Major Update Speculation: V8: Rise of the Machines!
10,002 replies, posted
[QUOTE=Demon!;37454978]I wish they would've made Botkiller weapons far more interesting rather than just taking the Heavy bot head and slapping it on the weapons. Like, how about a minigun or medigun completely made from the parts of that classes bot? Like a Heavy minigun made from parts of the Heavy bot.[/QUOTE]
I would have even been cool with the current "head on a chain" look, but with that particular classes' head (ie. Rocket Launcher has a Robot Soldier head, etc.)
The only Botkiller I really want is a Wrench, particularly a Gold one, so I can do this: [url]http://tf2tags.com/view-11906[/url]
God i know i'm late, but it hurts thinking what the linux promo will be. Maybe a scarf with the logo of the distro which you started tf2 with?
[QUOTE=Ol' Pie;37455901]God i know i'm late, but it hurts thinking what the linux promo will be. Maybe a scarf with the logo of the distro which you started tf2 with?[/QUOTE]
That'd be cool, but I'd LOVE a Tux penguin.
give me a big ol' FOS beard
spy in mvm is pretty silly
sappers remove themselves after a few seconds, which isn't the case in pvp. The sapper hud for it is really badly done. The red-tape doesn't seem to do anything special. And for some reason you can "backstab" sapped bots from any angle.
unupgraded backstabs literally do 0 damage on giants, even though the "pierce armor" upgrade says it only "increases effectiveness"
and finally, those lovely soldier bots lead you perfectly even when you are cloaked with any watch. Invisible? Fuck that, here's a rocket.
[QUOTE=Hell-met;37456040]spy in mvm is pretty silly
sappers remove themselves after a few seconds, which isn't the case in pvp. The sapper hud for it is really badly done. The red-tape doesn't seem to do anything special. And for some reason you can "backstab" sapped bots from any angle.
unupgraded backstabs literally do 0 damage on giants, even though the "pierce armor" upgrade says it only "increases effectiveness"
and finally, those lovely soldier bots lead you perfectly even when you are cloaked with any watch. Invisible? Fuck that, here's a rocket.[/QUOTE]
Heat Vision!
[QUOTE=hogofwar;37456073]Heat Vision![/QUOTE]
Machines can overheat too, you know.
They have meat vision. It explains why they can't see a cloaked spy that's disguised as a robot, but they can see a fleshbag if he's cloaked and undisguised.
I can understand if you cloak directly infront of them, but in my case I mean with the deadringer.
Say you receive 105 damage, you activate it, you have ~11 health left, then the bot shoots one more rocket before it pretends it lost you, and you still die even with the DR shield. Rage.
They've always behaved like that, even before MvM, it's a shame valve didn't take much feedback from for the bots.
Unless their plan was to make them behave like aimbots for the sole reason of MvM.
[QUOTE=Hell-met;37455016]I'd rather want a "bot potion" or something that turns you into a robot for normal play instead of those botkillers[/QUOTE]
The Capacitor.
Fund it.
Anyone think it would be possible to make a cp_granary variant that starts you out with 2000 credits and an upgrade station in spawn? I think it would be neat.
I would like to see class specific bot heads on the bot-killer weapons.
[QUOTE=Demon!;37455027]Robovision![/QUOTE]
[video=youtube;9MeaaCwBW28]http://www.youtube.com/watch?v=9MeaaCwBW28[/video]
How about this?
I just realized. When smacking a bot with a my southern hospitality, they still bleed red. :suicide: come on valve.
I'm getting this weird glitch in MVM and it won't go away.
If I buy a canteen it will charge me for two of them even if I only buy one.
So for example if I buy 1 uber canteen it will charge me $150.
It only does this for canteens as well. Anyone else getting this?
[QUOTE=DrCactus;37457965]I'm getting this weird glitch in MVM and it won't go away.
If I buy a canteen it will charge me for two of them even if I only buy one.
So for example if I buy 1 uber canteen it will charge me $150.
It only does this for canteens as well. Anyone else getting this?[/QUOTE]
Yup, had the same thing happen multiple times. Confused the hell out of me when it first happened because I had just enough for two and then suddenly after buying one only had 5 dollars left.
my brother had the opposite. He bought a canteen and it gave him money back for it.
But then he went and bought an upgrade and it instantly took away the "bonus" money.
I personaly think it would be cool if the flying guillotine would stick to people like the huntsman's arrows.
[QUOTE=MightyMax;37457946]I just realized. When smacking a bot with a my southern hospitality, they still bleed red. :suicide: come on valve.[/QUOTE]
They could just reuse the "oil blood" from the German version.
[QUOTE=AkujiTheSniper;37458483]They could just reuse the "oil blood" from the German version.[/QUOTE]
Don't you get oil blood in sillygibs?
[QUOTE=Erfly;37458621]Don't you get oil blood in sillygibs?[/QUOTE]
I do believe the regular blood is retained in Silly Gibs mode.
[QUOTE=AkujiTheSniper;37458483]They could just reuse the "oil blood" from the German version.[/QUOTE]
I'm really surprised they didn't. And some of the silly gibs like the cogs and springs as generic gibs.
Just got a Botkiller Medigun.
Should be able to swap it for a Wrench with minimal hassle :dance:
[QUOTE=ned_ballad;37458634]I'm really surprised they didn't. And some of the silly gibs like the cogs and springs as generic gibs.[/QUOTE]
they would have to fix gibs first
crit rockets just punts everyone away, and building gibs are frozen where they spawn
[QUOTE=Hell-met;37458664]they would have to fix gibs first
crit rockets just punts everyone away, and building gibs are frozen where they spawn[/QUOTE]
Speaking of gibs, does anyone else get tiny robot head gibs, regardless of what the bot's scale actually is?
I wonder if that's to help clients not explode from so many gibs.
However, if that's so, I'd like a command to allow gibs in MvM. Much like burning gibs and high quality particles, my computer can handle the little bit extra.
[QUOTE=AbeX300;37458633]I do believe the regular blood is retained in Silly Gibs mode.[/QUOTE]
Isn't it like confetti and stuff instead of blood? Maybe I remember wrong
[QUOTE=Simski;37458716]Isn't it like confetti and stuff instead of blood? Maybe I remember wrong[/QUOTE]
[url=http://wiki.teamfortress.com/wiki/Birthday_mode#Changes]Oh right, yeah.[/url]
My mistake.
But no oil in there, that's for sure.
[QUOTE=AbeX300;37458696]Speaking of gibs, does anyone else get tiny robot head gibs, regardless of what the bot's scale actually is?[/QUOTE]
Probably.
The scale only affects the playermodel. Ragdolls and company are still normal sized.
If you kill a boss with a grodbort weapon, they magically shrink back to their normal state.
I am going to hazard a guess the small heads are because of bodygroups.
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