• Major Update Speculation Thread V7: Who's Ned?
    8,125 replies, posted
[QUOTE=ned_ballad;37250644]It's hard to tell. Because we know you build soldier rage from hitting robots, but you don't from buildings. But if it's not that case, the Homewrecker will be entirely pointless in this mode.[/QUOTE] i think the code can make way for the bots to be treated as both player and building, just a matter of prioritizing which comes first so stats dont stack
Let's hope - I'm willing to bet I'm not the only one who's gunning to sledgehammer some robots into oblivion. I have a question: do robots have ragdolls, or only gibs? The trailer showed all the dead robots as a mass of scrap bits. Gibs are all well and good, but you gotta have some floppy ragdoll magic in there too!
[QUOTE=dageek;37250647]Someone else can just make it for you[/QUOTE] usaokay for v8 2012
[QUOTE=Captain_Crazy;37250692]Let's hope - I'm willing to bet I'm not the only one who's gunning to sledgehammer some robots into oblivion.[/QUOTE] I just realised how hilarious a Rocket Jumper + Market Gardener Trolldier would be in this mode. You'd be so useless, but getting those airborne crits on a robot? [B]So satisfying~[/B]
I just hope the Diamondback will be as badass as I'm hoping it'll be in this mode. I'm breakin' a sweat just thinking about it.
[QUOTE=wickedplayer494;37250706]usaokay for v8 2012[/QUOTE] you're going to be disappointed in about 5 seconds
Some more info from Fletch: [quote=Fletcher Dunn via HLDS]A note regarding 32-player servers and MvM: An MvM server will require about as much CPU usage as a 32-player PvP server. However, the network utilization is significantly lower for obvious reasons. Whether the max number of internal player "slots" is 6, 24 or 32, I think you'll agree is really an internal technical detail that would not be this much of a focal point in the discussion, in a perfect world. It is understandable but unfortunate that currently pricing models are based on this, because this number is equivalent to "players" in PvP. Over time the smart server hosting company will bring their pricing structure in line with whatever the underlying resource utilization constraints really are, and whether CPU cycles or bandwidth are more scarce. I think an MvM server will have performance characteristics somewhere between L4D and a 32-player PvP server.[/quote]
[QUOTE=ned_ballad;37250644]But if it's not that case, the Homewrecker will be entirely pointless in this mode.[/QUOTE] Wont the Spy bots be trying to sap builds?
[QUOTE=Goodwell;37250709]I just realised how hilarious a Rocket Jumper + Market Gardener Trolldier would be in this mode. You'd be so useless, but getting those airborne crits on a robot? [B]So satisfying~[/B][/QUOTE] I assume that they'll have upgrades that will make it worth it. MANTREADS: Provides "no-slip" buff to nearby teammates that are taking damage Provides area-of-affect stomp attack on landing Upgradable damage multipliers MARKET GARDENER Crits deal explosive, AoE damage on upgrade It would turn you into a more mobile, robo-stomper that could effectively bounce on top of the tallest giants and deal a devestating green-shovel-beating, or stomp on it's head with magic explodeyboots.
[url]http://facepunch.com/showthread.php?t=1205459&p=37250779#post37250779[/url] sorry it's so early, but... work n junk
[QUOTE=wickedplayer494;37250721]Some more info from Fletch:[/QUOTE] I still think a 32-player MVM server would be crazy overkill. I like 'em small, baby.
[QUOTE=Captain_Crazy;37250780]I assume that they'll have upgrades that will make it worth it. MANTREADS: Provides "no-slip" buff to nearby teammates that are taking damage Provides area-of-affect stomp attack on landing Upgradable damage multipliers MARKET GARDENER Crits deal explosive, AoE damage on upgrade It would turn you into a more mobile, robo-stomper that could effectively bounce on top of the tallest giants and deal a devestating green-shovel-beating, or stomp on it's head with magic explodeyboots.[/QUOTE] I'd want to take a more powerful melee, so I could stomp on a head, then start going to town on the rest of them.
you jerks tore through a whole thread in like 2 days
are the guys who made the red tape recorder from facepunch I want to ask them about the audio files and where they're from
[QUOTE=Corporal Yippie;37250812]are the guys who made the red tape recorder from facepunch I want to ask them about the audio files and where they're from[/QUOTE] Yes. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=79861429&searchtext=[/url] Sexy Robot and Ducksink can be found in the emporium.
RIP in peace this thread
He hadn't even reached 200...
[QUOTE=wickedplayer494;37250721]Some more info from Fletch:[/QUOTE] I really hope this mode won't fade into obscurity because of stupid server pricing issues. :C
[QUOTE=ned_ballad;37250644]It's hard to tell. Because we know you build soldier rage from hitting robots, but you don't from buildings. But if it's not that case, the Homewrecker will be entirely pointless in this mode.[/QUOTE] Actually, in the trailer, you can see a silhouette of a robospy, so maybe not.
[QUOTE=hogofwar;37250837]He hadn't even reached 200...[/QUOTE] I have work and when it reaches 10,000 I'll be busy.
Question, how do you change your download region?
i'll be on the workshop thread. see you guys later.
maybe festive weapons were a way of testing model upgrades in mvm?
[QUOTE=kibbleknight;37250926]Question, how do you change your download region?[/QUOTE] open up steam > steam > settings > download + cloud > change region.
dammit ninja'd
[QUOTE=Hellduck;37250804]I'd want to take a more powerful melee, so I could stomp on a head, then start going to town on the rest of them.[/QUOTE] An item that gave a few seconds of critical hits after "goomba-stomping" an enemy; THAT would make an awesome "Mariosoldier"; the melee-oriented build that uses Rocket Jumper, Mantreads, and a melee weapon.
I'll bet all but one of my goldfish that it comes out at 10 P.M. EST.
Ouch. Back to this thread for now.
I guess.
oi what just happened
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