Jesus Christ this'll be great.
[quote] 4:19 77.13% downloading ./orangebox/tf/models/player/items/all_class/sd_rocket_engineer.dx90.vtx[/quote]
I don't know what this is but it's there for all classes.
[QUOTE=Smashman;36526996]Similar to what is in the adultswim faq.
Intriguing.[/QUOTE]
or it's his usual "your mama" response
remember Superdinoman and how his mom is now immortalized in Portal 2 trailer form?
Downloading from Siberia at a fast speed of 400.5KB! Server closest to me (Pittsburgh) wouldn't even start the download.
* The Equalizer * Removed player move speed modification and added it to a new item named The Escape Plan
[QUOTE]./orangebox/tf/sound/player/taunt_pyro_hellicorn.wav[/QUOTE] Oh god...there's a non cutesy version of the Balloonicorn.
huge question: are the arg items gone? i am anxious to know if things are still happening with those
I know this is gonna sound optimistic to the point of delusion but come on I've been down to earth I think I'm due
I've got a hugeass feeling the saxxies are coming very, very soon. As in, "SURPRISE! SHIT'S NOT OVER" new. End-of-july-at-the-very-latest soon.
They don't reuse stuff from their playbook often, but I'm definitely getting that lips-sealed vibe again.
Worst case scenario: I was getting it for the same reason I got it at the uber update: neat extras they hadn't announced until a day after it hit.
e: goddammit not only am i asking shit that got answered before i hit "post", it turns out it was the worst case scenario. Man.
- Weapon balancing changes
* Gloves of Running Urgently
* Removed self-damage over time penalty
* Heavy takes mini-crits while active and for 3 seconds after switching away
* Attack damage penalty reduced from -50% to -25%
* Tomislav
* Spin-up speed bonus reduced from +40% to +10%
* Quick-Fix
* Medic mirrors blast jump of their heal target
* Crusader's Crossbow
* Reload speed time reduced by +40%
* Cozy Camper
* Regenerates 1 heath per second
* Reduced movement penalty from -90% to -80%
* Sticky Jumper and Rocket Jumper
* Added 'flying' sound to blast jumps
* The Concheror
* Changed rage building source from "damage done and damage received" to only "damage done"
* Increased the rate at which Rage builds for this item by +25%
* The Equalizer
* Removed player move speed modification and added it to a new item named The Escape Plan
* All owners of the Equalizer will be automatically granted The Escape Plan
* Crit-a-Cola
* Added +25% increased movement speed while active
* Increased duration from 6 to 8 seconds
* Atomic Bonk
* Increased duration from 6 to 8 seconds
* All Flamethrowers
* Increased base damage by +10%.
* Backburner
* Removed +10% damage bonus attribute
* Note: Because of base damage increase, damage remains unchanged
* Degreaser
* Added -10% damage penalty attribute
* Note: Because of base damage increase, damage remains unchanged
* Phlogistinator
* Damage defense while taunting reduced from -90% to -75%
(Weapon Tweaks, more cleanly laid out)
item server get your shit together
cool now I can't even log into steam without it crashing
Wait what? They literally made the Equalizer worthless.
[QUOTE=hogofwar;36526989]Source Engine Changes (TF2, DoD:S, HL2:DM) - Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior. - Fixed not being able to import custom spray images on Macs - Fixed Macs cancelling http map downloads that take longer than 30 seconds
Team Fortress 2 - Added Pyrovision! - Added new game mode Special Delivery and map Doomsday! - Friendly players glow when carrying the flag - Fixed rare cases where flag could fall out of the world - Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't - Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped - Updated the HTML renderer for displaying server MOTD - Votes created by a dedicated server no longer trigger a failed vote cooldown - Fixed map triggered annotation events not working on dedicated servers - Fixed the game crashing if tempents are created that use invalid materials - Using a Name Tag while in game notifies everyone of the name change - Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections - Added new items * City on Fire item sets * Pyroland weapons and cosmetics * Community-contributed cosmetic items for all classes * Mysterious treasures have been incinerated, but are now craftable * Added crafting recipe for Pile of Ash * Scorched Keys are now available in the store for a limited time * New promo item - Weapon balancing changes * Gloves of Running Urgently * Removed self-damage over time penalty * Heavy takes mini-crits while active and for 3 seconds after switching away * Attack damage penalty reduced from -50% to -25% * Tomislav * Spin-up speed bonus reduced from +40% to +10% * Quick-Fix * Medic mirrors blast jump of their heal target * Crusader's Crossbow * Reload speed time reduced by +40% * Cozy Camper * Regenerates 1 heath per second * Reduced movement penalty from -90% to -80% * Sticky Jumper and Rocket Jumper * Added 'flying' sound to blast jumps * The Concheror * Changed rage building source from "damage done and damage received" to only "damage done" * Increased the rate at which Rage builds for this item by +25% * The Equalizer * Removed player move speed modification and added it to a new item named The Escape Plan * All owners