Major Update Speculation: V8: Rise of the Machines!
10,002 replies, posted
[QUOTE=TectoImprov;37380469]"Community requests" are just the two bottom ones right?[/QUOTE]
Yes. Facepunch's implementation of BBCode is kind of screwed up as it doesn't have sub-bullets.
They should ask Ned to make new crates, it's just a few lines of text and he sure has the experience.
[QUOTE=COSTA;37380971]They should ask Ned to make new crates, it's just a few lines of text and he sure has the experience.[/QUOTE]
Strange Huntsman, Sapper, Gunslinger, Machina in Crate 47 confirmed
[QUOTE=COSTA;37380971]They should ask Ned to make new crates, it's just a few lines of text and he sure has the experience.[/QUOTE]
strange golden wrenches and sticky jumpers added
[QUOTE=Barobax;37380976]Strange Huntsman, Sapper, Gunslinger, Machina in Crate 47 confirmed[/QUOTE]
+101% chance of unboxing unusual
Gunslinger, Original, Frying Pan and Widowmaker actually. My favorite weapons heh
[QUOTE=wickedplayer494;37380957]Yes. Facepunch's implementation of BBCode is kind of screwed up as it doesn't have sub-bullets.[/QUOTE]
Can always put a space or two so they look like they are part of that.
Nah, that's just a clever workaround with "color 255 0 0"
Is anyone else slightly bothered by the fact that, even though it's been in development for more than a year, MvM still launched with basic things being buggy or missing?
They should come up with a Strange Part that tracks robot kills or a new quality for robot-killing weapons.
Botkillers are exactly the opposite of what it says on the package
[b]They kill people, not bots[/b]
[QUOTE=A B.A. Survivor;37381180]Is anyone else slightly bothered by the fact that, even though it's been in development for more than a year, MvM still launched with basic things being buggy or missing?[/QUOTE]
I expected bugs, there's always bugs.
New pomson actually does less damage
Before it hit around 4 times on one guy, now it only hits once
12x4= 48, so it does a whole 12 less damage
I love how people on spuf and the video for it are whining its still op.
[QUOTE=A B.A. Survivor;37381180]Is anyone else slightly bothered by the fact that, even though it's been in development for more than a year, MvM still launched with basic things being buggy or missing?[/QUOTE]
It could have been far worse, was generally fine on release compared to previous track records.
I still say the Pomsom only needed fixed hitboxes and drain only on the first hit. Penetration was the selling point of the weapon, not giving Medic punishment for standing still behind the heal target without moving.
heh, they still didn't fix the birthday balloon randomly disappearing when hit by hitscan
[QUOTE=ABW;37380645]bind "mouse1" "+attack; +use_action_slot_item"
bind "mouse2" "+attack2; +use_action_slot_item"
bind "q" "lastinv; +use_action_slot_item"
is go![/QUOTE]
alias fun "+use_action_slot_item;wait 10;fun" ; fun
[QUOTE=A B.A. Survivor;37381180]Is anyone else slightly bothered by the fact that, even though it's been in development for more than a year, MvM still launched with basic things being buggy or missing?[/QUOTE]
Even when games are in development for years, there's still some things that testers miss.
[QUOTE=Izzy-chan;37381544]Even when games are in development for years, there's still some things that testers miss.[/QUOTE]
I also like there being bugs that people can mess with before they get fixed. Its fun!
huh.
Did another update go out just then ? :S
[QUOTE=psyke;37381736]huh.
Did another update go out just then ? :S[/QUOTE]
Yeah I just got another 36 MB or so update.
I think that items_game.txt changed a bit.
Yeah after four days playing on the first map. We finally get to wave 8 with good team together. IT FUCKING CRASHES. four days on this, Quitters. Feeders , afks. I dont even think I have it in me to do it again. :( I love the mode but that first mission is broke as fuck!
Then skip that mission till later. That's what I did
This is going back a bit, but when I first saw those robot pictures and I saw the one with the Heavy, I just thought it looked like a regular Heavy with a Big Steel Jaw and a Warhead and before I checked the forums I was like OMG OBNOXIOUS LOUDOUT UPDATE CONFIRMED
Its the last mission I need to do :c
I been lucky with all my Mann up missions, I tend to join games that are in wave before the end or the last wave thus get an easy win. Only once I did a mann up from the start...I just dislike folks being on the last wave and choosing to quit over trying to figure out a way to win.
sentry busters use an extra sound now, I guess that's what the update did
Rather than mess about with the core they could have made it a different game, TF2 and TF2 co-op. That way they could have done some different things.
Sorry, you need to Log In to post a reply to this thread.