Major Update Speculation V5: Somewhere over the rainbow
8,830 replies, posted
Speaking of the Loch-n-Load, I found a nice little fix for it a long time ago. It fixed the sights and moved the demos hand slightly to the side while removing the grenade so it didn't look like he was mindlessly tossing them aside. The update broke all of that.
Anybody know of any other fixes I might be able to use?
[QUOTE=Hell-met;36607153]they can't know it's a joke because they don't even know about it[/QUOTE]
Well let's tell them! :O
[QUOTE=ned_ballad;36606983]When they fix the loch-n-load, I think they'll make a blog post about it, because they just can't let the butt of a joke go on that long and then not comment when they fix it.[/QUOTE]
they should make a blog post about the terrible russian workshop submissions as well
hey, just noticed today, but has the destroy tool animations always worked?
I thought they were broken, but I noticed just now Engy plays the right animation now.
[QUOTE=Raptors!;36605115]I'm suprised that Demoman still doesn't have any anti-building melee weapons like pyro's homewrecker. I mean, destroying enemy buildings is one of his main objectives.[/QUOTE]
I'm hoping for this:
[IMG]http://img808.imageshack.us/img808/6154/dynomightypromo.png[/IMG]
[QUOTE=ned_ballad;36606983]When they fix the loch-n-load, I think they'll make a blog post about it, because they just can't let the butt of a joke go on that long and then not comment when they fix it.[/QUOTE]
-Updated loch-n-loadation files
The Loch-n-LOD update, because it also lacks LODs
[QUOTE=ned_ballad;36607605]The Loch-n-LOD update, because it also lacks LODs[/QUOTE]
Loch-n-Load
Lackin' LOD.
It's like it was destined to be this way.
[QUOTE=ned_ballad;36607340]hey, just noticed today, but has the destroy tool animations always worked?
I thought they were broken, but I noticed just now Engy plays the right animation now.[/QUOTE]
nope, still broken.
it works fine half the time because both animations have the same name I think, so the game randomly picks one of them
well that's a shame. Seems like something that's a pretty easy fix?
like the other 56 things on all the other unlocks
[QUOTE=ned_ballad;36605146]he could probably use the Homewrecker as it is now, with the sword animations[/QUOTE]
Nah, I want some of the demo meele weapons to use the bottle animation.
Is way more fun to watch.
[QUOTE=Jarokwa;36607834]I have another idea about MvM, what if it's not actually Mann versus Machines, but Mann versus Monkey? Perhaps a bunch of angry monkeys wanted to avenge their fallen hero Poopy Joe and built a bunch of robots mimicing the nine different classes, with every 'bot' being controlled by a monkey behind bullet proof-glass in the stomach area.
PETA would have a field day.[/QUOTE]
remember the winking gorilla from the Mannconomy update?
Dont know if a lot of people saw this yet. Ok so its 4 days late, still good to know.
"Robot Entertainment has announced that their critically acclaimed mobile strategy game, Hero Academy, is coming to Steam on August 8, 2012. Players who purchase the game on Steam will unlock an exclusive new heroic team featuring the mercenaries from Valve Corporation’s wildly popular Team Fortress 2. Additionally, each heroic expansion team purchased in Hero Academy on Steam will unlock a unique cosmetic item in Team Fortress 2."
There needs to be an update.
A big update.
In fact, the biggest update in the history of this game.
That would add
Nothing at all.
It would just fix the game completely.
(I did say it would be the biggest update)
the blaster and the heatmaker have no ejection bone
the bullets spawn out of your face like the familybusiness/bazaarbargain
I'm excited for MvM
But when I look at all the broken things that happens during regular major updates, I don't even want to think about the biggest update of all times
[QUOTE=SLBros.;36608564]I'm excited for MvM
But when I look at all the broken things that happens during regular major updates, I don't even want to think about the biggest update of all times[/QUOTE]
Robot heads glitching to be located on their knee.
i'm upset that they fixed bacon legs rather than the lnl
has anyone ever actually sat down and emailed them with screenshots and stuff of the LnL?
[QUOTE=ned_ballad;36608857]has anyone ever actually sat down and emailed them with screenshots and stuff of the LnL?[/QUOTE]
Considering the fact it's been one and a half years since it was out, I'm pretty sure somebody has sent them emails about it.
[QUOTE=Erfly;36608889]Considering the fact it's been one and a half years since it was out, I'm pretty sure somebody has sent them emails about it.[/QUOTE]
if everyone thinks someone else sent an email, and didn't send one, maybe it just never happened.
[editline]3rd July 2012[/editline]
bwahahahaha
the Heatmaker's -20% Bodyshot attribute effects all of Sniper's weapons, not just the Heatmaker.
[15:40] <Armisael> i predict valve fixes this by making it a passive effect
[15:41] <Armisael> the "it's not a bug, it's a feature!" approach
[15:41] <ballad> probably
[QUOTE=ned_ballad;36608978]if everyone thinks someone else sent an email, and didn't send one, maybe it just never happened.[/QUOTE]
Good point, but I do think some guys over at Polycount sent some in.
wish valve would go over the game and correct all the tiny mistakes they left in.
Stuff like the Loch n' Load, missing krit glow, missing sounds, hats that are supposed to be paintable but arent, etc etc
[QUOTE=ned_ballad;36608978]if everyone thinks someone else sent an email, and didn't send one, maybe it just never happened.
[editline]3rd July 2012[/editline]
bwahahahaha
the Heatmaker's -20% Bodyshot attribute effects all of Sniper's weapons, not just the Heatmaker.
[15:40] <Armisael> i predict valve fixes this by making it a passive effect
[15:41] <Armisael> the "it's not a bug, it's a feature!" approach
[15:41] <ballad> probably[/QUOTE]
Just send them one. Make sure they know about it
I just sent them an email yesterday
and now I'm apparently in charge of all the game's tool tips (the Wiki used to handle it, but the old person in charge is busy and said I could do it), so err... I'll be getting pretty acquainted with Eric I guess.
[QUOTE=ned_ballad;36608978]
the Heatmaker's -20% Bodyshot attribute effects all of Sniper's weapons, not just the Heatmaker.
[/QUOTE]
what do you mean
the smg and melee?
SFM is fun. I delete 90% of what I do but at least I feel like I'm starting to "get" it.
[QUOTE=Hell-met;36609548]what do you mean
the smg and melee?[/QUOTE]
yes
[QUOTE=ned_ballad;36609457]I just sent them an email yesterday
and now I'm apparently in charge of all the game's tool tips (the Wiki used to handle it, but the old person in charge is busy and said I could do it), so err... I'll be getting pretty acquainted with Eric I guess.[/QUOTE]
at this rate they'll hire you to edit text files for them
[QUOTE=Hell-met;36609548]what do you mean
the smg and melee?[/QUOTE]
yep, SMG and Melee both lose 20% damage when equipped with the Heatmaker.
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