• TF2 Emporium XVI
    2,001 replies, posted
not as good
I personally like it, but since I am not sparkwire, sandman-ish color it is.
Dammit Sparkwire [img]http://sparkwire.thanez.net/tf2/polycount/dart%20gun/awesome.jpg[/img]
[QUOTE=Dr.Scrake;22393271] Don't rate me dumb, rate onirik who fucked it :saddowns:[/QUOTE] It's not my fault if you can't post it in one post, I didn't fuck up anything, I was just commenting the cane. Also Luxy I like darker colors more.
It's amazing how Sparkwire only shows anything good when he's banned. Jimbo should ban him more often... if that's even possible.
[QUOTE=AshtonArdoin;22393659]Dammit Sparkwire [img]http://sparkwire.thanez.net/tf2/polycount/dart%20gun/awesome.jpg[/img][/QUOTE] I don't believe sparkwire made that, who should we really be impressed by?
Sparkwire didn't make it, you dolts. He is just animating it for some guy.
[QUOTE=AshtonArdoin;22393796]Sparkwire didn't make it, you dolts. He is just animating it for some guy.[/QUOTE] well then say that instead of just saying "dammit sparkwire"
[QUOTE=NeoDement;22393753]I don't believe sparkwire made that, who should we really be impressed by?[/QUOTE] The guy who made the Croc hat and shield (and boots).
[QUOTE=Sharc;22393884]The guy who made the Croc hat and shield (and boots).[/QUOTE]Someone give that guy a medal
Well that was a fun ban! :) [IMG]http://img171.imageshack.us/img171/9876/tunnelermask.jpg[/IMG] Someone needs to do this.
[QUOTE=Luxy;22393370]And it only took 10 emporiums! Also, I got a steam message requesting a darker, more walnutty/mahogany color. Agree if you like this one more, disagree for the lighter version. [img]http://img80.imageshack.us/img80/4804/requesti.png[/img][/QUOTE] Much better uv's! It takes a bit, but you do eventually get the hang of them.
[QUOTE=JoshuaC;22394309]Much better uv's! It takes a bit, but you do eventually get the hang of them.[/QUOTE] Man, I wish I could UV. Luxy, whats your secret?
[QUOTE=Skunkrocker;22394274]Well that was a fun ban! :) [IMG_thumb]http://img171.imageshack.us/img171/9876/tunnelermask.jpg[/IMG_thumb] Someone needs to do this.[/QUOTE] no, they don't
Lies. I think they should. I wish I could. Puppet Master is awesome. :/
Sparkwire is very deceitful. He often posts things without references to the original authors, making everyone praise him for someone else's work.
[QUOTE=Skunkrocker;22394340]Man, I wish I could UV. Luxy, whats your secret?[/QUOTE] Look up some tutorials. It's not a hard process to learn. It's hard to get certain parts right, but you eventually learn how to manipulate things to get them the way you like.
[url]http://www.polycount.com/forum/showthread.php?t=73343&page=2[/url] Polycount demands CHARACTER for my (d)STICK. Suggest now.
[img]http://img717.imageshack.us/img717/6461/88304720.jpg[/img] [img]http://img52.imageshack.us/img52/5763/38363896.jpg[/img] [img]http://img59.imageshack.us/img59/9701/84196314.jpg[/img] Well I'm still working on the texture and animations. But I'm nearly done :)
Started work on my sentry for the polycount contest. [IMG]http://i50.tinypic.com/9sqzpk.jpg[/IMG] Obviously nowhere near done. Thoughts?
DanielAwesomo, Are you going to have the bolt cycle after each shot? It's an excellent model btw. Looks exactly like my actual Ruger Mark 2.
Shit guys, my bad, Sparkwire actually IS doing the animations for that dart-rifle he posted. He just never specifies. :ohdear:
well no shit
[QUOTE=Galago;22394686]Shit guys, my bad, Sparkwire actually IS doing the animations for that dart-rifle he posted. He just never specifies. :ohdear:[/QUOTE] Yeah. He's doing the ANIMATIONS. I'm not saying it's easy or anything but when he posts something or he makes someone post something it's like he made it.
[QUOTE=Luxy;22393370]And it only took 10 emporiums! Also, I got a steam message requesting a darker, more walnutty/mahogany color. Agree if you like this one more, disagree for the lighter version. *cane*[/QUOTE] Looks like the cane is missing smoothing. Or is it just the lines of the wood creating the illusion when matched with the wireframe textures on top and bottom...
I'm learning to animate guys! If Sparkie would respond, I could actually learn something, but alas, no.
Sparkwire also didn't make that crocodile thing that everyone was congratulating him for
[QUOTE=Donksuli;22395062]Looks like the cane is missing smoothing. Or is it just the lines of the wood creating the illusion when matched with the wireframe textures on top and bottom...[/QUOTE] That is the canes geometry. Is it possible to smooth without adding geo?
Finally, Trophygun is released :buddy: Luxy, use smoothing groups to fix that.
It probably isn't worth of a release, but it's the only thing i'm capable of. [url=http://www.mediafire.com/?tmnmm4fgh2j][img]http://i48.tinypic.com/16s7zc.jpg[/img][/url] Immediately, 3 optimistics. Thanks.
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