• Major Update Speculation V5: Somewhere over the rainbow
    8,830 replies, posted
Croshi is a saint [thumb]http://cloud-2.steampowered.com/ugc/939248355086692472/BE98430FEB9C1A458E2244F940073330F8EBCF08/[/thumb] [media]http://www.youtube.com/watch?v=3zL0qJL_QMk&feature=youtu.be[/media] Robot versions of the class run anims in SFM
[QUOTE=ned_ballad;36554171]Croshi is a saint [thumb]http://steamcommunity.com/id/embox/screenshot/939248355086692472[/thumb] [media]http://www.youtube.com/watch?v=3zL0qJL_QMk&feature=youtu.be[/media] Robot versions of the class run anims in SFM[/QUOTE] I think those are just set up for bots.
Why are the Quantum Conundrum promos still untradeable? I though they would have changed that in the bug-fix patch yesterday.
[QUOTE=ned_ballad;36554171]Croshi is a saint [thumb]http://steamcommunity.com/id/embox/screenshot/939248355086692472[/thumb] [media]http://www.youtube.com/watch?v=3zL0qJL_QMk&feature=youtu.be[/media] Robot versions of the class run anims in SFM[/QUOTE] That demoman run cycle makes me think of Arthur from Ghosts n' Goblins :v:
[QUOTE=ned_ballad;36554171]Croshi is a saint [thumb]http://cloud-2.steampowered.com/ugc/939248355086692472/BE98430FEB9C1A458E2244F940073330F8EBCF08/[/thumb] [media]http://www.youtube.com/watch?v=3zL0qJL_QMk&feature=youtu.be[/media] Robot versions of the class run anims in SFM[/QUOTE] Could be leftovers from MTP. Scout runs like that in MTP. edit: [URL="http://www.youtube.com/watch?v=WUhOnX8qt3I&feature=player_detailpage#t=108s"]Link[/URL]
[QUOTE=HazzaHardie;36550397]sorry if I'm late on this but the bottles on demoman seem to be missing textures [IMG]http://puu.sh/EziD[/IMG][/QUOTE] Hey, that Spy on the right is me.
[QUOTE=ned_ballad;36554171]Croshi is a saint [thumb]http://cloud-2.steampowered.com/ugc/939248355086692472/BE98430FEB9C1A458E2244F940073330F8EBCF08/[/thumb] [media]http://www.youtube.com/watch?v=3zL0qJL_QMk&feature=youtu.be[/media] Robot versions of the class run anims in SFM[/QUOTE] Those robots are going to be adorable.
I think we still got the saxxies to go before we see MvM. Saxxies are likely next since valve just released SFM
I miss the Saxxies it was fun sitting there waiting for the next video.
[QUOTE=Mr_Awesome;36553587]Well now that the robot heads were leaked, (among other things.), they'll probably have no choice to unveil them soon.[/QUOTE] Can someone link me to those heads again? I saw them a few days ago but I thought they were unofficial, I'd like to take another look.
[QUOTE=CLTbot;36554530]Can someone link me to those heads again? I saw them a few days ago but I thought they were unofficial, I'd like to take another look.[/QUOTE] [url]http://imgur.com/a/cUQwr[/url]
[QUOTE=Uesrname;36553705]Speaking of Summer, where the heck is the summer sale?[/QUOTE] Last I heard? July 12th. Also, speaking of seals... [video=youtube;-pv8D-ydR1s]http://www.youtube.com/watch?v=-pv8D-ydR1s[/video]
I'm still trying to figure out why the Bazooka has a custom reload and the Original doesn't, but they're set up the same way...
Oh damn, that run animation is hilarious. If MvM is what the details found suggest it is, it will be pretty damn good.
Hmm. That run animation makes me think... I'm now a bit paranoid about when that next update is going to come. I feel like I'm missing something.
So Apparently I have Source Filmmaker now... No emails, no nothing, just appeared in my library.
