Major Update Speculation: V8: Rise of the Machines!
10,002 replies, posted
Well I think after mvm, we are one step closer to the tf 3.
reasons after tf3:
- Redmond and Blutarch are dead so RED and BLU has fallen and mercinaries are working for mann co. So now any war between Red vs Blu is pointless beyond this point and mercs don't have to wear team coloured uniforms.
- It's a 4 years since start of this war, mercs could get some changes, and opositing team could be some special issue bots, controlled by players.
- Wars for Spy tech are over for now. Now they might be fighting for banks and other reserves, as bots runs on dosh and mercs like dosh.
- Conflict may escalate on all globe.
So valve don't have to get rid of our characters, and explain the change in conflict. There would appear space for new game modes, and stuff. I think it would be good opurtinity to improve some graphics and make both teams bit more different. It would be hillairus to see how gibbed bots explode in ountain of small bits, coins and dollars.
just some dumb talk of mine.
Don't think they'll be added to the unusual list until the crate expires and they become "regular" drop hats.
[QUOTE=Devozade;37588704]Don't think they'll be added to the unusual list until the crate expires and they become "regular" drop hats.[/QUOTE]
This.
[QUOTE=Devozade;37588704]Don't think they'll be added to the unusual list until the crate expires and they become "regular" drop hats.[/QUOTE]
while I agree for this batch, the Pyromania items were made droppable/unusual quite awhile before those crates expired
[QUOTE=HazzaHardie;37588629]are there unusual of the new hats?[/QUOTE]
Unusual versions only become available when the hat drops, just wait like three weeks or so and there will be.
[url]http://www.wetanz.com/dota2/[/url]
I wonder if this means we will see TF2 models from Weta in the future.
[QUOTE=Political Gamer;37588899][url]http://www.wetanz.com/dota2/[/url]
I wonder if this means we will see TF2 models from Weta in the future.[/QUOTE]
They still owe us Medic/Scout Grordbort's stuff.
[QUOTE=Political Gamer;37588899][url]http://www.wetanz.com/dota2/[/url]
I wonder if this means we will see TF2 models from Weta in the future.[/QUOTE]
[quote]Includes a unique Dota 2 in-game item, designed by the crew at Weta![/quote]
Oh wow, lol. If it's "unique" in that this is the one way to get it, omg.
no one has ever answered me about if the about and medic pack are actually confirmed for going to be added. I had kind of assumed that Weta using the workshop meant no deal was actually made and it would be treated like any other submission (with some obvious bias)
[QUOTE=ned_ballad;37589004]Oh wow, lol. If it's "unique" in that this is the one way to get it, omg.[/QUOTE]
That's exactly the case.
$300 promo items, and four different items.
[QUOTE=ned_ballad;37589004]Oh wow, lol. If it's "unique" in that this is the one way to get it, omg.[/QUOTE]
hi 25 buds
So.
I just looked at the bazaar bargain. It starts with a -20% charge rate.
It charges to full in ~5.25 seconds. The srifle does that in ~3.3 seconds.
That means that the bargain is charging at ~65% the rate of the srifle.
gj with math valve
I still say the Apoco-Fists should be a KGB reskin [b]with[/b] the "crit kill will gib" attribute. Of course, that's too logical and nice to ask for, which likely means Valve will never do it, but still, [b]it makes sense[/b].
You get a kill with the Apoco-Fists, get the crit-boost kill bonus, then go on a gibbing rampage.
[QUOTE=AbeX300;37589430]I still say the Apoco-Fists should be a KGB reskin [b]with[/b] the "crit kill will gib" attribute. Of course, that's too logical and nice to ask for, which likely means Valve will never do it, but still, [b]it makes sense[/b].
You get a kill with the Apoco-Fists, get the crit-boost kill bonus, then go on a gibbing rampage.[/QUOTE]
Or they could make the tauntkill gib people.
Tauntkilling with the Apoco-Fists is too gold for me to accept a change
[QUOTE=AbeX300;37589430]I still say the Apoco-Fists should be a KGB reskin [b]with[/b] the "crit kill will gib" attribute. Of course, that's too logical and nice to ask for, which likely means Valve will never do it, but still, [b]it makes sense[/b].
