• I'm gonna release the TF2 FortWars
    41 replies, posted
Been waiting for this for a VERY long time.
[QUOTE=Samuelgames;25812172]M28 didn't you ripoff SourceForts' concept in the first place? You should at least credit them.[/QUOTE] No, I riped off Garry's Mod FortWars concept :) Also, now that I released the mod, this thread is now useless, some moderator should close it.
ooh fort wars. I heard of it.
M28 Please provide proof that you actually made this mod
@MechaBowser - I didn't say you couldn't copy the name, I'm just saying it's of bad taste to copy something when you could perfectly make up a name yourself. After all if I was making something which I deemed better than someone elses, I wouldn't disgrace my work by giving it the same name as someone elses work which I think is worse than my own.
wow this whole thing is like me making another facepunch because this one sucks and saying that its the real one becuase i made it pointless
[QUOTE=Rob3k;25816347]M28 Please provide proof that you actually made this mod[/QUOTE] You got me, lol. Not really, there are old videos from a year ago that proves that :P (Also, some threads on steam forums) [editline]3rd November 2010[/editline] [QUOTE=Dachande;25817003]wow this whole thing is like me making another facepunch because this one sucks and saying that its the real one becuase i made it pointless[/QUOTE] This one doesn't suck :( I am updating to make it far better. Also, this one is open-source :D
[QUOTE=M28;25822306]You got me, lol. Not really, there are old videos from a year ago that proves that :P (Also, some threads on steam forums) [editline]3rd November 2010[/editline] This one doesn't suck :( I am updating to make it far better. Also, this one is open-source :D[/QUOTE] Can i suggest an area near the spawn that kills enemies to prevent spawn-killing and doing the intel glitch?
[QUOTE=Garbor 0.1;25822489]Can i suggest an area near the spawn that kills enemies to prevent spawn-killing and doing the intel glitch?[/QUOTE] What intel glitch? The one that makes it drop through the props? There is no fix for it, the mapper need to change the return time. I may implement a spawn protection in a later version, thanks for the suggestion. Also, let's use the other thread, this one is old.
we can easily settle this dispute right now whoever gives me the most hats gets to be the owner of fortwars my steam is agoat64 go Edit: If nobody gives me hats I become the owner so act fast!
So I can build a fort in Team [b]Fort[/b]ress 2? This is gonna be good
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