• TF2 Emporium XXIV
    5,001 replies, posted
Anyone know how to revert the frankenhud killbar resize? I know it was earlier in this emporium but there's 82 pages and no search function.
[QUOTE=treythepunkid;25574772]By the way, I have finished mourning and released the Horrific Headsplitter! [url]http://www.fpsbanana.com/skins/102981[/url] Will make a promo soon![/QUOTE] Submit this quick before the halloween event
[QUOTE=RolandDinosaur;25580170]Submit this quick before the halloween event[/QUOTE] Yep, just did! Also emailed Robin to take a look at it.
[QUOTE=blaholtzen;25571357]ofc i knew that. that cane would look awesome with the monacle and modest pile :D where can i get it?[/QUOTE] I made it aswell. Although it's quite lazily made. Here. [URL=http://dl.dropbox.com/u/4888695/Cane.7z][IMG]http://dl.dropbox.com/u/4888695/canepromo.png[/IMG][/URL] [IMG]http://dl.dropbox.com/u/4888695/pyrocane.jpg[/IMG]
midget cane (i was going to put an image of a midget here but OH GOD GOOGLE SEARCH MIDGET AND MIDGET PORN COMES UP :byodood:)
As if it's a bad thing. :byosmug: if only
[QUOTE=Ilwrath;25580479]I made it aswell. Although it's quite lazily made. Here. [URL=http://dl.dropbox.com/u/4888695/Cane.7z][img_thumb]http://dl.dropbox.com/u/4888695/canepromo.png[/img_thumb][/URL] [img_thumb]http://dl.dropbox.com/u/4888695/pyrocane.jpg[/img_thumb][/QUOTE] It's never lupus. Just sayin'.
No auto merge?
Did Commie Cake ever fix the materials for Fear No Anvil? I heard that it was broken, but never heard that he updated it.
[QUOTE=KingOfScience;25581042]Did Commie Cake ever fix the materials for Fear No Anvil? I heard that it was broken, but never heard that he updated it.[/QUOTE] It turned out it was just a mistake of double folders. I think it was updated and fixed anyway.
[QUOTE=Eeshton;25579100]That's a terrible collision model. It's supposed to be low poly. Didn't read goon's post, rate me bad reading. :smug:[/QUOTE] [img]http://www.facepunch.com/fp/ratings/book_error.png[/img] Edit: [QUOTE=Jack DeRipper;25581304][img_thumb]http://www.facepunch.com/fp/ratings/book_error.png[/img_thumb][/QUOTE] [img]http://www.facepunch.com/fp/ratings/cross.png[/img] Edit: [QUOTE=A B.A. Survivor;25581424]Did you just quote yourself to disagree with yourself?[/QUOTE] Did I? :iiam:
[QUOTE=Jack DeRipper;25581304][img_thumb]http://www.facepunch.com/fp/ratings/book_error.png[/img_thumb] Edit: [img_thumb]http://www.facepunch.com/fp/ratings/cross.png[/img_thumb][/QUOTE] Did you just quote yourself to disagree with yourself?
I'll just leave this here [img]http://img253.imageshack.us/img253/7646/datotherhat.jpg[/img]
... What is it?
Hey, instead of the cane for the pyro, why not make it for the Medic's bone saw. He is a Doctor, and he can hold it by the Crook. Genius!
[QUOTE=Kenori;25581792]Hey, instead of the cane for the pyro, why not make it for the Medic's bone saw. He is a Doctor, and he can hold it by the Crook. Genius![/QUOTE] Attributes: + 3 seconds of Uber (because you are House and House knows how to do that) - 15% speed (because lupus)
[QUOTE=Nzdjh;25581747]... What is it?[/QUOTE] A traditional Russian hat worn by Cossack cavalrymen [img]http://image.absoluteastronomy.com/images/encyclopediaimages/r/ru/russian_cossack_officers_wearing_papakhas.jpg[/img]
[QUOTE=JoshuaC;25580904]It's never lupus. Just sayin'.[/QUOTE] Hence the "pretend it's lupus", hurrdurr.
