Major Update Speculation: V8: Rise of the Machines!
10,002 replies, posted
[QUOTE=jimbobjoe1234;37861195]Does anyone want to speculate on the Engi Bot?[/QUOTE]
yes
[QUOTE=Kapellmeister;37858995]And I can't play Alliance of Valiant Arms to get the Black Rose but you don't see me complaining, do you?[/QUOTE]
Actually, you can use the SAM to get it. I did because I don't want to play a stupid FPS F2P.
[QUOTE=TheFishyG;37861319]Actually, you can use the SAM to get it. I did because I don't want to play a stupid FPS F2P.[/QUOTE]
Same here and I never looked back.
[QUOTE=SLBros.;37860740]in the end they're just gonna say "fuck you" and give everyone the promos[/QUOTE]
I have faith this will be resolved... eventually.
While the use of the Killer's Kabuto and Tavish Crown is misleading, I feel like it would be exploitative to beg them for these hats.
[QUOTE=ThatSwordGuy;37861500]While the use of the Killer's Kabuto and Tavish Crown is misleading, I feel like it would be exploitative to beg them for these hats.[/QUOTE]
I think it's a battle that won't be won. I don't think that's the first time they've used older items in promo images either
I know is incredible hard to balance but, I want a tank that really shoot.
Maybe a huge heavy armor load with robots inside like this
[img]http://images.wikia.com/cnc/images/a/a4/BattleFortress.jpg[/img]
I feel the tank isn't as great as a thread (In terms of offensive against the players) like the update page tease.
[IMG]http://wiki.teamfortress.com/w/images/b/b3/Steamskyrim.PNG[/IMG]
where's my genuine buffalo steak sandvich and pocket medic? :(
sure, it's a little faulty advertising. but you guys are being babies, and frankly really annoying.
[QUOTE=fendermcbender;37861806][IMG]http://wiki.teamfortress.com/w/images/b/b3/Steamskyrim.PNG[/IMG]
where's my genuine buffalo steak sandvich and pocket medic? :(
sure, it's a little faulty advertising. but you guys are being babies, and frankly really annoying.[/QUOTE]
why would there be a pocket medic anyway?
[quote="fendermcbender"]sure, it's a little faulty advertising. but you guys are being babies, and frankly really annoying.[/quote]
Not to mention that they're talking about it in a public forum. You guys know Valve employees read this thread, right? That's like stealing sausages in front of the butcher.
[QUOTE=fendermcbender;37861806][IMG]http://wiki.teamfortress.com/w/images/b/b3/Steamskyrim.PNG[/IMG]
where's my genuine buffalo steak sandvich and pocket medic? :(
sure, it's a little faulty advertising. but you guys are being babies, and frankly really annoying.[/QUOTE]
hey it worked in the past, so people are thinking they have their chances too
aka the Black Rose fiasco, not the same story but technically the same deal
[QUOTE=SLBros.;37861944]hey it worked in the past, so people are thinking they have their chances too
aka the Black Rose fiasco, not the same story but technically the same deal[/QUOTE]
What happened with the Black Rose?
[QUOTE=Omolong;37861957]What happened with the Black Rose?[/QUOTE]
In some patch, Valve tried to make the Black Rose tradable but it didn't work
so some people thought it would be legitimate to ask Steam Support to fix this
as a result, tradable Black Roses went on the market and were sold for ~4 buds
more and more demands started to flow at Valve (they probably got spammed), and so they removed the line in the patch notes stating that the Black Rose became tradable, and now they pretend it never happened and that the wiki is wrong.
[QUOTE=SLBros.;37862016]In some patch, Valve tried to make the Black Rose tradable but it didn't work
so some people thought it would be legitimate to ask Steam Support to fix this
as a result, tradable Black Roses went on the market and were sold for ~4 buds
more and more demands started to flow at Valve (they probably got spammed), and so they removed the line in the patch notes stating that the Black Rose became tradable, and now they pretend it never happened and that the wiki is wrong.[/QUOTE]
Oh I remember that issue with the Black Rose. Does anyone know why it didn't work anyway?
[QUOTE=Omolong;37862052]Oh I remember that issue with the Black Rose. Does anyone know why it didn't work anyway?[/QUOTE]
The Black Rose was untradable in the schema, and since it's an achievement item it had the untradable tag.
So basically it was double untradable. Valve only fixed one of the two :v:
I am the only one who thinks a dispensor bot being followed running about in a small group of demo and soldier bots would work.
I still don't trust that Steam Achievement Manager thing to get the Black Rose. I'll probably just end up getting my friends'.
Wait, non-tradeables can be traded if gift-wrapped, right?
[QUOTE=PimpinDemopan;37862366]I still don't trust that Steam Achievement Manager thing to get the Black Rose. I'll probably just end up getting my friends'.[/QUOTE]
Well it sure didn't get mine banned.
[QUOTE=PimpinDemopan;37862366]I still don't trust that Steam Achievement Manager thing to get the Black Rose. I'll probably just end up getting my friends'.
Wait, non-tradeables can be traded if gift-wrapped, right?[/QUOTE]
IIRC, no.
