Major Update Speculation: V8: Rise of the Machines!
10,002 replies, posted
Pretty Darn Quick
[QUOTE=Ceiling Man;37495298]That was a cut normal-Soldier line, it was supposed to hint that RED Demoman and BLU Soldier were still best friends.[/QUOTE]
Is there any chance we can get Valve to release the unaltered versions of those lines like they did the dynamite, frag grenade and bear trap textures? Or the cut Meet the Sandvich lines?
apologies if this is a dumb idea, but I think it would be kind of cool if there was a weapon that could let you teleport away if you were in danger, similar to the eureka effect but instead of teleporting you to spawn it randomly teleports you to a place in the map
[QUOTE=HazzaHardie;37499609]apologies if this is a dumb idea, but I think it would be kind of cool if there was a weapon that could let you teleport away if you were in danger, similar to the eureka effect but instead of teleporting you to spawn it randomly teleports you to a place in the map[/QUOTE]
That [b]does[/b] sound dumb...
Mostly because of how unreliable or [b]too[/b] reliable it can be (depending on luck).
[QUOTE=NoNameForEvil;37499835]plus they'd either have to edit every map to have a "zone" of teleportation, or you'd just end up in the skybox or outside the map
it's an awful idea[/QUOTE]
[img]http://filesmelt.com/dl/Teleport.png[/img]
Yeah, it'd never work, especially on most custom maps.
Just imagine. You're playing Soldier. You have 10 HP. You're being chased by a relentless Scout who you just can't kill. You go 'round the corner and use your teleportathingamajigger, escaping certain death by millisecond.
Then you materialize in front of a 3-Engineer sentry nest.
[IMG]http://www.iaza.com/work/120902C/iaza15346715695900.gif[/IMG]
[QUOTE=HazzaHardie;37499609]apologies if this is a dumb idea, but I think it would be kind of cool if there was a weapon that could let you teleport away if you were in danger, similar to the eureka effect but instead of teleporting you to spawn it randomly teleports you to a place in the map[/QUOTE]
Not your spawn, eh?
How about...
[B]THE ENEMY SPAWN?[/B]
[QUOTE=HazzaHardie;37499609]apologies if this is a dumb idea, but I think it would be kind of cool if there was a weapon that could let you teleport away if you were in danger, similar to the eureka effect but instead of teleporting you to spawn it randomly teleports you to a place in the map[/QUOTE]
I don't know about randomly since as many people pointed out, It would probably trap or kill you but maybe on top of a medkit or ammo kit. Of course it would need a serious downside to it.
I want Valve to do Inverse MvM,look:Your team spawns in a RED tank (That is more battered and rudimentary,or Sniper camper :v: ) and you must carry a bomb that is made by the Demoman to a Gray Robot factory bombhole,that would be a use for EngiBot
Map:[IMG][URL=http://imgur.com/x34h9][IMG]http://i.imgur.com/x34h9.png[/IMG][/URL][/IMG]
[QUOTE=TheCreepyPryo;37504447]I want Valve to do Inverse MvM,look:Your team spawns in a RED tank (That is more battered and rudimentary,or Sniper camper :v: ) and you must carry a bomb that is made by the Demoman to a Gay Robot factory bombhole,that would be a use for EngiBot
Map:[IMG][URL=http://imgur.com/x34h9][IMG]http://i.imgur.com/x34h9.png[/IMG][/URL][/IMG][/QUOTE]
Why would gay robots want to blow up Mann co? How do robots even become gay anyway? They're machines, they don't even have genders.
[QUOTE=Lium;37504523]Why would gay robots want to blow up Mann co? How do robots even become gay anyway? They're machines, they don't even have genders.[/QUOTE]
Because my R key is kinda broken and that makes a male version or GLaDOS (my R key boyfriend) angry that makes him summon a Gay robot army to want blow up Mann.co and rename it Gayy.co.Fixed it anyway, thank you
[QUOTE=TheCreepyPryo;37504447]
Map:[IMG][URL=http://imgur.com/x34h9][IMG]http://i.imgur.com/x34h9.png[/IMG][/URL][/IMG][/QUOTE]
MS Paint skills.
I'm hoping in later updates we got more interesting bot variety.
Milkmen squads who toss rapid fire bottles of milk.
Football helmet wearing Heavies who speed up when they're carrying the bomb and upgrade faster.
