• Major Update Speculation Thread V7: Who's Ned?
    8,125 replies, posted
[QUOTE=SecretZX;37229690]If that happens that will be the easiest way to upgrade your weapon to hale's own[/QUOTE] Strange parts doesn't help with ranking up weapons.
Robot Killing Music [video=youtube;AlAQ8fdqoFA]http://www.youtube.com/watch?v=AlAQ8fdqoFA[/video]
[QUOTE=|eXtv| El Pacho;37229694]Oooh I found my robot murdering rampage jam. [video=youtube;olILVp-J7Y8]http://www.youtube.com/watch?v=olILVp-J7Y8[/video][/QUOTE] THIS [sp]is now playing through my bass guitar amp thats now hooked up to my computer[/sp]
[media]http://www.youtube.com/watch?v=qiMaOmDtaYI[/media] Really? How has [i]this[/i] killing song not been posted?
I just talked to my secret source at Valve and I can confirm the final boss of MVM [img]http://i.imgur.com/I0t0I.gif[/img]
[QUOTE=hogofwar;37229159]And half life 3 is apparently a mistake: [url]http://www.eurogamer.net/articles/2012-08-14-gamescom-claims-half-life-3-and-dragon-age-3-will-be-at-show[/url][/QUOTE] fuck I was making a video about that
New relevant avatar go.
[QUOTE=WhatANiceName;37229703]Well if everyone is pooting robot killing music here then I will do it too. [video][/QUOTE] oh hey I'm not the only one who knows about AAI2 :v: Anyway, let's post our war faces. [IMG]http://i.imgur.com/Cmyhx.jpg[/IMG]
[QUOTE=Kartoffel;37229793][media]http://www.youtube.com/watch?v=qiMaOmDtaYI[/media] Really? How has [i]this[/i] killing song not been posted?[/QUOTE] Because it's shit?
[QUOTE=Barobax;37229797]I just talked to my secret source at Valve and I can confirm the final boss of MVM [img]http://i.imgur.com/I0t0I.gif[/img][/QUOTE] that makes me wonder, will each map have a unique boss? That'd be pretty damn cool if so.
[QUOTE=Kapellmeister;37229829]Anyway, let's post our war faces.[/QUOTE] [IMG]http://niggaupload.com/images/iBTMm.png[/IMG]
I'm probably extremely late and somewhat off topic, but, didn't someone post a video of the MvM music from the video?
I wonder if the robots in-game will vibrate like that.
[QUOTE=Kapellmeister;37229829] Anyway, let's post our war faces.[/QUOTE] [IMG]http://www.lebmetal.com/wp-content/files/2009/09/serj_tankian.jpgp[/img]
[QUOTE=Kapellmeister;37229829]oh hey I'm not the only one who knows about AAI2 :v: Anyway, let's post our war faces. [IMG]http://i.imgur.com/Cmyhx.jpg[/IMG][/QUOTE] [sp]your cats are both robots[/sp]
Extine is answering questions again: [url]http://www.reddit.com/r/truetf2/comments/y6kc1/yao_rtruetf2_i_playtested_mvm_ama/[/url]
My body is ready. [img]http://i.imgur.com/l6j6d.png[/img]
oh you want a war face? [IMG]http://25.media.tumblr.com/tumblr_m8782cp12Z1qm8776o2_250.jpg[/IMG] THIS is a war face! [B]BRING IT TOASTERS![/B]
[QUOTE=SLBros.;37229798]fuck I was making a video about that[/QUOTE] It was a mistake to put it on the list, doesn't mean that they're not being announced ;)
[QUOTE=hogofwar;37229934]I wonder if the robots in-game will vibrate like that.[/QUOTE] I hope so, it looks really cool. [editline]beans[/editline] okay yeah i just realised why i shouldnt ask for vibrating robots brb putting head thru window
Hm, there wasn't a robo-engie in the video, with all the robots lined up, only sniper, spy and scout to the right of the heavy. Oh well, if there isn't a robo-engie, there isn't.
