Major Update Speculation: V8: Rise of the Machines!
10,002 replies, posted
[QUOTE=Clovernoodle;37402728]And people say the Tank can't hurt you
[img]http://img222.imageshack.us/img222/3782/440screenshots201208250.jpg[/img]
No it wasn't actually a Spy, there were no spies on the map at that point and my kill icon was the skull and crossbones and only my name[/QUOTE]
Doesn't the tank only kill you if you're squished between the tank itself and a surface?
I want the wrangler to be upgradeable, I dont know how, maybe faster firing rate or something
[QUOTE=HazzaHardie;37402792]I want the wrangler to be upgradeable, I dont know how, maybe faster firing rate or something[/QUOTE]
Increased shield defense.
why are the robot voices mp3?
Uh... guys?
[url]http://askblumom.tumblr.com/post/12710959714[/url]
It... its not just me who sees the similarity to Balloonicorn from that drawing, is it?
It was from 9 months ago. Whut
[editline]25th August 2012[/editline]
[QUOTE=HazzaHardie;37402792]I want the wrangler to be upgradeable, I dont know how, maybe faster
firing rate or something[/QUOTE]
It should have the option "Powerups carry to buildings"
Because as far as I'm concerned, only the crit canteen has any effect on a Sentry, and it could make the wrangler even more viable. Because lets face it, the Wrangler is never OP in MvM, its just fun
"Uber Canteen" = Invulnerable Sentries/Dispensers/Teleporters
"Return to Spawn" = Instantly Teleport to Engie's Hands
"Refill Ammo" = Fill Dispenser with metal, reset teleport and replace sentry ammo
[editline]25th August 2012[/editline]
Oh god.
"Middle-Aged Robot Ninjaneer Turtlers"
[QUOTE=ojcoolj;37402898]
Because as far as I'm concerned, only the crit canteen has any effect on a Sentry, and it could make the wrangler even more viable. [/QUOTE]
[QUOTE][img]http://wiki.teamfortress.com/w/images/thumb/3/30/Buildings_Upgrade_Canteen.png/75px-Buildings_Upgrade_Canteen.png[/img][/QUOTE]
You're looking at awesome in a bottle.
[QUOTE=Damoman;37403118]You're looking at awesome in a bottle.[/QUOTE]
Oh, I thought that one didn't count because it was based around buildings. Darn.
Alright, only the crit canteen and the building upgrader has any effect on sentry
[QUOTE=HazzaHardie;37402792]I want the wrangler to be upgradeable, I dont know how, maybe faster firing rate or something[/QUOTE]
the faster firing upgrade on the sentry affects the wrangler too
so does the extra health
[QUOTE=Kapellmeister;37400386]There need to be more Arena maps. Kong King could work.[/QUOTE]
they stopped making maps for arena for a reason y'know
Valve should at the least put Arena mode on their matchmaking.
TC_Hydro could go under one of the CPs.
Come to think of it, I don't think koth_king is on a valve server!
[QUOTE=ojcoolj;37403148]Oh, I thought that one didn't count because it was based around buildings. Darn.
Alright, only the crit canteen and the building upgrader has any effect on sentry[/QUOTE]
Uber canteen makes the sentry invulnerable to damage, crit canteen makes it fire faster, upgrades canteen skips the build process of all buildings being made and upgrades them to level 3.
[QUOTE=HazzaHardie;37402792]I want the wrangler to be upgradeable, I dont know how, maybe faster firing rate or something[/QUOTE]
Increased ammo? So my sentry doesnt run out after 5 seconds of wrangler + full fire-rate upgrades?
[QUOTE=ned_ballad;37401770]why isn't this used :(
[media]http://www.youtube.com/watch?v=VnXGVeaQy-E[/media]
Be cool to have it very quietly playing around the upgrade shop.
They could even just use it when you're in the real Mann Co store, be kind of interesting there[/QUOTE]
Shoot the TF team an email.
[QUOTE=HazzaHardie;37402792]I want the wrangler to be upgradeable, I dont know how, maybe faster firing rate or something[/QUOTE]
Reduced reboot period when you switch weapons might be useful, though I find the disturbing lack of specific upgrades for the Engineer's unique secondaries troubling. There is much that could have been done with those, I feel.
Some examples of the top of my head:
Wrangler:
*Reduced Reboot time.
*Increased shield duration.
*Increased damage resistance on shield.
Short Circuit:
*Longer range.