Heh. I'm really impressed with what people are doing with the Film Maker. Also: MAN VS MARINE: THE NAUTICAL UPDATE [t]http://i.imgur.com/x0Umi.png[/t] [sp]Source: http://eddcross.blogspot.com/[/sp]
Ok, so on Doomsday map, the rocket falls on the losing team's buildings. Does that mean that the rocket was actually sabotaged by the winning team when they delivered the australium? That means that Poopy Joe was never supposed to go to space, and was just another victim of the Badlands war. Or is the rocket falling on enemy base just a funny coincidence?
[QUOTE=hogofwar;36554953]So Apparently I have Source Filmmaker now... No emails, no nothing, just appeared in my library.[/QUOTE] No fair :( I can't even sign up for the beta since I'm still on XP
I seen Svdl mention in the emporium that they decided against adding body groups for the Liquidator's Lid, so I guess that means it's going to stay looking terrible with the snipers shades still visable? Because that's kind of iffy advertising it otherwise.
[QUOTE=JohnnyGoGo;36555057]I seen Svdl mention in the emporium that they decided against adding body groups for the Liquidator's Lid, so I guess that means it's going to stay looking terrible with the snipers shades still visable? Because that's kind of iffy advertising it otherwise.[/QUOTE] They took the workshop promo and painted over it. They've backed themselves into a corner due to that, but we may never see it fixed if they don't go out of their way to add another bodygroup. The most we can reliably expect is for it to get the glasses equip region as well so the Sniper can't wear 3 pairs at once.
[QUOTE=Kegan;36554117]So if the summer soldier's added, what do you suppose that squirt gun's stats would be?[/QUOTE] Maybe a spray-style weapon (like the Flamethrower) that needs to be charged (like the Bazooka) that blasts Jarate and extinguishes teammates?
so what are the chances of a fix update today
Well guys, I made the cool discovery that the overload on the Beggar's Bazooka gives absurd knockback, AND it's reduced by the gunboats. So you can essentially do a double sticky jump with it, based on the ridiculous distance you get from it. I've filmed two videos, one with the gunboats and one without, and I'll be uploading and combining them in a bit. Oh, and you can trigger the knockback about 3 times with the gunboats before you blow yourself up, which could potentially mean stupidly long midair jumps.
[QUOTE=KnowProblem;36555242]Well guys, I made the cool discovery that the overload on the Beggar's Bazooka gives absurd knockback, AND it's reduced by the gunboats. So you can essentially do a double sticky jump with it, based on the ridiculous distance you get from it. I've filmed two videos, one with the gunboats and one without, and I'll be uploading and combining them in a bit. Oh, and you can trigger the knockback about 3 times with the gunboats before you blow yourself up, which could potentially mean stupidly long midair jumps.[/QUOTE] [video=youtube;X8KlcCXs7Ho]http://www.youtube.com/watch?v=X8KlcCXs7Ho[/video]
[QUOTE=Raptors!;36555005]Ok, so on Doomsday map, the rocket falls on the losing team's buildings. Does that mean that the rocket was actually sabotaged by the winning team when they delivered the australium? That means that Poopy Joe was never supposed to go to space, and was just another victim of the Badlands war. Or is the rocket falling on enemy base just a funny coincidence?[/QUOTE] Poppy Joe was never meant to go to space (the Administrator and/or Saxton Hale replaced the Australium with gravel water). The falling on the enemy base thing was probably just a coincidence.
We still have the 2 items and the senate hearing... They can't leave us hanging that long can they?
[QUOTE=hogofwar;36555448]We still have the 2 items and the senate hearing... They can't leave us hanging that long can they?[/QUOTE] I'm thinking there will be some kind of big update after/during the summer sale.
[QUOTE=hogofwar;36555448]We still have the 2 items and the senate hearing... They can't leave us hanging that long can they?[/QUOTE] The third life extender machine, the mystery man in the torn picture, the last entry in the will and testament... I think they can leave us hanging for quite some time.
The map... [editline]29th June 2012[/editline] [QUOTE=Screencapper;36555539]The third life extender machine, the mystery man in the torn picture, the last entry in the will and testament... I think they can leave us hanging for quite some time.[/QUOTE] I think people have assumed that the Life extender recipient, the mystery man and the mystery guy in the will are all the same person.
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