[img]http://cdn.dealbreaker.com/uploads/2010/06/animated-siren-gif-animated-siren-gif-animated-siren-gif-drudge-report.gif[/img]It has come to my attention that we are currently 2 miscs away from TF2 having more miscs than hats[img]http://cdn.dealbreaker.com/uploads/2010/06/animated-siren-gif-animated-siren-gif-animated-siren-gif-drudge-report.gif[/img]
There are 268 hats and 267 misc items!
[QUOTE][B]Equip region ideas:[/B]
[QUOTE][I]"Arm Tattoos"[/I] and [I]"Shirt"[/I] for Heavy and Scout have to be altered. [I]"Arm Tattoos"[/I] can be the Champ Stamp and Soviet Stitch-Up, while the [I]"Shirt"[/I] for Heavy and Scout can be renamed [U]"Shirt Accessories"[/U], that has Apparatchik's Apparel, Fast Learner and the Track Terrorizer. Both of these equip regions conflict eachother, so that Valve can be happy.
[I]"Belt"[/I] for Engie and Demo and [I]"Hip"[/I] for Heavy and Medic can be easily combined into [U]"Hip"[/U].
Medic's [I]"Pocket"[/I], [U]"Vest Pocket"[/U] for Soldier and [I]"Pocket"[/I] for Sniper and Engie could be combined into [U]"Pocket"[/U].
[I]"Pocket"[/I] for Heavy has to be improved so that it does not cause problems for the Soldier version. [URL="http://facepunch.com/showthread.php?t=1205459&p=37777740&viewfull=1#post37777740"]And to prevent making a new bodygroup[/URL], a new equip region called [U]"Vest Pocket"[/U] for Soldier is made, so that the Pocket Medic has two seperate equip regions.
Medic's [I]"Gloves"[/I] can be combined with [I]"Arms"[/I].
Scout's [I]"Backpack"[/I] could be combined with [I]"Back"[/I].
Soldier's [I]"Coat"[/I] can be split up and put into [I]"Necklace"[/I] and [I]"Arms"[/I] separately.
Soldier's [I]"Cigar"[/I] could be combined with Medic's [I]"Pipe"[/I] to make [U]"Smoking Device"[/U], so that Spy's cigarette, the Intangible Ascot's pipe, Outback Intellectual's pipe, Bearded Bombardier's pipe, the Bubble Pipe and the Mutton Chops' Pipe are in it.
Engie's [I]"Wings"[/I] could be combined with Pyro's [I]"Wings"[/I] into [U]"Wings"[/U]. (They don't clip with [I]"Back"[/I] items, so no need to combine them)
Sniper's [I]"Legs"[/I] can be combined with Engie's [I]"Pantaloni"[/I] into [U]"Legs"[/U].
[I]"Medigun Accessories"[/I] and [I]"Medigun Backpack"[/I] could be combined to become [U]"Medigun Addons"[/U].
A new equip region called [U]"Mask"[/U] is made. It conflicts with [I]"Beard"[/I] and [U]"Smoking Device"[/U] (unless the item has that equip region) and it doesn't conflict with [I]"Glasses"[/I]. It includes the Anger, the Doublecross-Comm, Physician's Procedure Mask, Villain's Veil, Menpo, Medi-Mask and the Intangible Ascot.
A new equip region called [U]"Feet Accessories"[/U] is made. It includes the Sneaky Spats of Sneaking and the Prairie Heel Biters (which can now be worn with the Teufort Tooth Kickers or, if you want to be silly, with the Legend of Bugfoot)
A new equip region called [U]"Ring"[/U] is made for the Special Something for Special Someone.[/QUOTE]
[B]Multi-style equip region idea:[/B]
[QUOTE]And we can forget the idea of having styles have the ability to have seperate equip regions on that style. If it was implemented, items like the Liquor Locker, the War Pig (Conspicuous style) and the Marxman (Yes, Cigar style) could bring with them new equip regions. If we look at the Liqour Locker, it would bring three new equip regions. One equip region [U]"Hip"[/U] will be split in half as a result, causing the birth of [U]"Left Hip"[/U] (which will only include the Wingstick together with that style for the LL) and [U]"Right Hip"[/U] (where every other [U]"Hip"[/U] items goes to, together with that style for the LL). The last one will be [U]"Front"[/U], which will only include that style at the moment.[/QUOTE]
[B]Fixing up equip regions in certain items:[/B]
[QUOTE]
Also, certain items just don't fit the current region they are in and certain items aren't in certain regions, like:
The Toss-Proof Towel (currently in [I]"Shirt"[/I], which should be replaced with [I]"Necklace"[/I])
The Spiral Sallet (currently in [I]"Face"[/I], which should be replaced with [I]"Ears"[/I] like the Nanobalaclava and War Head)
The Quadwrangler (currently in [I]"Arm"[/I], which should also be in [I]"Shirt"[/I] and [I]"Necklace"[/I])
Liquidator's Lid (currently in [I]"Hat"[/I], which should also be in [I]"Glasses"[/I]).
