• TF2 Emporium XXIV
    5,001 replies, posted
[QUOTE=murphy7;25637953]Excellent. Now get back working on it, slave! :argh:[/QUOTE] I think I'll drop the decompiler and the paint fix in favor of a nice painting of the Medic.
[QUOTE=Sparkwire;25639902]Please don't make the female scout look like a prepubescent boy, make her exactly like this [img_thumb]http://fc07.deviantart.net/fs43/i/2009/171/5/5/Bonkalicious_by_Knockwurst.jpg[/img_thumb][/QUOTE] I'd like to see her try and hipfire the force-a-nature :colbert:
[QUOTE=Zenpod;25640419]I'd like to see her try and hipfire the force-a-nature :colbert:[/QUOTE] I'd like to see her hipfire a lot of things.
[QUOTE=pogothemunty;25640436]I'd like to see her hipfire a lot of things.[/QUOTE] [img]http://filesmelt.com/dl/Oh_You.jpg[/img]
[QUOTE=Rythyrix;25640401]Damn roboengies, osoleeting mah scoot.[/QUOTE] Btw, I set the Frontier Justice to Fire Bleed-Inducing Rockets, just for lulz.
So wait Ayes if you base your new Fem Scout on that image, does that mean she'll be blonde?
[QUOTE=TheGrayFox;25640516]Btw, I set the Frontier Justice to Fire Bleed-Inducing Rockets, just for lulz.[/QUOTE] You evil bastard. Crits on-demand, 3 per mag, ranged bleed weapon? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
s there a way to mod the SydneySleeper to actually shoot darts? I would like to see how it would looks like.
Better yet, make it so that the cylinder of darts in the back of it rotates whenever he reloads. :buddy:
[QUOTE=Keychain;25640536]So wait Ayes if you base your new Fem Scout on that image, does that mean she'll be blonde?[/QUOTE] Proooobably, but I've moved her down to like... 6th on my priorities, possibly even later if I put any machinima/animations into the mix.
[QUOTE=Keychain;25640583]Better yet, make it so that the cylinder of darts in the back of it rotates whenever he reloads. :buddy:[/QUOTE] Aren't those a bunch of darts taped to it?
[QUOTE=Rythyrix;25640551]You evil bastard. Crits on-demand, 3 per mag, ranged bleed weapon? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA[/QUOTE] Err, I changed it to 9 shots and re-enabled random crits as well. And it heals me with every hit. (I made it really uber, just for fun.)
[QUOTE=CritNick;25609356]Last request, i'll give anyone a free hat in TF2 if they make me the Dosh! sound mod for the minigun. Final hopeeee. :saddowns: Oh look joshuas back to being stupid.[/QUOTE] Hey man, where's my hat? I made one. [QUOTE=Corndog Ninja;25610097]I JUST FINISHED MINE [url]http://filesmelt.com/dl/minigun_shoot.wav[/url][/QUOTE] Just because it's different from Shugo's doesn't mean it's worse. :pseudo:
[QUOTE=AyesDyef;25640695]Proooobably, but I've moved her down to like... 6th on my priorities, possibly even later if I put any machinima/animations into the mix.[/QUOTE] Blonde and TF2 don't really mix well. [QUOTE=latin_geek;25640741]Aren't those a bunch of darts taped to it?[/QUOTE] Oh. I had no idea. I just thought it looked weird.
