• TF2 Emporium XVI
    2,001 replies, posted
[QUOTE=Communist Cake;22304392][IMG]http://img405.imageshack.us/img405/6893/biron.png[/IMG] The WIP texture for the Electro-bovine prod. It still looks empty. Anyone mind giving me some feedback?[/QUOTE] Don't tase me bro.
[QUOTE=swampie;22301103]fucking hell: [code] GUIStudioMDL 2.2/Source - © 2007 Neil 'Jed' Jedrzejewski - http://www.wunderboy.org/ Created command line: "C:\Program Files\Steam\steamapps\jalist\sourcesdk\bin\orangebox\bin\studiomdl.exe" -game "C:\Program Files\Steam\steamapps\jalist\team fortress 2\tf" -nop4 -nox360 "C:\Documents and Settings\Jamie\Desktop\models\force-a-nature\output\mdldecompiler.qc" qdir: "c:\documents and settings\jamie\desktop\models\force-a-nature\output\" gamedir: "C:\Program Files\Steam\steamapps\jalist\team fortress 2\tf\" g_path: "C:\Documents and Settings\Jamie\Desktop\models\force-a-nature\output\mdldecompiler.qc" Building binary model files... Working on "mdldecompiler.qc" ERROR: c:\documents and settings\jamie\desktop\models\force-a-nature\output\mdldecompiler.qc(3): - could not load file 'C:\Documents and Settings\Jamie\Desktop\models\force-a-nature\outupt/c_double_barrel_reference.dmx.smd' ERROR: Aborted Processing on 'weapons\c_models\c_double_barrel.mdl' WARNING: Leaking 1 elements [/code]how do i fix it?[/QUOTE] The fault lies in the line with the big fat ERROR in front of it. All other lines refer to "\models\force-a-nature\output\" rather than "\outupt/". I somehow think you misspelled that one.
has there been a decent branding iron made yet?
All of the beta weapons should return. Some of them were badass! Especially the... [B] NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN NAILGUN [/B]
What's so great about the nailgun anyway?
[QUOTE=Vaught;22306361]What's so great about the nailgun anyway?[/QUOTE] It shoots nails :v:
[QUOTE=uzikus;22306539]It shoots nails :v:[/QUOTE] :v:
[img]http://i50.tinypic.com/2ic485c.png[/img] basic texture etc
[QUOTE=Skunkrocker;22306308]All of the beta weapons should return. Some of them were badass! Especially the...NullGun[/QUOTE] [URL]http://www.fpsbanana.com/skins/77000[/URL] havent you seen it before?
[QUOTE=Vaught;22306361]What's so great about the nailgun anyway?[/QUOTE] [media]http://www.youtube.com/watch?v=SIHHi790ldE[/media] :v:
I personally prefer using the old Nailgun as a Force-A-Nature replacement. It clips a bit, but it looks awesome!
[QUOTE=The_Broker;22306998]I personally prefer using the old Nailgun as a Force-A-Nature replacement. It clips a bit, but it looks awesome![/QUOTE] The firing must look ridiculous
Well that was awkward. Doesn't make the nail gun an amazing weapon, but now I know I can use my Necronomicon and revive annoying siblings after I've had my way with them. :v:
This is why nailguns are awesome. [media]http://www.youtube.com/watch?v=d41HFPQWNrw[/media]
[QUOTE=NeoDement;22307094]The firing must look ridiculous[/QUOTE] I just pretend it's shooting out super-heated nails... as silly as that sounds. But hey!: TF2 is silly.
[QUOTE=Skunkrocker;22307118]This is why nailguns are awesome. [media]http://www.youtube.com/watch?v=d41HFPQWNrw[/media][/QUOTE] Not in the slightest. Though it would suck to die like that.
[QUOTE=Skunkrocker;22307118]This is why nailguns are awesome. [media]http://www.youtube.com/watch?v=d41HFPQWNrw[/media][/QUOTE] lol
[QUOTE=misacki;22306958][URL]http://www.fpsbanana.com/skins/77000[/URL] havent you seen it before?[/QUOTE] Yeah, but I mean Valve should bring them back. :P If they don't, I'd love a nailgun for the Engie. Just makes sense. EDIT: To clairfy my statement, I'm waiting until AFTER the Engie update before I download that.
[QUOTE=Skunkrocker;22307118]This is why nailguns are awesome. [media]http://www.youtube.com/watch?v=d41HFPQWNrw[/media][/QUOTE] Oh fuck you that made me cringe.
[QUOTE=The_Broker;22306998]I personally prefer using the old Nailgun as a Force-A-Nature replacement. It clips a bit, but it looks awesome![/QUOTE] Got pictures of that?
[QUOTE=Pako;22307381]Got pictures of that?[/QUOTE] I had some, but they are gone now. With my main computer broken and I don't have much room for steam games on this loaner computer, I couldn't very easily get some new ones. I do however have the files on this computer, if you'd like to install the Nailgun and see for yourself.
Okay :buddy:
I hope you like it. I must admit it didn't clip as much as I thought I would while "making" (aka hex editing) it. I still won't publicly release it since it still clips, but I'll give it to anyone who drops me a PM.
[QUOTE=Skunkrocker;22307118]This is why nailguns are awesome. [media]http://www.youtube.com/watch?v=d41HFPQWNrw[/media][/QUOTE] Jesus man, these movies were sick.
[QUOTE=Sparkwire;22302157][CODE] [img]urlhere[/img] for full size[/CODE][CODE] [ img_thumb]urlhere[/img_thumb] for a thumb nailed image. *remove space in the first tag*[/CODE][/QUOTE] Why not just use [noparse][noparse][img_thumb]http://image.fpsbanana.com/ss/skins/87933a.jpg[/img_thumb][/noparse][/noparse] to show him?
Sorry for not replying in a while but this is what I've been working on instead of hats, it's a [U][I]Red Ryder BB Gun[/I][/U], I think it suits the scout perfectly due to it's toy theme, the advertisements match those for the Force-A-Nature. [IMG]http://farm1.static.flickr.com/112/311910561_4e774a95d9.jpg?v=0[/IMG] "You'll shoot your eye out!" [IMG]http://i49.tinypic.com/204g92.jpg[/IMG] The concept behind the gun: [B]Pros:[/B] Fires Directly at the crosshair. Conistent damage at mid and close range. No spread (Don't really know if this is a pro) [B]Cons:[/B] -50% Clip Size -30% Damage Done -Slow Reload -Heavy Recoil -Damage degrades at longer ranges (prevents scouts from sniping at targets) Pretty much it's just a more accurate weapon, firing a single bullet rather than multiple ones. It has close to perfect accuracy at mid/close ranges but it is terrible at long distance (due to degrading damage). Also the toy theme of a BB Gun gives reason (not exactly necessary in TF2) for it's weak damage.
Honestly, it's barely useful.. unless you'd be shooting faster. Around 55-68 damage per shot at point blank-medium ranges, 3 shots would give us around 165-204 damage, enough to kill most of classes.. but then you must be pretty accurate to deal any damage. If not, scout with scattergun could wipe you out faster.
[QUOTE=uzikus;22306539]It shoots nails :v:[/QUOTE] That's news to me.
As for the model, I think it's too big for Scout.. [editline]10:24PM[/editline] Fuck, broke my automerge
Sparkwire~ it has been over 5 hours now!
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