[url]http://en.wikipedia.org/wiki/Victorian_gold_rush[/url] Ten bucks says that Australium triples Australian fertility
Why does grey want to destroy Mann Co? I thought he wanted the company as it's the only thing worth having.
[QUOTE=Thatrandomuser;37227837]While they do, and you're sort of an idiot for saying they don't; I'm curious as to why they chose him exactly? I get it, he does plenty of stuff on reporting for tf2, but aren't there some more deserving contributors out there who deserve to playtest such a big thing? Unless of course they already have and I was just left out of that contributor list, just seems odd he got chosen for something as huge as MvM playtesting.[/QUOTE] He was already visiting Valve. They let him playtest because he was there and they knew him already. They're unlikely to pay airfare so contributors can uproot themselves from their regular routines so they can playtest things. However, if trusted individuals show up, they are more than welcome to try things out because it helps Valve out and it also makes that visit more special. It's hard to get community feedback when you need to keep a lid on something, especially something that's in dev for well over a year. Getting community members when they drop by is one of the best ways to get that feedback; while not as vast as getting feedback from the entire community, it gives them an idea of what they can expect if they were to release as-is and can make changes to suit that feedback -- such as eXtine noting that the at-the-time robots not being nearly robotic enough, since they seemed very alike the class models we've had since 2007.
[QUOTE=Kapellmeister;37229829]oh hey I'm not the only one who knows about AAI2 :v: Anyway, let's post our war faces. [/QUOTE] [img]http://spud.wetfish.net/b/andrew-wk.gif[/img]
i guess its already been posted but here some info from hlds [quote] * Players can join your server through any means they can join PvP games: the server browser, ad hoc joins, or the new matchmaking system (quickplay beta). * To accept matchmaking traffic, you must select which sort of traffic you want. (Regular PvP traffic or MvM traffic.) Set “tf_mm_servermode 2” to be placed in the MvM pool. * For MvM matchmaking, if 6 players are sent to your server to start a new game, it will switch to whatever map the players selected. * You will need a TF gameserver account to accept matchmaking traffic. * You can switch the server in and out of any matchmaking mode pool or back to any regular game mode at any time. * The CPU usage for a 6 player MvM game is about the same as for a regular TF server. (Yep, this mode requires significantly more CPU cycles per player than the PvP mode, that’s an unfortunate fact.) Given the surge of players that comes with any major release, and the player / server ratio of this game mode, the demand for MvM servers will probably be high. We expect that a large number of players will want to try out the new mode, so we will be converting most of our servers to host MvM, and then adjust the allocation based on what players are playing. MvM matchmaking will be restricted to 6 players at launch. The matchmaking also supports joining games in progress to fill an empty slot, in which case of course the current map will not be changed. [/quote]
[QUOTE=Kapellmeister;37229829]oh hey I'm not the only one who knows about AAI2 :v: Anyway, let's post our war faces. [/QUOTE] Yeah, I'm a bog AA fan and I originally wanted a Kay avatar but you already had one. WAR! face: [IMG]http://cloud-2.steampowered.com/ugc/650999433846975961/B032D7D94603387D6CF381F9FC6C092787654871/1024x576.resizedimage[/IMG]
[QUOTE=A.C.Straynge;37229997]oh you want a war face? [IMG]http://25.media.tumblr.com/tumblr_m8782cp12Z1qm8776o2_250.jpg[/IMG] THIS is a war face! [B]BRING IT TOASTERS![/B][/QUOTE] War face? [URL="http://youtu.be/h1uUa8lUIJE?t=8m32s"]stragne pls[/URL]
I didn't think it was possible, but this update might make the Homewrecker useful.
[QUOTE=leoshig;37230171]I didn't think it was possible, but this update might make the Homewrecker useful.[/QUOTE] Homewrecker already is useful.
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