[QUOTE=KAZ32;25634641]ShwigityShwonShwei ([I]I admit I had to copy-paste his alias[/I]) recently released some more of his TF2 sprite art to include a default Scout who doesn't look... there's no polite way to say this: [B]mentally retarded[/B]. [URL="http://shwigityshwonshwei.deviantart.com/art/I-had-spare-time-today-183528715?q=gallery%3AShwigityShwonShwei%2F8881977&qo=0#/d319nnv"]You can check it out here[/URL]. I'd like to request an update to the pixed HUD that was made to include that Scout and [URL="http://browse.deviantart.com/?q=gallery%3AShwigityShwonShwei%2F8881977#/d2wvxcb"]this Heavy[/URL]. I believe the original maker was Corndog Ninja, but anyone who is up to the task will be appreciated. Failing that, I'd like some handy tips about how to do it myself. I can crop and recolour with ease, I simply have no clue how to turn them into working .vtfs, the cloaking outlines or anything past that. If I succeed, I will contribute it here. [sp]P.S.: I approve of that female Scout art.[/sp][/QUOTE] Yeah, I guess I could do that. I'll start in a few days, and maybe throw in a few more. Keep lurkin' for updates!
[QUOTE=Hecates;25640561]s there a way to mod the SydneySleeper to actually shoot darts? I would like to see how it would looks like.[/QUOTE] [hd]http://www.youtube.com/watch?v=LCSDyUVizRc[/hd]
Fire darts, eject bullets. :confused:
[QUOTE=Sparkwire;25641665][hd]http://www.youtube.com/watch?v=LCSDyUVizRc[/hd][/QUOTE] I like this.
Would anyone like a special item set? Name the class, items, and desired effects. I'll do Underpowered, Balanced, Overpowered, and OMGWTFBBQ Powerful.
[QUOTE=Keychain;25641310]Blonde and TF2 don't really mix well.[/QUOTE] I changed the Scouts' hair to blond (on BLU) and ginger (on RED) for a short time. They looked more characterize. [editline]25th October 2010[/editline] [QUOTE=Sparkwire;25641665][hd]http://www.youtube.com/watch?v=LCSDyUVizRc[/hd][/QUOTE] Nice. I want it. Make it stop ejecting capsules and it will be perfect. Also, making it firing a projectile would be possible? (like the Syringe Gun)
Would it be possible to make a minigun sound 3 minutes long?
Hey sparkwire, what about this being released? [media]http://www.youtube.com/watch?v=6ggEQ5PFzyg[/media] [editline]25th October 2010[/editline] Same question for commie cake ofc [editline]25th October 2010[/editline] Same question for commie cake ofc
[QUOTE=TheGrayFox;25641822]Would anyone like a special item set? Name the class, items, and desired effects. I'll do Underpowered, Balanced, Overpowered, and OMGWTFBBQ Powerful.[/QUOTE] It'd be nice to know how to do it.
[QUOTE=Smashman;25642318]It'd be nice to know how to do it.[/QUOTE] Well, you'd be better off asking Shugo. I suck at explanations. Though, if you have anything particular in mind, I could save you the trouble.
Hm, you know, it might be fun. Heavy: Secondary: The Rocket Jumper (is that doable?) Melee: KGB Hat: Gibus Set Bonus: +50% weapon switch speed, -15% spin-up time (Spin up is faster), -50% ammo carried, -20% move speed
I really want that engi bandana also, I was wondering: has anyone thought of redoing the whole "cigar for the soldier as a misc" idea?
[QUOTE=Detroit Matt;25642495]Hm, you know, it might be fun. Heavy: Primary: Minigun Secondary: The Rockey Jumper (is that doable?) Hat: Gibus Set Bonus: +50% weapon switch speed, +15% spin-up time reduction, -50% ammo carried, -20% move speed[/QUOTE] The whatey jumper? isn't, that like a soldier weapon or something?
Er, yes, rocket. I've fooled around with items_game a bit, and it was at one point possible to change the normal wrench into the golden wrench, and I was wondering if it might be possible to change the heavy's shotgun into a rocket launcher with no damage.
Time to map some really simple maps.
[QUOTE=Detroit Matt;25642574]Er, yes, rocket. I've fooled around with items_game a bit, and it was at one point possible to change the normal wrench into the golden wrench, and I was wondering if it might be possible to change the heavy's shotgun into a rocket launcher with no damage.[/QUOTE] Err, you could, I think. Otherwise, that would never work. (Though I don't know about the spinup-time reduction.)
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