*Reduced metal cost.
maybe because you just don't spend enough time on upgrade stations so you'd just keep hearing the same first note over and over again in the later waves
not really an excuse though, could just start playing from where you left off
so that post was a little pointless
[QUOTE=Robmortar;37403247]they stopped making maps for arena for a reason y'know[/QUOTE]
And what might this reason be?
Note that your own assumptions aren't actual reasons.
[QUOTE=ned_ballad;37401770]why isn't this used :(
[media]http://www.youtube.com/watch?v=VnXGVeaQy-E[/media]
Be cool to have it very quietly playing around the upgrade shop.
They could even just use it when you're in the real Mann Co store, be kind of interesting there[/QUOTE]
Reminds me of Binding of Isaac
[media]http://www.youtube.com/watch?v=XbWDWoC6X4I[/media]
[QUOTE=NeoDement;37403631]maybe because you just don't spend enough time on upgrade stations so you'd just keep hearing the same first note over and over again in the later waves
not really an excuse though, could just start playing from where you left off
so that post was a little pointless[/QUOTE]
or it could be an ambient soundscape on a loop at the station.
[QUOTE=Venezuelan;37404152]or it could be an ambient soundscape on a loop at the station.[/QUOTE]
this is actually what I'd prefer, so it loops better and transitions better than if it just turned on and off as you entered the station
[QUOTE=ned_ballad;37401770]why isn't this used :(
[media]http://www.youtube.com/watch?v=VnXGVeaQy-E[/media]
Be cool to have it very quietly playing around the upgrade shop.
They could even just use it when you're in the real Mann Co store, be kind of interesting there[/QUOTE]
I can see why they didn't add the music:
-First while is good and calm doesn't feel very TF2.
-Second sometimes is very annoying to wait for the players to press the ready button, a new distraction would be very annoying for a point of view of the team, plus you don't need to take a great time upgrading your stats. Is something it should be fast and clean to avoid wasted time before the next wave.
the song fits TF2 fine, Faster Than a Speeding Bullet and Petite Chou Fleur are both calm songs in the soundtrack.
[QUOTE=ned_ballad;37404351]Faster Than a Speeding Bullet[/QUOTE]
That one is only calm the first 15 seconds
After that, it goes to hyperspeed (talking about the drums, of course)
[QUOTE=ned_ballad;37401770]why isn't this used :(
[media]http://www.youtube.com/watch?v=VnXGVeaQy-E[/media]
Be cool to have it very quietly playing around the upgrade shop.
They could even just use it when you're in the real Mann Co store, be kind of interesting there[/QUOTE]
In my opinion it totally sounds like something you'd easily find on a TF2 Machinima short, rather than the official game
[QUOTE=UberMunchkin;37404794]Nothing to speculate about, but I found this in the GCF, it's called "hanging_sign_01", it gave me a good laugh.
[img]http://horobox.reager.org/u/Ubermunchkin_1345984596.png[/img][/QUOTE]
Well, does that confirm he knows what "Suck the head" means now?
[QUOTE=Jorori;37404837]Well, does that confirm he knows what "Suck the head" means now?[/QUOTE]
It's 'bout eating!
[QUOTE=UberMunchkin;37404794]Nothing to speculate about, but I found this in the GCF, it's called "hanging_sign_01", it gave me a good laugh.
[img]http://horobox.reager.org/u/Ubermunchkin_1345984596.png[/img][/QUOTE]
Maybe there is something to speculate about.
Maybe it will be another Pyro hat that is like the Brainslug!
Then again, you can't expect that much from Valve...
[QUOTE=BanthaFodder;37390389]What about an automatic sticky launcher?
Right click to place a sensor.
Left click to place bombs.
Once the sensor is tripped, the bombs detonate.
To make it balanced, maybe have the sensor emit a beeping noise or glow or something.[/QUOTE]
[video=youtube;VoW9czgQBqE]http://www.youtube.com/watch?v=VoW9czgQBqE[/video]
weren't those from the swamp pack added a year ago?
[QUOTE=ned_ballad;37401770]why isn't this used :(
[media]http://www.youtube.com/watch?v=VnXGVeaQy-E[/media]
Be cool to have it very quietly playing around the upgrade shop.
They could even just use it when you're in the real Mann Co store, be kind of interesting there[/QUOTE]
wait can this be patched into the ambiance soundfiles with a mod
i love this track
[QUOTE=Corporal Yippie;37405199]wait can this be patched into the ambiance soundfiles with a mod
i love this track[/QUOTE]
New ambient sound for koth_king
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