• Major Update Speculation: V8: Rise of the Machines!
    10,002 replies, posted
[QUOTE=Spagetto;37343862]I dig the ones that put secret stuff somewhere in TF2, or in the files/whatever[/QUOTE] Maybe Valve will secretly make the Engineer actually use an Engineer Robot model! [sp]Nah, that'd be too generous.[/sp]
[QUOTE=Psychopath12;37343850]We were told yesterday what was planned to be fixed. And while it was a sizable list, it's nowhere near the length of an arm unless you've got a baby-sized screen or T-rex arms.[/QUOTE] That was probably only a portion, probably the most major bugs they have fixed, it may not included newer bugs fixed since then or really tiny fixes.
[QUOTE=MaxOfS2D;37343878]Got the list? :v:[/QUOTE] [QUOTE]We're preparing an update that addresses the most important problems people are experiencing: * String table overflow * Player counts in the server browser useless / meaningless in MvM * Server and client crash on map change when player was being healed by dispenser * Matchmaking connecting players to out-of-date servers * General improvements to matchmaking throughput and match quality. This will be a mandatory update. Apologies for the late release. - Fletch[/QUOTE]
Team Fortress 2 - Fixed matchmaking sending players to out-of-date servers - Fixed the server browser showing an incorrect player count in MvM games - Fixed a crash that could occur on map change if another player was being healed by the dispenser or payload cart - Fixed a rare server crash when firing hitscan weapons - Fixed MvM intro video not playing on some Macs - Fixed the sound precache string table being nearly full in non-MvM games - This was causing the "error writing string table baseline" and "failed reading message net_SetConVar" errors
[QUOTE=Psychopath12;37343850]We were told yesterday what was planned to be fixed. And while it was a sizable list, it's nowhere near the length of an arm unless you've got a baby-sized screen or T-rex arms.[/QUOTE] Tyrannosaur arms are the lenght of a human one and much beefier, they are only small proportionally, and even then they'd be comparable in usefullness to those of Allosaurs and even Spinosaurs; Abelisaur arms (such as Carnotaurus') are much more useless and stubby, they make a better example. So, engie bot, and all bots using the tobor skin, please?
/late
[QUOTE=fendermcbender;37344024]Team Fortress 2 - Fixed matchmaking sending players to out-of-date servers - Fixed the server browser showing an incorrect player count in MvM games - Fixed a crash that could occur on map change if another player was being healed by the dispenser or payload cart - Fixed a rare server crash when firing hitscan weapons - Fixed MvM intro video not playing on some Macs - Fixed the sound precache string table being nearly full in non-MvM games - This was causing the "error writing string table baseline" and "failed reading message net_SetConVar" errors[/QUOTE] Quick, someone check if the Engineer bots use a unique model, now!
Valve what about fixing styles
[QUOTE=SLBros.;37344088]Valve what about fixing styles[/QUOTE] at the same time as "ragdoll's hats use wrong teamcolor" and the loch'n'load animations
[QUOTE=MaxOfS2D;37344110]at the same time as "ragdoll's hats use wrong teamcolor" and the loch'n'load animations[/QUOTE] Don't forget the Grenade Launcher having six barrels!
Give the pomson a world reload animation at all first.
- Entered a mann up server 3/6, - Finally beat 6/6 on second decoy mission playing as a spy with some people, - No items and didn't use up a ticket, now I think it's related to completing every wave from the beginning in order to use up the ticket?
[QUOTE=MaxOfS2D;37344110]at the same time as "ragdoll's hats use wrong teamcolor" and the loch'n'load animations[/QUOTE] Actually I'm more bothered by items like the Foster's Facade that have inconsistent lighting. Sometimes they just turn black
update. clocks, please
[QUOTE]Updated the backpack icons for Archimedes and Battery Bandolier[/QUOTE] rip duracells we never knew ye
Couldn't they have just reversed the "duracell" colour scheme, so the bronze colour is on the different end of the battery than that real life counterpart. It's not much but lesser changes have prevented lawsuits.
i wish the robot hats / miscs made the class's voices like the robot voices
[QUOTE=Hell-met;37344302]rip duracells we never knew ye[/QUOTE] the batteries are like 20 minutes of work away from being paintable. It's a really simple texture, even I could probably make it paintable and I don't know anything about how to actually make a texture. [editline]21st August 2012[/editline] also the duracells are still on the MvM matchmaking art :)
team spirit batteries is all I ask for. black + grey looks boring
Did nobody think to save the old texture?
I don't think anyone thought they'd replace it. I just assumed it was suppose to emulate the yellow those classes already have on their grenades
[QUOTE]Duracells[/QUOTE] I'm just gonna put cream spirit on them.
[QUOTE=RedRibbonMurderer;37345375]I'm just gonna put cream spirit on them.[/QUOTE] it's not paintable
[QUOTE=ned_ballad;37345398]it's not paintable[/QUOTE] When/if they become paintable.
[QUOTE=ned_ballad;37345369]I don't think anyone thought they'd replace it. I just assumed it was suppose to emulate the yellow those classes already have on their grenades[/QUOTE] What about that guy who has a copy of every version of TF2?
[QUOTE=Psychopath12;37345520]What about that guy who has a copy of every version of TF2?[/QUOTE] You need a whole damn Terabyte for that
[QUOTE=SLBros.;37345619]You need a whole damn Terabyte for that[/QUOTE] ...and? Also, compression.
I just came here again to ask you guys something. Make a listen server, play a wave. Is it just me, or do the robots sound like humans for some weird reason?
Did the latest upgrade break the server listing for anyone else? Any game I join says that the server is full, even when it displays it being empty, or having 1 player. I also have my filter set so it doesn't show full servers.
Weird... I can't connect to item server but my items are showing up in game Cant even access my backpack at all
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