King of Scotland Cape (currently in [I]"Back"[/I], which should also be in [I]"Necklace"[/I], which should conflict with [I]"Left Shoulder"[/I])
Lone Star (currently in [I]"Hat"[/I], which should also be in [I]"Beard"[/I])
Triad Trinket (currently in [U]"Shirt Accessories"[/U], which should be replaced with [I]"Shirt"[/I])[/QUOTE]
[B]Item style idea:[/B]
[QUOTE]As we know, there are quite a few items that need item styles for one reason or another.
Lord Cockswain's Novelty Mutton Chops and Pipe: The War Man (with Helmet) and the Civil Gentleman (without Helmet)
Brainiac Hairpiece: [URL="http://i.imgur.com/DumxC.png"]Electric Hairraiser[/URL] (with top hair) and [URL="http://i.imgur.com/VgSIu.png"]Bald Spot[/URL] (without top hair)
Void Monk Hair: The Brow (with eyebrows) and the No Brow (without eyebrows)[/QUOTE]
[B]Three cosmetics slots idea:[/B]
[QUOTE]And last, but not least, the idea of having three cosmetics slots instead of one hat slot and two misc slots. If this change ever happens, it would have a big impact on TF2's equip regions. Equip regions that will happen when this change happens are:
[U]"Hair"[/U]: Baseball Bill's Sports Shine[B]*[/B], Hero's Tail, Front Runner, Void Monk Hair, Crafty Hair, Battle Bob[B]*[/B], Demoman's Fro, Hair of the Dog, Hound Dog, Cadaver's Cranium, Coupe D'isaster, Dread Knot, Gym Rat, One-Man Army, Texas Slim's Dome Shine[B]*[/B], Big Country[B]*[/B]‎, Professor's Peculiarity[B]*[/B], Pencil Pusher[B]*[/B], Geisha Boy, Einstein, Ritzy Rick's Hair Fixative[B]*[/B], Your Worst Nightmare, Magistrate's Mullet, Lord Cockswain's Novelty Mutton Chops and Pipe[B]*[/B], Brainiac Hairpiece*
[U]"Stock Accessories"[/U] (also works with the "Tuned In" style from the Bonk Boy, the "With Helmet" style from the Battle Bob, the "Brooks" style for the Big Country‎, the "Tamed" style for the Professor's Peculiarity, the Robot Running Man, Tin Pot, Tin-1000 and the Bolted Bushman): Batter's Helmet, Soldier's Stash, Exquisite Rack, Mining Light, Industrial Festivizer and the Trophy Belt
[U]"Helmet Addons"[/U]: Lucky Shot
And others I can't think of right now!
[B]*[/B]Can be worn with other hats[/QUOTE][/QUOTE]
Another edit of my "item improvement" idea. I'm on fire with this!
Any suggestions?
[QUOTE=ned_ballad;37862781][img]http://cdn.dealbreaker.com/uploads/2010/06/animated-siren-gif-animated-siren-gif-animated-siren-gif-drudge-report.gif[/img]It has come to my attention that we are currently 2 miscs away from TF2 having more miscs than hats[img]http://cdn.dealbreaker.com/uploads/2010/06/animated-siren-gif-animated-siren-gif-animated-siren-gif-drudge-report.gif[/img]
There are 268 hats and 267 misc items![/QUOTE]
how many unique weapons
[QUOTE=ned_ballad;37862781][img]http://cdn.dealbreaker.com/uploads/2010/06/animated-siren-gif-animated-siren-gif-animated-siren-gif-drudge-report.gif[/img]It has come to my attention that we are currently 2 miscs away from TF2 having more miscs than hats[img]http://cdn.dealbreaker.com/uploads/2010/06/animated-siren-gif-animated-siren-gif-animated-siren-gif-drudge-report.gif[/img]
There are 268 hats and 267 misc items![/QUOTE]
I remember back before....I believe it was the first Summer Update when miscs weren't mainstream, and there were something like >15 miscs in the game.
[QUOTE=ned_ballad;37862781][img]http://cdn.dealbreaker.com/uploads/2010/06/animated-siren-gif-animated-siren-gif-animated-siren-gif-drudge-report.gif[/img]It has come to my attention that we are currently 2 miscs away from TF2 having more miscs than hats[img]http://cdn.dealbreaker.com/uploads/2010/06/animated-siren-gif-animated-siren-gif-animated-siren-gif-drudge-report.gif[/img]
There are 268 hats and 267 misc items![/QUOTE]
holy shit 525 cosmetic items
[QUOTE=Clovernoodle;37862859]...Wow.
[I][B]Wow[/B][/I][/QUOTE]
Still less than Dota 2.
[QUOTE=HazzaHardie;37862861]how many promo items are there now?[/QUOTE]
Assuming not weapons...
If counting promotions that doesn't relate to Team Fortress 2 itself, 88 promotion items.
With Team Fortress self-promotion, 96 promotion items. [b]4 AWAY FROM A 100.[/b]
Amazing how one game has so many hats.
On unrelated notes:
I may end up trying that SAM thing to get the Black Rose since I completely lost access to my AVA account.
And a questiom: does anybody know where exactly the robot heads were found in SFM? I was thinking of doing some skins using the heads, since the final products ended up having red/blu uniforms but grey "skin".
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