• TF2 Emporium XXIV
    5,001 replies, posted
[QUOTE=IdleTard;25684022]Being sincere, I wasn't even aware the medic had a stethoscope in beta, so this wasn't inspired by that. Anyway, no need to apologize [img_thumb]http://www.facepunch.com/fp/ratings/heart.png[/img_thumb][/QUOTE] Thanks for your reply sir! This one is still better than the one on FPSBanana even if it isn't beta-styled.
[QUOTE=Daimao;25680229]Well, I don't know spanaren, but this skin looks like a tad better candidate for skin of the week. [img_thumb]http://image.fpsbanana.com/ss/srends/101591a.jpg[/img_thumb][/QUOTE] OH yeah, because god knows thats gonna make people keep getting better. Lets ridicule someones possible first attempt at a skin.
[QUOTE=Kenori;25684092]OH yeah, because god knows thats gonna make people keep getting better. Lets ridicule someones possible first attempt at a skin.[/QUOTE] if they insist on posting the crap publicly on the internet, then yes, they deserve some ridicule IMO... they're practically begging for it we're not being that mean anyway
[QUOTE=Robbydude;25683998]number 4 but with a black wire[/QUOTE] [IMG_thumb]http://i53.tinypic.com/ddds0z.jpg[/IMG_thumb]
[QUOTE=IdleTard;25684218][IMG_thumb]http://i53.tinypic.com/ddds0z.jpg[/IMG_thumb][/QUOTE] Keep it like that.
[QUOTE=DatWut?;25684238]Keep it like that.[/QUOTE] For some reason, the team-coloured ear-buds (is that what they're called?) seem a bit odd... But the, er... other... part... looks great team-coloured. Nice job! :buddy:
Personally I like it better being all black. But it's up to Mr. IdleTard.
1.21 jigawatts???
[url=http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar][img]http://tf2.benbur.net/Mods/Other/CustomIcons/minipromo.png[/img][/url] [url]http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar[/url] Another tiny update, next one should be pretty large though (Hecates is cool). This is a pretty important icon to have though, so it gets it's own update ;) Added: -F-Bomb icon (for the Direct hit)
[QUOTE=TheGrayFox;25678229]HOLY FUCKING SAXTON HALE ON A BIKE. That view SUCKS.[/QUOTE] Not much I can do about it, I'm afraid. Unfortunately with c_models you can't really adjust the first person view independently from the world model as far as I'm aware. [QUOTE=EDDY TT;25678038]Bitch I'm crazy. [media]http://www.youtube.com/watch?v=I-hRwCUJCTU[/media][/QUOTE] You're awesome. [QUOTE=NeoDement;25681760][img_thumb]http://dl.dropbox.com/u/900111/TF2/koth_nucleus0079.jpg[/img_thumb] Hmm.[/QUOTE] Personally, I felt it made the first person view a little too busy, but I do agree that the view without the artwork is a little bland. I could release a version with an optional texture that has the pin-up on the opposite side so it's visible in first person, if everyone would prefer that. [QUOTE=NeoDement;25684874][url=http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar][img_thumb]http://tf2.benbur.net/Mods/Other/CustomIcons/minipromo.png[/img_thumb][/url] [url]http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar[/url] Another tiny update, next one should be pretty large though (Hecates is cool). This is a pretty important icon to have though, so it gets it's own update ;) Added: -F-Bomb icon (for the Direct hit)[/QUOTE] :love:
I can't get AA to work in Model Viewer. But it works on HL2 model viewer, just not TF2.
[QUOTE=Corndog Ninja;25682019]TO THAT GUY WHO WAS WORKING ON THE PIXEL HUD: Some personal stuff has come up and, long story short, I'm not going to be working on the PixelHUD or anything related to TF2 for a while. As such, I bequeath the project to you to do what you will. Just be sure to credit me and Shwig in any releases.[/QUOTE] Noted. Of course you two will be credited. Female Scout and Stylish Spy are finished. I might do the Polycount alternates when everything else is done. Currently I'm centering every single icon, yours and mine, for consistency.
So I was playin' tf2 yesterday, before Daimao's paint fix came out, and I just happened to see this on the BLU napper. [img]http://i89.photobucket.com/albums/k233/1piecefan/soiwasplayingtf2today-1.png[/img] [b]MAN LOOK HOW GOOD VALVE IS AT PAINT FIXES.[/b]
[QUOTE=Daimao;25684017][url=http://dl.dropbox.com/u/2372797/Releases/frenchman_enhanced.rar][img_thumb]http://dl.dropbox.com/u/2372797/Releases/frenchman_enhanced_promo.png[/img_thumb][/url][/QUOTE] Doesn't his hat paint fix fix this aswell? and I think the pickelhaube needs it's old phong mask back.