of the Equalizer will be automatically granted The Escape Plan * Crit-a-Cola * Added +25% increased movement speed while active * Increased duration from 6 to 8 seconds * Atomic Bonk * Increased duration from 6 to 8 seconds * All Flamethrowers * Increased base damage by +10%. * Backburner * Removed +10% damage bonus attribute * Note: Because of base damage increase, damage remains unchanged * Degreaser * Added -10% damage penalty attribute * Note: Because of base damage increase, damage remains unchanged * Phlogistinator * Damage defense while taunting reduced from -90% to -75% - Item bug fixes * Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed * Improved visual and audio cues for when the Manmelter is ready to fire * Fixed Manmelter being able to earn crits via friendly Pyro self-damage * Fixed Scotch Bonnet's blue team skin not showing * Fixed Unarmed Combat's taunt not working * Unarmed Combat's color now matches the team using it * Fixed the Apparition's Aspect showing a burning texture in DX8[/QUOTE]
[QUOTE]Tomislav * Spin-up speed bonus reduced from +40% to +10%[/QUOTE]
[IMG]http://puu.sh/EbHD[/IMG]
im on a laptop... i cant get it...:'(
[QUOTE=hogofwar;36526989]Source Engine Changes (TF2, DoD:S, HL2:DM) - Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior. - Fixed not being able to import custom spray images on Macs - Fixed Macs cancelling http map downloads that take longer than 30 seconds
Team Fortress 2 - Added Pyrovision! - Added new game mode Special Delivery and map Doomsday! - Friendly players glow when carrying the flag - Fixed rare cases where flag could fall out of the world - Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't - Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped - Updated the HTML renderer for displaying server MOTD - Votes created by a dedicated server no longer trigger a failed vote cooldown - Fixed map triggered annotation events not working on dedicated servers - Fixed the game crashing if tempents are created that use invalid materials - Using a Name Tag while in game notifies everyone of the name change - Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections - Added new items * City on Fire item sets * Pyroland weapons and cosmetics * Community-contributed cosmetic items for all classes * Mysterious treasures have been incinerated, but are now craftable * Added crafting recipe for Pile of Ash * Scorched Keys are now available in the store for a limited time * New promo item - Weapon balancing changes * Gloves of Running Urgently * Removed self-damage over time penalty * Heavy takes mini-crits while active and for 3 seconds after switching away * Attack damage penalty reduced from -50% to -25% * Tomislav * Spin-up speed bonus reduced from +40% to +10% * Quick-Fix * Medic mirrors blast jump of their heal target * Crusader's Crossbow * Reload speed time reduced by +40% * Cozy Camper * Regenerates 1 heath per second * Reduced movement penalty from -90% to -80% * Sticky Jumper and Rocket Jumper * Added 'flying' sound to blast jumps * The Concheror * Changed rage building source from "damage done and damage received" to only "damage done" * Increased the rate at which Rage builds for this item by +25% * The Equalizer * Removed player move speed modification and added it to a new item named The Escape Plan * All owners of the Equalizer will be automatically granted The Escape Plan * Crit-a-Cola * Added +25% increased movement speed while active * Increased duration from 6 to 8 seconds * Atomic Bonk * Increased duration from 6 to 8 seconds * All Flamethrowers * Increased base damage by +10%. * Backburner * Removed +10% damage bonus attribute * Note: Because of base damage increase, damage remains unchanged * Degreaser * Added -10% damage penalty attribute * Note: Because of base damage increase, damage remains unchanged * Phlogistinator * Damage defense while taunting reduced from -90% to -75% - Item bug fixes * Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed * Improved visual and audio cues for when the Manmelter is ready to fire * Fixed Manmelter being able to earn crits via friendly Pyro self-damage * Fixed Scotch Bonnet's blue team skin not showing * Fixed Unarmed Combat's taunt not working * Unarmed Combat's color now matches the team using it * Fixed the Apparition's Aspect showing a burning texture in DX8[/QUOTE]
>unarmed texture color now matches the team using it
So, a red scout would be using a red spy arm? Nooooooooo
dat new loadup music
That equalizer change. Wow.
[QUOTE=SOKMAN;36527123]Tomislav has been further nerfed.
FUCKING
VALVE[/QUOTE]
This is Valve's way of saying 'OKAY FUCK WE SCREWED UP THE STATS ORIGINALLY. DON'T USE IT'
well at least they buffed tons of weapons to keep them in line with any power creeps from the last few major updates
[QUOTE=EvilPengy;36527114]* New promo item
NOOOOOOOOOOOOOOOOO[/QUOTE]
Robot Chicken hat...
[QUOTE=Conro101;36527095]or it's his usual "your mama" response
remember Superdinoman and how his mom is now immortalized in Portal 2 trailer form?[/QUOTE]
Ah. Good point.
Bwahahaha at the suckers who wasted a hundred dollars on burnt diaries.
Somebody's setting of fireworks outside my house just as the update drops. Totally not a coincidence.
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