[img_thumb]http://img818.imageshack.us/img818/8619/roomrevolver.png[/img_thumb] bonus revolver shot[/QUOTE] Was this ever released? Holy shit it looks god damn amazing
[QUOTE=Altrien;25582064][img_thumb]http://img818.imageshack.us/img818/8619/roomrevolver.png[/img_thumb] bonus revolver shot[/QUOTE] Was this ever released? Holy shit it looks god damn amazing[/QUOTE] Not yet. Apparently world models are extremely hard to make. Because it's not like you could just compile the same model or anything.
and the Derringer? never saw anything more about it.
Okay, this should cover most of the major problems for now until either I get back to full power or until Valve break it again (either or). Sorry for the lack of promo, still haven't reinstalled the Photoshop Machines. [b][url=http://kinsie.helloiaminter.net/frankenhud/]FrankenHUD Release 15 - Imminent Electromechanical Failure Edition[/url][/b] [i]Not even a hard drive failure can stop me! At least, not for longer than a day or two.[/i] - Fixed the Demoman charge bar using the old widescreen alignments instead of the nice universal ones. - Fixed chat in trades being invisible (but if you don't like small text, than HOO BOY!) - Speaking of which, there's now an optional "large text" file for in-game chat in the TF2-Style Fonts extra that uses the Xbox 360 font sizes. - Fixed lazy/bad text alignment on server time limit in the scoreboard. - Added an extra that removes the item box from the freezecam. - More fixes will come once I've set everything back up.
[QUOTE=Laurn;25582729]and the Derringer? never saw anything more about it.[/QUOTE] Do you mean Sparkwire's? [img_thumb]http://img219.imageshack.us/img219/3918/derringer.jpg[/img_thumb] Or Frump's? [hd]http://www.youtube.com/watch?v=ukbfJPF9-ZI?[/hd]
Sparkwire's, I remember him saying something about submitting it to valve, and I thought it was so fucking awesome that valve would accept it :C
Is there a method of adding/wearing hats/weapons that you don't own on an offline server? So I can test re-models/replacements effectively. [b]EDIT:[/b] WHY AM I SO GOSH DARN FUNNY? HARHAR [b]EDIT2:[/b] No really, is there a way?
[QUOTE=The Kins;25582784]Okay, this should cover most of the major problems for now until either I get back to full power or until Valve break it again (either or). Sorry for the lack of promo, still haven't reinstalled the Photoshop Machines. [b][url=http://kinsie.helloiaminter.net/frankenhud/]FrankenHUD Release 15 - Imminent Electromechanical Failure Edition[/url][/b] [i]Not even a hard drive failure can stop me! At least, not for longer than a day or two.[/i] - Fixed the Demoman charge bar using the old widescreen alignments instead of the nice universal ones. - Fixed chat in trades being invisible (but if you don't like small text, than HOO BOY!) - Speaking of which, there's now an optional "large text" file for in-game chat in the TF2-Style Fonts extra that uses the Xbox 360 font sizes. - Fixed lazy/bad text alignment on server time limit in the scoreboard. - Added an extra that removes the item box from the freezecam. - More fixes will come once I've set everything back up.[/QUOTE] Fucking shit is awesome I love it
[QUOTE=Marphy Black;25579008]I have yet to include proper paint tint alpha masks for the Fancy Fedora textures included with my Beta-Style spy. If you delete the vmts I provided, the game will paint your fedora based on what's supposed to be the phong alpha mask. I will restore the ability to paint the fedora after I circumvent some technical issues. However, I'm mainly just waiting for Daimao's paint fixes. I don't put unnecessary vmt files into my releases. Every single file has its purpose. You shouldn't delete them. The body textures for the Spy, vmt and vtf files included, are entirely unrelated to the hats. They don't conflict with anything. Don't delete them.[/QUOTE] I already had realized that but thanks anyway
Can you do a version of FrankenHUD with PVHud style health targetid health indicators? Shit be baus.
anyone know how to change a weapon's model-thingy so it looks different or something?
Worldmodel or viewmodel? World is what other people see (and you when you taunt) and viewmodel is for firstperson stuff, though probably not for much longer.
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