The more I think of Gray Mann, the more I want him to team up with Merasmus.
Science+Magic=So many dead Mercs.
[QUOTE=Fine Hats;38910171]The more I think of Gray Mann, the more I want him to team up with Merasmus.
Science+Magic=So many dead Mercs.[/QUOTE]
I still say that's how the zombie MvM event came to happen. :v:
[QUOTE=TwoYearLurker;38322067]After every single one of his attacks failed, even the Gear Grinder ones, Gray Mann realized this whole robot thing just wasn't working out. So, he approached Merasmus and asked for some help regarding a new, more zombie-themed approach for his invasions, where the wizard would raise hordes of the dead mercenaries that had been piling up from their years of fighting. After all, they couldn't kill them if they were already dead, right?
Unfortunately, Merasmus was such a terrible magician that he couldn't even conjure up a few zombies without them [URL="http://www.youtube.com/watch?v=ezPG4heFKTc"]up and lagging all over the place[/URL]. So he just cursed Gray's nine hundred-something leftover robots to look like zombies and pretended they were the real thing. Gray wasn't fooled for a second (I mean, come on, they don't even sound different,) but he just sighed and accepted the robots-turned-zombies anyway, and threw them all at that one coal town he was trying to capture, some time at night after someone had put up a whole bunch of Halloween decorations for some reason.
See? One million percent canon. [/QUOTE]
I have a Naughty crate...
[QUOTE=light dasher;38905229]Secretly hinting at playable Pauling.[/QUOTE]
She would probably play like the lost 10th class, the commander, you know the one that commanded the team and all.
[QUOTE=light dasher;38905229]Secretly hinting at playable Pauling.[/QUOTE]
I'd be lying if I said I hadn't thought of it.
[URL="http://media.giantbomb.com/uploads/10/108462/1818021-misspauling_large.jpg"]Too bad she shares a primary with the Spy.[/URL]
[media]http://www.youtube.com/watch?v=bUo1PgKksgw[/media]
[quote]We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have them ready soon.
-Eric
[/quote]
This video but in a positive way.
[video=youtube;1vHRMeRszw4]http://www.youtube.com/watch?v=1vHRMeRszw4[/video]
How soon is soon for these guys?
[QUOTE=Kegan;38912456]How soon is soon for these guys?[/QUOTE]
Soon.
Any stats on the new weapons yet?
Engineer has a lot of Shotguns, but more couldn't hurt. But damn. Medic getting a new Medigun and Demoman especially getting a new primary are welcome news to me.
I bet the Loose cannon will have one shot, but a high explosive radius or something. Not even sure about the new shotgun or Medigun.
[QUOTE=MrCasual;38912499]Any stats on the new weapons yet?
Engineer has a lot of Shotguns, but more couldn't hurt. But damn. Medic getting a new Medigun and Demoman especially getting a new primary are welcome news to me.
I bet the Loose cannon will have one shot, but a high explosive radius or something. Not even sure about the new shotgun or Medigun.[/QUOTE]
I imagine it having one shot, with a high blast radius that explodes on contact with any surface.
[QUOTE=Totenkreuz;38912527]I imagine it having one shot, with a high blast radius that explodes on contact with any surface.[/QUOTE]
sounds like a rocket launcher, to be quite honest
Oh nice, back just in time from a long day for the update
[QUOTE=Captain_Crazy;38912656]sounds like a rocket launcher, to be quite honest[/QUOTE]
But what if it had a super huge explosion radius? It would be sort of like the reverse loch n Load
It would be cool to have a nade launcher you could easily grenade jump with since you could then use the targe as a sort of gunboats, but still, it feels a lot like it could end up being way too much like the rocket launcher. It could perhaps be justifiable if it was very heavy and arced a lot so it would still behave very differently from rocket projectiles.
Anyone bought the TF2 Smissmas DLC?
For £17?!
Well?, what do you think 'bout the new stats for the new weapons?
So what are the differances between Nice Crates and Naughty Crates so far?
I would like to know before I blow my $50 on something.
[QUOTE=Pvt. Martin;38915758]So what are the differances between Nice Crates and Naughty Crates so far?
I would like to know before I blow my $50 on something.[/QUOTE]
Naughty crates hold the weapons
Nice crates hold the cosmetics
I wish I could play. Something went wrong and dropped my fps from 60 to 3 fps, even on main menu
Nice crates have community items (which I imagine might include the community weapons, which is why I disagree with the above post)
Naughty crates have festive variants of Valve items in both Strange and Unique quality
If you look at the nice crate contents on the steam backpack viewer, it lists all the community cosmetics and 0 weapons.
Holy hell the Loose Cannon is fucking awesome.
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