You get a kill with the Apoco-Fists, get the crit-boost kill bonus, then go on a gibbing rampage.[/QUOTE]
Very [B]interesting.[/B]
[QUOTE=SLBros.;37589448]Or they could make the tauntkill gib people.
Tauntkilling with the Apoco-Fists is too gold for me to accept a change[/QUOTE]
I'll accept that as well.
[b]Edit:[/b] The taunt kill should always crit (dealing 1500 damage). Even though it already insta-kills, it would make sense with the "crit kill will gib" attribute.
[QUOTE=AbeX300;37589430]I still say the Apoco-Fists should be a KGB reskin [b]with[/b] the "crit kill will gib" attribute. Of course, that's too logical and nice to ask for, which likely means Valve will never do it, but still, [b]it makes sense[/b].
You get a kill with the Apoco-Fists, get the crit-boost kill bonus, then go on a gibbing rampage.[/QUOTE]
I'd [B]still[/B] give all reskins [B]unique stats[/B]
[QUOTE=AbeX300;37589430]I still say the Apoco-Fists should be a KGB reskin [b]with[/b] the "crit kill will gib" attribute. Of course, that's too logical and nice to ask for, which likely means Valve will never do it, but still, [b]it makes sense[/b].
You get a kill with the Apoco-Fists, get the crit-boost kill bonus, then go on a gibbing rampage.[/QUOTE]
What about [B]just[/B] making him gib on [B]every[/B] kill ?
[QUOTE=Hell-met;37589524]I'd [B]still[/B] give all reskins [B]unique stats[/B][/QUOTE]
That's much more logical than my suggestion, which means it is guaranteed to never happen.
By how Valve works.
[QUOTE=Maruhai;37589563]What about [B]just[/B] making him gib on [B]every[/B] kill ?[/QUOTE]
That's nice, but it wouldn't feel...[b]as[/b] rewarding.
[QUOTE=Hell-met;37589524]I'd [B]still[/B] give all reskins [B]unique stats[/B][/QUOTE]
but what about the sam and max items?
[QUOTE=HazzaHardie;37589659]but what about the sam and max items?[/QUOTE]
*all droppable and craftable reskins
[QUOTE=HazzaHardie;37589659]but what about the sam and max items?[/QUOTE]
fuck those
[QUOTE=HazzaHardie;37589659]but what about the sam and max items?[/QUOTE]
Give them stats and then make them droppable
and make the old ones genuine or vintage or some shit
gameplay over trading, please.
[QUOTE=Hell-met;37589706]
and make the old ones genuine or vintage or some shit[/QUOTE]
keep them as is
why would you want to mess with weapons that have existed a certain way for years now instead of taking one of the beautiful workshop models just sitting there collecting dust
[QUOTE=Maruhai;37589683]*all droppable and craftable reskins[/QUOTE]
hi AWPer Hand
[QUOTE=Armisael;37589722]why would you want to mess with weapons that have existed a certain way for years now instead of taking one of the beautiful workshop models just sitting there collecting dust[/QUOTE]
because then we could give wasted models stats AND have workshop items.
So is MvM as fun as the hype says it is?
[QUOTE=Hell-met;37589748]because then we could give wasted models stats AND have workshop items.[/QUOTE]
The limiting factor for new weapons is balanced stat ideas, not models. Turning reskins into entirely new weapons just makes the situation worse.
When people complain about no new gameplay-altering weapons being made, do they ever stop to consider how hard designing good stats might be? Yes, you might think your "DEATH ANTI MEDI GUN RAY" or "SAPPER THAT EXPLODES ON SENTRY" is a good idea and that Valve should totally add it in the game, but what if it isn't? What if every possible implementation of the idea is either underpowered or overpowered? Not only that, but some of the ideas are downright idiotic. A sapper that makes a sentry target its own team? Is it REALLY that hard to think how ridiculously overpowered that would be in the hands of... well, anyone?
It's really nice to get new weapons every now and then but I prefer things like the Flying Guillotine over [I]things[/I] like the Tomislav, the Enforcer, the Soda Popper, the Liberty Launcher and pretty much all of the Uber Update. It's pretty much the best example of what quantity over quality can do.
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