[QUOTE=Saza;22337684]Sporkwire I love you :v:
I'm getting the basics of modeling in 3DS.
However, if I expect to put some serious work on the field, I'll need someone to show me the wonders of [B]texturing and UV wrapping[/B] and compiling and all that fun stuff.[/QUOTE]
[URL]http://www.uvmapper.com/downloads.html[/URL]
[URL]http://www.uvmapper.com/tutorials/tutorial_classic_win.html[/URL]
texturing is just drawing really
[QUOTE=swampie;22341261]
texturing is just drawing really[/QUOTE]
I'd describe it as 3D painting rather then drawing.
did you ever make paper cubes by folding up and gluing a piece of paper?
imagine drawing on one and then folding it back up
[editline]10:44AM[/editline]
[IMG]http://www.cubeupload.com/files/270a00ohmygod.png[/IMG]
still need to add more columns to the side, And fix the textures
[editline]10:46AM[/editline]
if i have two separate textures, Do i need a second cdmateriels?
[editline]10:50AM[/editline]
fucking milkshape keeps crashing
:argh:
[QUOTE=swampie;22341293]did you ever make paper cubes by folding up and gluing a piece of paper?
imagine drawing on one and then folding it back up
[editline]10:44AM[/editline]
[IMG]http://www.cubeupload.com/files/270a00ohmygod.png[/IMG]
still need to add more columns to the side, And fix the textures
[editline]10:46AM[/editline]
if i have two separate textures, Do i need a second cdmateriels?
[editline]10:50AM[/editline]
fucking milkshape keeps crashing
:argh:[/QUOTE]
Call it the Scout's Stinger
[QUOTE=Drax-Quin;22331716]OK here it is with slighlty pink tubing and darker face guard as per request:[img_thumb]
http://i46.tinypic.com/soa643.jpg[/img_thumb][/QUOTE]
I really wished that face guard would replace the one on the Heavy's helmet.
Hey guys, this is my melee weapon replacement for the Polycount contest.
The Australian Toothache
[IMG]http://img46.imageshack.us/img46/2223/toothache01.jpg[/IMG]
[IMG]http://img46.imageshack.us/img46/7168/toothache02.jpg[/IMG]
[IMG]http://img34.imageshack.us/img34/4692/toothache03.jpg[/IMG]
Yeah looks kinda boring atm, going to add some cool abo designs to the rock and maybe some detail to the upper part of the rock.
Still working on the handle.
[QUOTE=ThePutty;22341441]Call it the Scout's Stinger[/QUOTE]
The force of 100 natures
[QUOTE=swampie;22341293]
[editline]10:46AM[/editline]
if i have two separate textures, Do i need a second cdmateriels?
:argh:[/QUOTE]
If they are in seperate folders.
[QUOTE=Pie_Tony;22341820]The force of 100 natures[/QUOTE]
+100000% More Bullets
- 250 FPS
Or you can specify the full path of either of the materials (that's what I did with the trophy gun and it's 8 texture files).
[QUOTE=Sparkwire;22337444][img]http://sparkwire.thanez.net/tf2/luger/ctf_2fort0158.jpg[/img]
gotta fix the texture, it got messed up[/QUOTE]
What lightwarp is that, it looks beautiful and really noticeable
[IMG]http://i111.photobucket.com/albums/qq148/redroguexiii/Renders/volcanicCRAZY.png[/IMG]
hell yes, it got unwrapped and is now being textured.
[QUOTE=PjaNoo^;22341971]What lightwarp is that, it looks beautiful and really noticeable[/QUOTE]
It's the TF2 beta lighting.
[editline]11:18AM[/editline]
oh and hi guys
That's beautiful, sparkwire.
[QUOTE=Pie_Tony;22341820]The force of 100 natures[/QUOTE]
actually it's 50
EDIT:
WOO FIRST AUTOMERGE BROKE
[QUOTE=AshtonArdoin;22342549]actually it's 50[/QUOTE]
There's 100 barrels, count em' if you don't believe me.
[QUOTE=Djokson;22342602]There's 100 barrels, count em' if you don't believe me.[/QUOTE]
But you don't call the FAN the Force-of-2-Natures do you? Seeing as the regular FAN has 2 barrels.
Hey, can someone direct me to the scout's mother model for scout or whoever it was for? i can't find it no more. Did it get trashed?
[QUOTE=Omolong;22342632]But you don't call the FAN the Force-of-2-Natures do you? Seeing as the regular FAN has 2 barrels.[/QUOTE]
There are 100 barrels :|
[QUOTE=DanielAwesomo;22342969]There are 100 barrels :|[/QUOTE]
We are both right. 100 barrels, 50 FANS.
[QUOTE=Omolong;22343025]We are both right. 100 barrels, 50 FANS.[/QUOTE]
okay?
Finished. Now I need to unwrap.
[img]http://img139.imageshack.us/img139/2669/renderlol.jpg[/img]
BTW, does anyone have some square brushes for photoshop similar to those in the TF2 textures? I'm not sure if photshop have any by defualt (And I don't mean brushes that are perfectly geometrically square and all that)
[QUOTE=Ikare;22343384]BTW, does anyone have some square brushes for photoshop similar to those in the TF2 textures? I'm not sure if photshop have any by defualt (And I don't mean brushes that are perfectly geometrically square and all that)[/QUOTE]
Photoshop does.
[QUOTE=Ikare;22343384]BTW, does anyone have some square brushes for photoshop similar to those in the TF2 textures? I'm not sure if photshop have any by defualt (And I don't mean brushes that are perfectly geometrically square and all that)[/QUOTE]
What I'm using: [URL]http://www.polycount.com/forum/showpost.php?p=1142727&postcount=15[/URL]
[QUOTE=Ikare;22343384]BTW, does anyone have some square brushes for photoshop similar to those in the TF2 textures? I'm not sure if photshop have any by defualt (And I don't mean brushes that are perfectly geometrically square and all that)[/QUOTE]
you do know that you can make your own brushes in photoshop, right?
[img]http://dl.dropbox.com/u/1737448/I_should_stick_to_making_characters.png[/img]
Sorry I haven't posted in awhile, I was hit by a car.
[QUOTE=AyesDyef;22343720][IMG]http://dl.dropbox.com/u/1737448/I_should_stick_to_making_characters.png[/IMG]
Sorry I haven't posted in awhile, I was hit by a car.[/QUOTE]
paralyzed from the waist down i bet.
3 broken ribs and internal bleeding.
[QUOTE=AyesDyef;22343720][img]http://dl.dropbox.com/u/1737448/I_should_stick_to_making_characters.png[/img]
Sorry I haven't posted in awhile, I was hit by a car.[/QUOTE]
:ohdear:
And no. Don't stick to characters.
[QUOTE=AyesDyef;22343886]3 broken ribs and internal bleeding.[/QUOTE]
Ouch, hope you feel better. When it happened to me I just lost 3 teeth and had a concussion. Not fun :(
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