[B]Just as rewarding[/B]
As a medic, be in the top 3 players at the end of a round without dealing any damage.
[B]Automagic[/B]
As an engineer, be in the top 3 players at the end of a round without (directly) dealing any damage.
[B]We got this[/B]
Win a round of CTF without a single sentry being placed. (may require private server/comp match)
[B]The invisible mann[/B]
As a spy, be in the top 3 players at the end of a round without dying once.
[B]Helping hand[/B]
As a sniper, be in the top 3 players at the end of a round without getting a kill. (assists are fine)
[B]Danger close[/B]
As a soldier, be in the top 3 players at the end of a round without taking rocket self-damage. No rocket jumper allowed!
[B]And that's what you get[/B]
As a demoman, be in the top 3 players at the end of a round using only sticky bombs.
[B]Can't touch this[/B]
As a scout, be in the top 3 players at the end of a round without dying, or taking a melee hit.
[B]The needle that broke the hale's back[/B]
In VS saxton hale, defeat saxton hale as the only player left on the team, and as a medic.
[B]True Australian[/B]
In VS saxton hale, Land the final shot on Hale as a sniper.
I wonder if anyone can pull those class-specific ones off?
[b]Thrill em[/b]
After killing the Horsemann pull off the thriller taunt.
[b]2spooky[/b]
After being spooked by the ghost, grab a pumpkin and kill someone while under crit effects.
[B]Black scot down[/B]
As a demoman get shot down while sticky jumping by an enemy sniper.
or
As a soldier, shoot down a sticky jumping demoman with your rocket launcher.
Or some variation.
[B]Mission Impossible[/B]
Destroy a Level 3 Sentry that has full health with only The Sandman
[QUOTE=Jesp;38044405]
[B]Down but Not Out[/B]
As any class, get a taunt kill during Humiliation.
[/QUOTE]
I've done that quite a few times.
Most of them being snipers for same reason
Fail automerge is fail.
[B]Quick Steal[/B]
Grab the enemy intelligence as soon as one of your teammates has captured it.
[B]The Mann with the Money[/B]
Beat every Mann Up mission in Mann VS Machine with an A+ credit rating.
[B]Steel Mann[/B]
Beat all expert MVM missions without dying once.
[B]No Copy+Paste[/B]
Kill a giant heavy, medic, demoman, pyro, scout, and soldier as that class. (Which means kill a giant heavy as a heavy, giant medic as a medic, giant demoman as a demoman, etc.)
[B]Sasha's Retirement Fund[/B]
Collect 200,000 dollars in Mann vs Machine over your career.
[QUOTE=PSI Guy;38141370][B]Sasha's Retirement Fund[/B]
Collect 200,000 dollars in Mann vs Machine over your career.[/QUOTE]
Those custom tooled cartridges are expensive to produce, don'tcha know.
[IMG]http://wiki.teamfortress.com/w/images/3/38/Tf_play_game_friendsonly.png[/IMG]
[B]The Perfect Teammates[/B]
Successfully win a round of dustbowl when your friend(s) arrives at the last control point while you come and help capture it at the last 5 seconds.
[B]Class is in Session[/B]
Complete an entire expert-level Mann vs. Machine Tour of Duty with only one class.
[B]License to Destroy[/B]
Kill an Enforcer-wielding Spy with the L'etranger.
[B]Reverse Engineering[/B]
Kill a Spy that recently degraded one of your buildings to Level 1, destroy his sapper, then upgrade it back to Level 3 within 15 seconds of the sapper being destroyed.
[B]Hot Pockets[/B]
Kill A 10 Heavy-Medic pairs with the Phlogistinator without using MMMPH.
[B]Do Unto Others[/B]
Backstab 10 Robo-Spies that have recently backstabbed one of your teammates.
[B]Cold Hard Justice[/B]
After your Spy-cicle regenerates, backstab the Pyro that melted it.
[QUOTE=Izzy-chan;38142684][B]Reverse Engineering[/B]
Kill a Spy that recently degraded one of your buildings to Level 1, destroy his sapper, then upgrade it back to Level 3 [B]within 15 seconds[/B] of the sapper being destroyed.[/QUOTE]
No. Make that 25 seconds. How are you supposed to do that if you have no nearby metal supply? Plus I believe it takes more than 15 second to upgrade it even with a continuous metal supply.
[b]Bomb Defused[/b]
As any class, kill an enemy Demoman with the Ullapool Caber out by using your melee weapon.
[QUOTE=Human Brutality;38143015]No. Make that 25 seconds. How are you supposed to do that if you have no nearby metal supply? Plus I believe it takes more than 15 second to upgrade it even with a continuous metal supply.[/QUOTE]
Fine. 25.
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