wait. Were people supposed to get a free ticket? Because I still haven't gotten anything.
gabe calls himself Gabe N all the time
[QUOTE=NateDude;37285665][img]http://puu.sh/WcDR[/img] Shouldn't this work? Sorry if I'm being dumb, but it's not being very clear on how to lock stats for certain weapons, slots, or classes, and I'm wondering if anyone else knows :v:[/QUOTE] I'd actually like to know how to lock stats to certain weapons/slots/classes as well, since it doesn't even say where you can do so...
[img]http://puu.sh/WcG2[/img] Motherfucker
i hope they make an engineer bot for MVM just for the hell of it.
Just actually looked up the items Valve added for the premium MvM matches. Not the best quality. A bunch of poorly textured hats and weapons with the same copy/pasted model slapped over them.
[QUOTE=St. Burke;37285672]gabe calls himself Gabe N all the time[/QUOTE] Does he really? His fans do, but the only time I've ever heard him say it is in old developer commentaries when talking about his email address. And then he even went so far as to spell it out instead on the commentary for Portal 2. Even if he does, I bet he makes it sound like "Gabe N" instead of "Gay Ben." Look, I just want to hate Geoff Keighley, okay?!
Steam keeps telling me both that the Steam Server's are too busy to launch TF2 and that I don't have enough disk-space. [img]http://puu.sh/WcMl[/img] is enough >:(
[QUOTE=Grimhound;37285727]Just actually looked up the items Valve added for the premium MvM matches. Not the best quality. A bunch of poorly textured hats and weapons with the same copy/pasted model slapped over them.[/QUOTE]the hats are not poorly textured by any means
[QUOTE=NapyDaWise;37285012]I don't get the whole mann up/boot camp differences. Why did they have to differentiate theses servers? If there's mann up servers available but no boot camp, and you want to play boot camp, a mann up server can't accept you. It's dumb. They should have make it a difficulty setting at the beginning, free of charge. And at the end of mann up, you get a tobor crate, that you can open with a tobor key. So there wouldn't have any differences between the servers, and if you want your item you'd still have to pay. But everyone could play together...[/QUOTE] I don't get it either. I don't get why they can't have mann up users with non-mann ups users. Have them play the same difficulty as mann ups and when the items drop they just drop for the Mann Up users. With this method, you don't even need crates to clutter up your inventory! Simple solution to community splitting and server availability problems. The thing is...there's no way Valve hasn't come up with this scenario before release, so I'm wondering what discouraged them from implementing this method.
I really like the bot hats I'll either trade for them or trade for the tickets
[QUOTE=NateDude;37285665][img]http://puu.sh/WcDR[/img] Shouldn't this work? Sorry if I'm being dumb, but it's not being very clear on how to lock stats for certain weapons, slots, or classes, and I'm wondering if anyone else knows :v:[/QUOTE] I don't really know for 100% sure how it works, but this is what I have got: -The "1" is the ID for the different tabs AFAIK -If you set increment at 1 and cap at 15, I am sure the game will crash. The amount of upgrade "dots" is cap / increment, and I think 15 dots is too much.
[QUOTE=uitham;37285945]I don't really know for 100% sure how it works, but this is what I have got: -The "1" is the ID for the different tabs AFAIK -If you set increment at 1 and cap at 15, I am sure the game will crash. The amount of upgrade "dots" is cap / increment, and I think 15 dots is too much.[/QUOTE] I do believe the max cap would be 5.0.
cmon guys lets get back to speculating :v:
-snip-
[QUOTE=Mighty AMF;37286042]Just an interesting little thing I found. Even I am not settled on an answer, so as stated in the video, you decide if its possible or just stupid. [media]http://www.youtube.com/watch?v=U7LG694hBJI&feature=youtu.be[/media][/QUOTE] So we have people speculated on eyes [b]supposedly[/b] looking at the Engineer, and then we have this. Great.
[QUOTE=AbeX300;37285550] Also, does anyone know how to get SourceMod to work properly? I have -insecure mode on, but when I try to go to any MvM map, the game just crashes, immediately, and when I try to use TF2Items on a non-MvM map, the game crashes as well.[/QUOTE] Make sure that you updated Sourcemod, and got one of the beta builds for TF2Items (also update your gamedata for TF2Items). For MVM maps, make sure mp_timelimit 0 is in your server.cfg [url]http://vphysics.limetech.org/?project=tf2items[/url]
[QUOTE=SleepyAl;37286096]Make sure that you updated Sourcemod, and got one of the beta builds for TF2Items (also update your gamedata for TF2Items). For MVM maps, make sure mp_timelimit 0 is in your server.cfg[/QUOTE] But the current version of SourceMod is 1.4.4, and I've already had that for a long time (I even redownloaded it just to make sure), and I'm not even sure [b]where[/b] to get one of the beta builds of TF2Items (I just get it from [url=https://forums.alliedmods.net/showthread.php?t=115100]here[/url], and [url=https://forums.alliedmods.net/showthread.php?p=1337899]here[/url])...
[QUOTE=Mighty AMF;37286042]Just an interesting little thing I found. Even I am not settled on an answer, so as stated in the video, you decide if its possible or just farfetched. [media]http://www.youtube.com/watch?v=U7LG694hBJI&feature=youtu.be[/media][/QUOTE] This is just missing any higher logic.
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