• Evil_Ice is at it again
    64 replies, posted
Holy balls [img]http://ice.annihilation.info/TF2/Welder/ctf_2fort0010.jpg[/img] [img]http://ice.annihilation.info/TF2/Welder/ctf_2fort0011.jpg[/img]
It looks very nice, but the only problem I have with is that it has [b]2[/b] temperature meters. :v:
[QUOTE=Daimao;17564786]It looks very nice, but the only problem I have with is that it has [b]2[/b] temperature meters. :v:[/QUOTE] That may be correct, but in reality, I wouldn't have any.
[QUOTE=Daimao;17564786]It looks very nice, but the only problem I have with is that it has [b]2[/b] temperature meters. :v:[/QUOTE] 1. flame temperature 2. gas (booze?) temperature gas get's too hot it'll blow your fucking hand off.
One should be a fuel/PSI meter that it proportional to the amount of metal you have.
[QUOTE=Zombii;17564886]One should be a fuel/PSI meter that it proportional to the amount of metal you have.[/QUOTE] He can't make it proportional unless Valve adds it to the game or something.
I know. But'd still be awesome. :3:
Holy shit, he even animated a flint spaker?! This is shaping up to be one of the most amazing skins ever. But I still want to know how he is supposed to "attack" with it. The wrench has a swing every second or so, so how would a continuous flame work? Would be spraying continuously, only doing damage whenever the wrench would have swung? Or does it pulsate, turning on and off for every swing of the wrench?
If I'm right, they'll wait with W's until the Engy char resources are out, so if we're lucky, we'll see this around new year
Valve hire this man!!
Some people pointed out that you have 2 gauges and both of them measure temperature and psi, the cream color doesn't look that great on the eyes. Other than that looks pretty good. I don't get the beer though.
[QUOTE=Mexican;17572678]Some people pointed out that you have 2 gauges and both of them measure temperature and psi, the cream color doesn't look that great on the eyes. Other than that looks pretty good. I don't get the beer though.[/QUOTE] Both gauges say "Temperature" on them. And the beer is fuel for the torch.
[QUOTE=The Vman;17572917]Both gauges say "Temperature" on them. And the beer is fuel for the torch.[/QUOTE] Yeah, and they also say Psi on the bottom. Even if they were both temperature that wouldn't make sense.
I think the animation should be just like the regular, (with slight changes) and whenever he whacks he quickly ignites it, while at the same time pointing it forward, then it shuts off again.
[QUOTE=Leo Leonardo;17573098]I think the animation should be just like the regular, (with slight changes) and whenever he whacks he quickly ignites it, while at the same time pointing it forward, then it shuts off again.[/QUOTE] That would get really old really fast.
Maybe they can replace the beer with brandy and make it a wrench/molotov cocktail :v:
One gauge should be temperature, the other should be PSI, or PSI for both bottles.
[QUOTE=Mexican;17572994]Yeah, and they also say Psi on the bottom. Even if they were both temperature that wouldn't make sense.[/QUOTE] The PSI is proportional to the Temperature. It's a video Game, that's how Science works.
[QUOTE=xpod1;17578062]The PSI is proportional to the Temperature. It's a video Game, that's how Science works.[/QUOTE] I'm not one to argue with internet logic, just trying to be constructive, it's awesome either way.
This looks Valve quality. I want him put on the TF2 team :D
Ice made a vid of their progress. [media]http://www.youtube.com/watch?v=2lQp_yubLGI[/media]
Looks amazing, however, oh dear @ crit animation.
im guessing the fire is a particle effect... it could be a bit better (it's sorta dull..)
[QUOTE=DementNeo;17595205]Looks amazing, however, oh dear @ crit animation.[/QUOTE] they might not have replaced the crit anim yet as it seemed like the wrench.
It's not done yet, they've still got some animating and such to do. I think the fire effect is actually part of the model... I'm really not sure, one of Ice's posts says something about him having to do... Something... With the flame effect..... I dunno, look it up yer damn self >_> If you ask me it needs a little something when you hit a buildable with it. I suggested a spark particle effect, and all he's said so far in response is "Would certainly be nice if it were possible, I agree." So I don't know if he means he'll look into it and see if it's possible, or if he's saying it's not possible at all.
[QUOTE=Skizot;17595552]they might not have replaced the crit anim yet as it seemed like the wrench.[/QUOTE] Should've just commented out the crit sequence, it falls back to the original firing sequence in this case
Hoping they haven't given up on this, I really want it :(
The flame looks pretty bad tbh.
i want it, but bigger, and as flamethrower
the crit animation should just make the flame bigger or brighter, or maybe another color
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