I want to download Daimao's fix so much but then I might paint my hat thinking it looks fine and dandy while it looks like utter shit in reality. I'll wait for Valve to hopefully add it officially.
[img]http://fedorafellows.com/screenshots/cool_model.png[/img]
[QUOTE=CommanderPT;25686095][img_thumb]http://fedorafellows.com/screenshots/cool_model.png[/img_thumb][/QUOTE] Artistic, but bad spelling.
[QUOTE=pogothemunty;25686120]Artistic, but bad spelling.[/QUOTE] Well, I didn't exactly pay attention to the text. I was so busy making my amazing model. Wait, now that you mentioned it, I can't even see my spelling error.
[img]http://dl.dropbox.com/u/7102389/Heavy/beard.png[/img] making the beard a misc. it will be paintable so you can have a BEARDED USHANKA HEAVY.
[QUOTE=Skizot;25686205] making the beard a misc. it will be paintable so you can have a BEARDED USHANKA HEAVY.[/QUOTE] It's a bit sharp around his ears. But other then that, it looks mighty fine.
[img] http://horobox.reager.org/u/Dachandehurr_1288224399.jpg[/img] [img]http://horobox.reager.org/u/Dachandehurr_1288220687.jpg[/img] am i gud at this mappeng thing yet the best part is that i started off with latins map [img]http://dl.dropbox.com/u/5187584/Nueva%20carpeta/warehouse4.jpg[/img]
[QUOTE=CommanderPT;25686152]Well, I didn't exactly pay attention to the text. I was so busy making my amazing model. Wait, now that you mentioned it, I can't even see my spelling error.[/QUOTE] modeling -> mode[u]l[/u]ling Ho ho ho, you have been good baby?
CommanderPT, your server was a Brohoster server right? How did you get Sourcemod to work, mine seems to fail on any DLL?
[QUOTE=Dachande;25686262][img_thumb] http://horobox.reager.org/u/Dachandehurr_1288224399.jpg[/img_thumb] [img_thumb]http://horobox.reager.org/u/Dachandehurr_1288220687.jpg[/img_thumb] am i gud at this mappeng thing yet the best part is that i started off with latins map [img_thumb]http://dl.dropbox.com/u/5187584/Nueva%20carpeta/warehouse4.jpg[/img_thumb][/QUOTE] holy shit
[QUOTE=NeoDement;25684874][url=http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar][img_thumb]http://tf2.benbur.net/Mods/Other/CustomIcons/minipromo.png[/img_thumb][/url] [url]http://tf2.benbur.net/Mods/Other/CustomIcons/archive.rar[/url] Another tiny update, next one should be pretty large though (Hecates is cool). This is a pretty important icon to have though, so it gets it's own update ;) Added: -F-Bomb icon (for the Direct hit)[/QUOTE] Want my katana icon? Looking back it kind of sucks but it could do for now.
It is the Linux build I'm trying to upload, yes Maybe I accidentally grabbed the wrong Metamod
[QUOTE=Skizot;25686205][img_thumb]http://dl.dropbox.com/u/7102389/Heavy/beard.png[/img_thumb] making the beard a misc. it will be paintable so you can have a BEARDED USHANKA HEAVY.[/QUOTE] What do you gonna do against the clipping?
That fixed it, thanks. I just assumed it was non-platform-specific when it didn't list different versions on their Source Forge, heh.
[QUOTE=NeoDement;25686359]It is the Linux build I'm trying to upload, yes Maybe I accidentally grabbed the wrong Metamod[/QUOTE] Ah, had the same problem. I coulden't upload them either. You have to send Brohoster support a ticket saying that you want Sourcemod on there. They have to do it themselves. I asked JWJ about it, he said that if he didn't block dll files people could upload files that cna potentially break is entire box. :byodood: [editline]27th October 2010[/editline] [QUOTE=pogothemunty;25686284]modeling -> mode[u]l[/u]ling Ho ho ho, you have been good baby?[/QUOTE] Ah, I figured it was that. Well, as you may have noticed. I can neither moddell nor spell it.
[img]http://img169.imageshack.us/img169/5899/moreclothes.jpg[/img] Just needs some few color alternatives, some ingame shots and it'll be ready.
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