ScoutBots wired to explode on death.
Spybots who create a Jarate explosion when they die.
Interesting shit like that.
(And yes I know about the MvM wave editor, but I'm talking about valve made stuff to go along with new maps and shit.)
omg, they fixed crit glow on the mittens during the MvM update.
I was wondering how they were getting away with mittens full boosted heavy bot without it. One step closer!
[QUOTE=ned_ballad;37504898]omg, they fixed crit glow on the mittens during the MvM update.
I was wondering how they were getting away with mittens full boosted heavy bot without it. One step closer![/QUOTE]
Yet, so far away.
I just realised,there should be a Pyroland mode launched at June 27,make it like this:Server whit Pyroland on only play on Pyroland enabled maps (2fort,Dustbowl,Doomsday,ect),players are like Meet the Pryo babies and Sentry guns get Pryo'd
[QUOTE=TheCreepyPryo;37505323]I just realised,there should be a Pyroland mode launched at June 27,make it like this:Server whit Pyroland on only play on Pyroland enabled maps (2fort,Dustbowl,Doomsday,ect),players are like Meet the Pryo babies and Sentry guns get Pryo'd[/QUOTE]
No.
[QUOTE=TheCreepyPryo;37504447]I want Valve to do Inverse MvM,look:Your team spawns in a RED tank (That is more battered and rudimentary,or Sniper camper :v: ) and you must carry a bomb that is made by the Demoman to a Gray Robot factory bombhole,that would be a use for EngiBot
Map:[IMG][URL=http://imgur.com/x34h9][IMG]http://i.imgur.com/x34h9.png[/IMG][/URL][/IMG][/QUOTE]
The idea of them smuggling a Demoman bomb in the Sniper's Camper Van has such a wonderful feel to it.
Like A Bug's Life, or Recess: School's Out, or the raid on Fort Mercer in RDR.
[QUOTE=BanthaFodder;37506426]The idea of them smuggling a Demoman bomb in the Sniper's Camper Van has such a wonderful feel to it.
Like A Bug's Life, or Recess: School's Out, or the raid on Fort Mercer in RDR.[/QUOTE]
I want to see all nine mercenaries and a bomb fit into that van.
[QUOTE=Erfly;37507493]I want to see all nine mercenaries and a bomb fit into that van.[/QUOTE]
Make it a "rats" level
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=93448247"]http://steamcommunity.com/sharedfiles/filedetails/?id=93448247[/URL]
i want this ingame, and the posters in my room D:
Is it possible to edit scripts to make the classes use their currently unused MvM lines?
[QUOTE=Fillmore;37508143]Is it possible to edit scripts to make the classes use their currently unused MvM lines?[/QUOTE]
Yes but it will work only on your local server
[QUOTE=VintageCat;37508156]Yes but it will work only on your local server[/QUOTE]
Well, that's just fine, because I usually host MvM to play with friends.
wait, DID they fix the Holiday Punch?
I only assumed they did because I saw it glowing on a Valve server, but I run a fix. I just assumed Valve servers block fixes though.
[QUOTE=ned_ballad;37509440]wait, DID they fix the Holiday Punch?
I only assumed they did because I saw it glowing on a Valve server, but I run a fix. I just assumed Valve servers block fixes though.[/QUOTE]
Day-dreaming about fixes, eh?
so how was mittens heavy bot glowing on a Valve server?
Do they allow mods on Valve servers now?
[QUOTE=Fillmore;37508544]Well, that's just fine, because I usually host MvM to play with friends.[/QUOTE]
Well, you need scripts/game_sounds_*something*.txt . It's pretty easy to navigate if you know file names. By editing it you can add new sound files to random responses (Sound files that already in-game or even your own). Don't know about other players though, never had my own server with custom/edited files.
how can they not allow mods on Valve servers, but my mittens Heavy Bots were all glowing? :x
I was in MannUp mode. They were glowing. It doesn't add up, unless Valve allows mods on MannUp servers
[QUOTE=ned_ballad;37509582]how can they not allow mods on Valve servers, but my mittens Heavy Bots were all glowing? :x
I was in MannUp mode. They were glowing. It doesn't add up, unless Valve allows mods on MannUp servers[/QUOTE]
they do, tf2 tip and chaofanatic's particles work
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